Compiling with Microsoft Visual C++ (OpenXcom)
Revision as of 16:15, 28 May 2015 by RaTcHeT302 (talk | contribs)
Setting up
- Download GitHub for Windows.
- Download the source code from here, by pushing Clone in Desktop.
Compiling
- Download and install Visual Studio. A free version is available here.
- Download the following dependencies for the appropiate version of Visual Studio.
- Extract the files to <path-to-repo>\OpenXcom\
- Navigate to <path-to-repo>\OpenXcom\src and open OpenXcom.2010.sln.
- Compile and run the project by pressing the Start Debugging button with a green arrow on the top toolbar.
- Certain anti-viruses such as Avast may stop the project from building. Add the OpenXcom folder as an expection.
- See the Visual Studio Documentation for more information on the IDE.
Issues fixed
Failed To Load Palette
Copy the X-Com resources to your bin folder, see Installing for more details.
afxres.h not found
Remove resource.h and OpenXcom.rc from the project.
MSVCR100.DLL not found
A: You're using the pre-built dependencies with an old Visual C++ version so you need to install the VC++ 2010 Redist.
Platform 'x64' cannot be found
Compile as Win32.