Difference between revisions of "Classes (EU2012)"

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(→‎Assault: Description text.)
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=== Assault ===
 
=== Assault ===
A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.  
+
A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.
1 Run & Run
+
 
3 Close & Personal, Lightning Reflexes
+
'''Abilities'''
 +
: 1 Run & Run
 +
: 3 Close & Personal, Lightning Reflexes
  
 
=== Heavy ===
 
=== Heavy ===

Revision as of 09:18, 17 September 2012

Soldiers in X-COM: Enemy Unknown are divided into classes, where each class has unique abilities (a.k.a. "perks"). On the first level up from Rookie to Squaddie the soldier gets assigned a random class with an initial ability. As they level up soldiers get to choose one of two abilites (with some exceptions) on each level to a total of 6 more (7 including the Squaddie rank).

Rookie Squaddie Corporal Sergeant Lieutenant Captain Major Colonel

Assault

A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.

Abilities

1 Run & Run
3 Close & Personal, Lightning Reflexes

Heavy

1 Fire Rocket 2 Bullet Swarm, Holo-Targeting 3 Shredder Rocket, Supression

Sniper

1 Headshot

Support

Psionic