Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank
Revision as of 02:31, 27 June 2022 by ProspectOfIgnorance (talk | contribs) (Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank)
Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank
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This is an example of the direction you can go to showcase the initial advantages that the 'Conventional' Weapons Arc is capable of producing in the early game as I see it. The idea is that you want to initially convert money into Workshops and Living Quarters in the hope that you can then move up into the tech need of 4 Laboratories (2 of which I am deciding to use in a separate location for this play through I am using my Pine Gap XSB Base) and FIRESTORM, LIGHTNING, and AVENGER advanced craft.
Because the units on the ground are so advantaged by unit depth in the early game the SKYRANGER configuration:
14 Soldier
is the most effective and useful for cost efficiency and construction cost in terms of time to research.