Compiling (OpenXcom)

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Revision as of 14:57, 16 November 2011 by SupSuper (talk | contribs)
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The OpenXcom codebase is hosted on Github, and you can grab the latest source with any Git client from:

If you're a Github user you might wanna use a fork instead so you can have your own remote repository (you can't push to the official OpenXcom repository without permission) and easily send in pull requests.

OpenXcom is a cross-platform game so it's possible to compile it on a variety of systems and project files for all the popular IDEs are included. There's also a Doxygen documentation available.

Don't forget to copy the X-Com resources to your bin folder as shown in Installing.


OpenXcom requires the following libraries to compile:


Mac OS X