Difference between revisions of "Continent Bonuses (LWR)"
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| style="padding:3px 20px;" | '''North America''' || Air Superiority || style="text-align:left; padding-left:30px;"| Aircraft and aircraft weapons cost 25% less to purchase and maintain. Aircraft weapons fire 15% faster. | | style="padding:3px 20px;" | '''North America''' || Air Superiority || style="text-align:left; padding-left:30px;"| Aircraft and aircraft weapons cost 25% less to purchase and maintain. Aircraft weapons fire 15% faster. | ||
|-style="text-align:center;" | |-style="text-align:center;" | ||
− | | '''South America''' || Fear No Evil || style="text-align:left; padding:3px 30px;"| 20% | + | | '''South America''' || Fear No Evil || style="text-align:left; padding:3px 30px;"| Countries are 20% more resistant to increases in panic and income from countries that left the XCOM project still provide 1 credit per day. |
|-style="text-align:center;" | |-style="text-align:center;" | ||
| '''Asia''' || New Warfare|| style="text-align:left; padding-left:30px;"| Foundry projects have cash, alloy and elerium cost reduced by 45% percent. | | '''Asia''' || New Warfare|| style="text-align:left; padding-left:30px;"| Foundry projects have cash, alloy and elerium cost reduced by 45% percent. |
Revision as of 19:00, 24 January 2024
Bonus for Full Satellite Coverage on a Continent | ||
---|---|---|
Continent | Name | Effect |
North America | Air Superiority | Aircraft and aircraft weapons cost 25% less to purchase and maintain. Aircraft weapons fire 15% faster. |
South America | Fear No Evil | Countries are 20% more resistant to increases in panic and income from countries that left the XCOM project still provide 1 credit per day. |
Asia | New Warfare | Foundry projects have cash, alloy and elerium cost reduced by 45% percent. |
Africa | Architects of the Future | Laboratories and Workshops cost 75% less to build and maintain. |
Europe | Wealth of Nations | Monthly XCOM funding increased by 12%. |