Difference between revisions of "CnfndLight (EU2012)"

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* This mission will be given in the month after rescuing Zhang (if [[Friends_in_Low_Places_(EU2012)|Friends in Low Places]] is successfuly completed in the first month, it will be in the second).
 
* This mission will be given in the month after rescuing Zhang (if [[Friends_in_Low_Places_(EU2012)|Friends in Low Places]] is successfuly completed in the first month, it will be in the second).
 
* To complete the mission, all that is required is to place the 4 transmitters, and get 1 soldier into the conductor's cabin at the front of the train: aliens can still be onscreen, and will dissapear once a soldier is in the hilighted area. You can take advantage of this by having your trooper with the highest move be ready to make a dash for it before placing the last transmitter.
 
* To complete the mission, all that is required is to place the 4 transmitters, and get 1 soldier into the conductor's cabin at the front of the train: aliens can still be onscreen, and will dissapear once a soldier is in the hilighted area. You can take advantage of this by having your trooper with the highest move be ready to make a dash for it before placing the last transmitter.
* Thin Men will be in pre-seeded locations, while Mutons will teleport in on a beam of light (refrencing the opening animation of the 1994 game). Capturing/interrogating one can thus get you an early lead on Plasma Weapons research.
+
* Thin Men will be in pre-seeded locations (as well as drop-spawns), while Mutons will teleport in on a beam of light (possibly refrencing the opening animation of the 1994 game). Capturing/interrogating one can thus get you an early lead on Plasma Weapons research.
 
* This mission has a 10 round limit (7 for the acheivement), and placing a transmitter does NOT increase the limit.
 
* This mission has a 10 round limit (7 for the acheivement), and placing a transmitter does NOT increase the limit.
  

Revision as of 03:26, 1 May 2013

Confounding Light screen

Missions

Map Dimensions

  • Length: ? tiles
  • Width: ? tiles
  • Height: 4 tiles
  • Total map area: ? tiles

Notes

  • Starting Location
  • Notable Locations
  • This mission will be given in the month after rescuing Zhang (if Friends in Low Places is successfuly completed in the first month, it will be in the second).
  • To complete the mission, all that is required is to place the 4 transmitters, and get 1 soldier into the conductor's cabin at the front of the train: aliens can still be onscreen, and will dissapear once a soldier is in the hilighted area. You can take advantage of this by having your trooper with the highest move be ready to make a dash for it before placing the last transmitter.
  • Thin Men will be in pre-seeded locations (as well as drop-spawns), while Mutons will teleport in on a beam of light (possibly refrencing the opening animation of the 1994 game). Capturing/interrogating one can thus get you an early lead on Plasma Weapons research.
  • This mission has a 10 round limit (7 for the acheivement), and placing a transmitter does NOT increase the limit.
Confounding Light overview
Confounding Light opposite overview
EU2012 Badge XCOM: Enemy Unknown (2012): Missions/Maps/Map Info
Landed UFO Small Scout: RiverRiver ValleyLarge Scout: Creepy ForestHillsideAbductor: Farm OutskirtsWinding StreamSupply Ship: Forest GroveRocky Gorge
Crashed UFO Small Scout: BadlandsDirt Road MarshlandsQuagmireSmall Scout Farm (EW DLC)Small Scout Nuked City (EW DLC)Small Scout Roadhouse (EW DLC)Large Scout: Deep WoodsForest TrenchStonewallThe BarrensLarge Scout City (EW DLC)Abductor: CliffsideScorched EarthSupply Ship: Overlook AWildfireBattleship: Battleship 01Battleship 02
Abductions BarBoulevardCemetery GrandCommercial Alley (EU only)Commercial StreetConvenience Store (EU only)Demolition (EU only)Fast FoodGas Station (EU only)Highway BridgeHighway ConstructionIndustrial OfficeLiquor StoreMuseum (EU only)Office PaperPier AResearch Outpost (EU only)Rooftops ConstSlaughterhouse ASmall CemeteryStreet HurricaneStreet OverpassTrain StationTrainyardTruckstop (EU only)Commercial Alley EWI (EW DLC)Convenience Store EWI (EW DLC)Demolition EWI (EW DLC)Fast Food EWI (EW DLC)Gas Station EWI (EW DLC)Highway Construction EWI (EW DLC)Office Paper EWI (EW DLC)Research Outpost EWI (EW DLC)Street Overpass EWI (EW DLC)Truck Stop EWI (EW DLC)
Terror Site BarCommercial AlleyCommercial RestaurantCommercial StreetConvenience StoreStreet HurricaneHighway 1Military AmmoPolice StationOffice Paper (EW DLC)Pier A Terror (EW DLC)
Bomb Disposal Cemetery GrandHighway BridgeSlaughterhouse ATrain StationTrainyard
Asset Recovery Cemetery GrandIndustrial OfficePier AResearch OutpostStreet OverpassTruckstop
Extraction/Escort Extraction: Boulevard (EU only)Highway FallenMuseum (EU only)Street Hurricane (EW DLC)Escort: Commercial AlleyPier AResearch Outpost
Storyline Intro LevelAlien Base 01Alien Base 02Overseer: (Deep WoodsForest TrenchStonewallThe Barrens) • Temple Ship
Multiplayer BarBoulevardCemetery GrandPolice StationTrainyardObservatory (EW DLC)Rooftops Construction (EW DLC)Ruined Fishing Village (EW DLC)Stop 'N Gulp (EW DLC)Wrecked Pier (EW DLC)XCom HQ (EW DLC)
Slingshot DLC Friends in Low Places (Map)Confounding Light (Map)Gangplank (Map)
Enemy Within DLC Progeny: Portent (Map)Deluge (Map)Furies (Map)Other: Meld TutorialSite Recon (Map)EXALT Base Raid (Map)XCOM Base (Map)
Covert Operations Covert Data Recovery: BoulevardCommercial RestaurantDemolition EWIGas Station EWIHighway ConstructionIndustrial OfficeOffice Paper EWIPolice StationRooftops ConstTruck Stop EWICovert Extraction: Commercial Alley EWIConvenience Store EWIHighway Construction EWILiquor StoreMilitary AmmoPier A TerrorPortentResearch Outpost EWIStreet Overpass EWITrainyard