Difference between revisions of "Classes (EU2012)"

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=== Sniper ===
 
=== Sniper ===
1 Headshot
+
: 1 Headshot
 +
: 2 Snap shot, Squad sight
  
 
=== Support ===
 
=== Support ===

Revision as of 15:38, 20 September 2012

Soldiers in X-COM: Enemy Unknown are divided into classes, where each class has unique abilities (a.k.a. "perks"). On the first level up from Rookie to Squaddie the soldier gets assigned a random class with an initial ability. As they level up soldiers get to choose one of two abilites (with some exceptions) on each level to a total of 6 more (7 including the Squaddie rank).

Rookie Squaddie Corporal Sergeant Lieutenant Captain Major Colonel

Assault

A mobile soldier with extra power at shorter range, a good choice for close quarter combat and maps with constricting spaces and limited vision.

Abilities

1 Run & Run
2 Close & Personal, Lightning Reflexes

Heavy

1 Fire Rocket
2 Bullet Swarm, Holo-Targeting
3 Shredder Rocket, Suppression
4 HEAT rounds, Rapid Reaction
5 Grenadier, Danger Zone

Sniper

1 Headshot
2 Snap shot, Squad sight

Support

Psionic