Difference between revisions of "Classes (EU2012)"
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(→Heavy) |
(→Heavy) |
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=== Heavy === | === Heavy === | ||
− | 1 Fire Rocket | + | : 1 Fire Rocket |
− | 2 Bullet Swarm, Holo-Targeting | + | : 2 Bullet Swarm, Holo-Targeting |
− | 3 Shredder Rocket, Suppression | + | : 3 Shredder Rocket, Suppression |
− | 4 HEAT rounds, Rapid Reaction | + | : 4 HEAT rounds, Rapid Reaction |
− | 5 Grenadier, Danger Zone | + | : 5 Grenadier, Danger Zone |
=== Sniper === | === Sniper === |
Revision as of 15:37, 20 September 2012
Soldiers in X-COM: Enemy Unknown are divided into classes, where each class has unique abilities (a.k.a. "perks"). On the first level up from Rookie to Squaddie the soldier gets assigned a random class with an initial ability. As they level up soldiers get to choose one of two abilites (with some exceptions) on each level to a total of 6 more (7 including the Squaddie rank).
Rookie Squaddie Corporal Sergeant Lieutenant Captain Major Colonel
Assault
A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.
Abilities
- 1 Run & Run
- 2 Close & Personal, Lightning Reflexes
Heavy
- 1 Fire Rocket
- 2 Bullet Swarm, Holo-Targeting
- 3 Shredder Rocket, Suppression
- 4 HEAT rounds, Rapid Reaction
- 5 Grenadier, Danger Zone
Sniper
1 Headshot