Difference between revisions of "Compiling with Make (OpenXcom)"
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== Commands == | == Commands == | ||
− | + | git clone https://github.com/SupSuper/OpenXcom.git | |
− | + | cd OpenXcom/src | |
− | + | make -f Makefile.simple | |
− | + | ||
− | + | You can now run the game from <code>OpenXcom/bin/openxcom</code> | |
− | |||
− | |||
[[Category:OpenXcom]] | [[Category:OpenXcom]] |
Revision as of 03:06, 30 May 2014
Required packages
- git (git)
- SDL (libsdl1.2-dev)
- SDL_mixer (libsdl-mixer1.2-dev)
- SDL_image (libsdl-image1.2-dev)
- SDL_gfx (libsdl-gfx1.2-dev), version 2.0.22 or later
- yaml-cpp (libyaml-cpp-dev), version 0.5 or later
- boost (libboost-dev), required as dependency for yaml-cpp 0.5.
Check the library websites if you can't find them with your distribution's package manager.
Don't forget to copy the X-Com resources to your bin folder as shown in Installing.
Commands
git clone https://github.com/SupSuper/OpenXcom.git cd OpenXcom/src make -f Makefile.simple
You can now run the game from OpenXcom/bin/openxcom