Difference between revisions of "CnfndLight (EU2012)"
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+ | {{Map Data Box (EU2012) |
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+ | }} |
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− | '''Map Dimensions''' |
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− | * Height: 4 tiles |
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'''Notes''' |
'''Notes''' |
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+ | * Council Rewards: |
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− | * Starting Location |
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+ | ** 2 Engineers |
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− | * Notable Locations |
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+ | * Starting Location: this [[Maps (EU2012)|map]] will always have you start on the right side, with the train on the right side as well. |
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− | * This mission will be given in the month after rescuing Zhang (if [[Friends_in_Low_Places_(EU2012)|Friends in Low Places]] is |
+ | * This mission will be given in the month after rescuing [[Shaojie Zhang (EU2012)|Zhang]] (if [[Friends_in_Low_Places_(EU2012)|Friends in Low Places]] is successfully completed in the first month, it will be in the second). |
− | * To complete the mission, all that is required is to place the 4 transmitters, and get 1 soldier into the conductor's cabin at the front of the train: aliens can still be onscreen, and will |
+ | * To complete the mission, all that is required is to place the 4 transmitters, and get 1 [[Soldiers (EU2012)|soldier]] into the conductor's cabin at the front of the train: aliens can still be onscreen, and will disappear once a soldier is in the highlighted area. You can take advantage of this by having your trooper with the highest move be ready to make a dash for it before placing the last transmitter. |
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+ | * [[Thin Man (EU2012)|Thin Men]] will be in preseeded locations, including: |
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+ | ** To the left of the train, on the middle platform, in sight shortly before the first transmitter spot. |
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+ | ** Another in the train, visible from the transmitter spot. |
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+ | ** Depending on difficulty setting, more either in the train or on the center platform. |
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⚫ | * [[Muton (EU2012)|Mutons]] will teleport in on a beam of light (possibly referencing the opening animation of the 1994 [[XCOM|game]]), almost always after a placed transmitter, and immediately go into [[Overwatch (EU2012)|Overwatch]]. Capturing/interrogating one can thus get you an early lead on Plasma Weapons research. |
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+ | ** After the first transmitter is placed, the first Muton will beam in nearby on the center platform, between the blue box and the benches: an excellent opportunity to go for a stun, if you have the soldier carrying the [[Arc Thrower (EU2012)|Arc Thrower]] ready at the blue box before placing the transmitter. |
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+ | ** Other Mutons may beam in on any of the raised structures, most commonly the two on the right platform. |
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+ | ** Another common point is between the two structures on the right, near the shrub. |
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+ | ** One of the last Mutons will spawn on ''top'' of the train, near where the yellow kiosks on the middle platform are. |
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+ | *The Mutons will most often teleport in within line-of-sight, but if you manage to make forward progress without triggering their overwatch, and get out of sight, they seem not to give chase. |
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+ | **Thusly: just running, and Hunkering or Overwatching, may be the best option instead of standing and fighting. Either way, be careful to not let soldiers get flanked from either side. |
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+ | <br clear="all"> |
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+ | <gallery widths=200px heights=150px perrow=4> |
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+ | </gallery> |
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{{Template:Maps Navbar (EU2012)}} |
{{Template:Maps Navbar (EU2012)}} |
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{{EU2012 Style}} |
{{EU2012 Style}} |
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[[Category: Enemy Unknown (2012)]] |
[[Category: Enemy Unknown (2012)]] |
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− | [[Category: DLC (EU2012)]] |
+ | [[Category: Slingshot DLC (EU2012)]] |
[[Category: Maps (EU2012)]] |
[[Category: Maps (EU2012)]] |
Latest revision as of 21:34, 23 November 2013
Missions | Confounding Light |
Length | ? tiles |
Width | ? tiles |
Area | ? tiles |
Notes
- Council Rewards:
- 2 Engineers
- Starting Location: this map will always have you start on the right side, with the train on the right side as well.
- This mission will be given in the month after rescuing Zhang (if Friends in Low Places is successfully completed in the first month, it will be in the second).
- To complete the mission, all that is required is to place the 4 transmitters, and get 1 soldier into the conductor's cabin at the front of the train: aliens can still be onscreen, and will disappear once a soldier is in the highlighted area. You can take advantage of this by having your trooper with the highest move be ready to make a dash for it before placing the last transmitter.
Tactics
- Thin Men will be in preseeded locations, including:
- To the left of the train, on the middle platform, in sight shortly before the first transmitter spot.
- Another in the train, visible from the transmitter spot.
- Depending on difficulty setting, more either in the train or on the center platform.
- Mutons will teleport in on a beam of light (possibly referencing the opening animation of the 1994 game), almost always after a placed transmitter, and immediately go into Overwatch. Capturing/interrogating one can thus get you an early lead on Plasma Weapons research.
- After the first transmitter is placed, the first Muton will beam in nearby on the center platform, between the blue box and the benches: an excellent opportunity to go for a stun, if you have the soldier carrying the Arc Thrower ready at the blue box before placing the transmitter.
- Other Mutons may beam in on any of the raised structures, most commonly the two on the right platform.
- Another common point is between the two structures on the right, near the shrub.
- One of the last Mutons will spawn on top of the train, near where the yellow kiosks on the middle platform are.
- The Mutons will most often teleport in within line-of-sight, but if you manage to make forward progress without triggering their overwatch, and get out of sight, they seem not to give chase.
- This mission has a 10 round limit (7 for the achievement), and placing a transmitter does not increase the limit.
- Thusly: just running, and Hunkering or Overwatching, may be the best option instead of standing and fighting. Either way, be careful to not let soldiers get flanked from either side.