Difference between revisions of "Coelacanth/G. Cannon"

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[[Image:CoelacanthGasCannon.gif|right]]
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{{Ref Open | title = Coelacanth/G.Cannon}}[[Image:CoelacanthGasCannon.gif|right]]
"Automated SWS's have high manuverability and hull strength. They provide heavy troop support at all depths. SWS's are re-armed automatically if you have enough ammunition."
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Automated SWS's have high manuverability and hull strength. They provide heavy troop support at all depths. SWS's are re-armed automatically if you have enough ammunition.
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{{Ref Close | source = Terror From The Deep Ufopaedia}}
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This is one of the first two [[Submersible Weapons Systems]] available to new [[X-COM]] Commanders.
  
This is one of the first two [[Submersible Weapons Systems|SWS]]' available to new [[X-COM]] Commanders.
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The Coelacanth/Gas Cannon carries (unsurprisingly) a gas cannon that fires powerful [[Weapons#Armour-Piercing|armour-piercing]] rounds. Up to 30 rounds can be loaded for a single mission.
  
The Coelacanth/Gas Cannon carries (unsurprisingly) a gas cannon that fires powerful [[Weapons (UFO Defense)#Armour-Piercing|armour-piercing]] rounds. Up to 30 rounds can be loaded for a single mission.
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An important advantage over [[Coelacanth/Aqua Jet]] is its ability to operate both underwater and on land. This makes the Coelacanth/Gas Cannon an important asset, especially in early terror missions.
  
An important advantage over [[Coelacanth/Aqua Jet]] is its ability to operate both underwater and on land. This makes the Coelacanth/Gas Cannon an important asset, especially in early terror missions.
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This weapons system is used in ''[[TFTD|Terror from the Deep]]''. In ''[[X-COM|UFO: Enemy Unknown]]'', the [[Tank/Cannon]] is the equivalent.
  
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<br clear="all">
 
== Vital Statistics ==
 
== Vital Statistics ==
 
<table>
 
<table>
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{{HWPturret
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| type=Cannon
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| ammo=Solid Harpoon Bolts
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| damage=60 Armour Piercing
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| stowage=30
 +
| acquisition=Purchase
 +
| buyprice=200
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| sellprice=100
 +
| aimedaccuracy=90
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| adjaimedaccuracy=54
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| aimedcost=80
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| aimedTU=56
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| snapaccuracy=60
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| adjsnapaccuracy=36
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| snapcost=33
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| snapTU=23
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}}
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== Notes ==
  
{| {{stdTable }}
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* The Ufopedia entry incorrectly lists the weapon damage as 50AP. 60AP is obtained directly from the game executable.  
|- {{stdTable Heading}}
 
| colspan = "3" | '''Cannon Turret Specifications'''
 
|-
 
| colspan = "3" {{stdTable Sub Heading}} | '''Ammunition'''
 
|-
 
| Type || '''Solid Harpoon Bolts'''
 
|-
 
| Damage || '''50 Armour Piercing'''
 
|-
 
| Rounds || '''30'''
 
|-
 
| Purchase Price || '''$200'''
 
|-
 
| Sale Price || '''$100'''
 
|- {{stdTable Sub Heading}}
 
| '''Firing Modes'''
 
| Accuracy
 
| Cost
 
|-
 
| Aimed
 
| '''90%'''(54%)
 
| '''80%'''(56)
 
|-
 
| Snap
 
| '''60%'''(36%)
 
| '''33%'''(23)
 
|-
 
| Auto || '''n/a''' || '''n/a'''
 
|-
 
| &nbsp;
 
|-
 
| colspan = "3" | <small>Numbers in parenthesis are the actual values after modified by the chassis' abilities. <br />Actual costs are in fixed [[TU|Time Unit]]s</small>
 
|}
 
  
 
== See Also ==
 
== See Also ==
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[[Category:Submersible Weapons Systems]]
 
[[Category:Submersible Weapons Systems]]
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[[Category:TFTD]]
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{{Equipment (TFTD) Navbar}}

Latest revision as of 07:07, 22 April 2020

Coelacanth/G.Cannon
CoelacanthGasCannon.gif

Automated SWS's have high manuverability and hull strength. They provide heavy troop support at all depths. SWS's are re-armed automatically if you have enough ammunition.

Source: Terror From The Deep Ufopaedia

This is one of the first two Submersible Weapons Systems available to new X-COM Commanders.

The Coelacanth/Gas Cannon carries (unsurprisingly) a gas cannon that fires powerful armour-piercing rounds. Up to 30 rounds can be loaded for a single mission.

An important advantage over Coelacanth/Aqua Jet is its ability to operate both underwater and on land. This makes the Coelacanth/Gas Cannon an important asset, especially in early terror missions.

This weapons system is used in Terror from the Deep. In UFO: Enemy Unknown, the Tank/Cannon is the equivalent.


Vital Statistics

Cost:$420,000


Tracked Tank Specs
Time Units 70
Health 90
Energy 100
Bravery 110
Reactions 20
Firing Accuracy 60
Throwing Accuracy 0
Strength 60
Psionic Strength 100
Psionic Skill 0
Armour
Front 90
Left/Right 75
Rear 60
Under 60


Cannon Turret Specifications
Ammunition
Type Solid Harpoon Bolts
Damage 60 Armour Piercing
Rounds 30
Purchase Price $200
Sale Price $100
Firing Modes Accuracy Cost
Aimed 90%(54%) 80%(56)
Snap 60%(36%) 33%(23)
Numbers in parenthesis are the actual values after modified by the chassis' abilities.
Actual costs are in fixed Time Units

Notes

  • The Ufopedia entry incorrectly lists the weapon damage as 50AP. 60AP is obtained directly from the game executable.

See Also

Tracked Tank Stats

TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons