Difference between revisions of "Covert Extraction (EU2012)"

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'''Notes'''
 
'''Notes'''
 
* During the mission there will be 4 Transponders present on the [[Maps (EU2012)|map]], and 2 specific ones (they will be marked) will have to be hacked by your Covert Operative.
 
* During the mission there will be 4 Transponders present on the [[Maps (EU2012)|map]], and 2 specific ones (they will be marked) will have to be hacked by your Covert Operative.
 +
* There will be 2 pods of EXALT agents starting on the map but enemy reinforcements will arrive regularly.
 
* After the operative hacks the 2 specific Transponders it will have to get back to the extraction area for the mission to be complete.
 
* After the operative hacks the 2 specific Transponders it will have to get back to the extraction area for the mission to be complete.
 
** Once the operative is clear at the Extraction area, you are offered the choice of either moving other soldiers back there to leave the combat zone, or of eliminating all remaining EXALT forces on the map.
 
** Once the operative is clear at the Extraction area, you are offered the choice of either moving other soldiers back there to leave the combat zone, or of eliminating all remaining EXALT forces on the map.

Revision as of 05:05, 20 December 2013

Mission Brief & Objectives
Covert Extraction

Our Covert Operative is ready for extraction. The operative holds intel about the location of the EXALT base, so safe conduct back to base is essential.

  • Rendezvous with our covert operative
  • The operative you sent early must hack two EXALT comm arrays
  • After the intel is secure, escort our operative to safety
  • Elimination of EXALT forces is not a primary objective

Notes

  • During the mission there will be 4 Transponders present on the map, and 2 specific ones (they will be marked) will have to be hacked by your Covert Operative.
  • There will be 2 pods of EXALT agents starting on the map but enemy reinforcements will arrive regularly.
  • After the operative hacks the 2 specific Transponders it will have to get back to the extraction area for the mission to be complete.
    • Once the operative is clear at the Extraction area, you are offered the choice of either moving other soldiers back there to leave the combat zone, or of eliminating all remaining EXALT forces on the map.
  • It may be a good idea to bring a Support class soldier with the Revive ability, in case the Operative gets knocked down but not killed.


EXALT Insignia (EU2012).png XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology
EU2012 Badge XCOM: Enemy Unknown (2012): Missions/Maps/Map Info
Landed UFO Small Scout: RiverRiver ValleyLarge Scout: Creepy ForestHillsideAbductor: Farm OutskirtsWinding StreamSupply Ship: Forest GroveRocky Gorge
Crashed UFO Small Scout: BadlandsDirt Road MarshlandsQuagmireSmall Scout Farm (EW DLC)Small Scout Nuked City (EW DLC)Small Scout Roadhouse (EW DLC)Large Scout: Deep WoodsForest TrenchStonewallThe BarrensLarge Scout City (EW DLC)Abductor: CliffsideScorched EarthSupply Ship: Overlook AWildfireBattleship: Battleship 01Battleship 02
Abductions BarBoulevardCemetery GrandCommercial Alley (EU only)Commercial StreetConvenience Store (EU only)Demolition (EU only)Fast FoodGas Station (EU only)Highway BridgeHighway ConstructionIndustrial OfficeLiquor StoreMuseum (EU only)Office PaperPier AResearch Outpost (EU only)Rooftops ConstSlaughterhouse ASmall CemeteryStreet HurricaneStreet OverpassTrain StationTrainyardTruckstop (EU only)Commercial Alley EWI (EW DLC)Convenience Store EWI (EW DLC)Demolition EWI (EW DLC)Fast Food EWI (EW DLC)Gas Station EWI (EW DLC)Highway Construction EWI (EW DLC)Office Paper EWI (EW DLC)Research Outpost EWI (EW DLC)Street Overpass EWI (EW DLC)Truck Stop EWI (EW DLC)
Terror Site BarCommercial AlleyCommercial RestaurantCommercial StreetConvenience StoreStreet HurricaneHighway 1Military AmmoPolice StationOffice Paper (EW DLC)Pier A Terror (EW DLC)
Bomb Disposal Cemetery GrandHighway BridgeSlaughterhouse ATrain StationTrainyard
Asset Recovery Cemetery GrandIndustrial OfficePier AResearch OutpostStreet OverpassTruckstop
Extraction/Escort Extraction: Boulevard (EU only)Highway FallenMuseum (EU only)Street Hurricane (EW DLC)Escort: Commercial AlleyPier AResearch Outpost
Storyline Intro LevelAlien Base 01Alien Base 02Overseer: (Deep WoodsForest TrenchStonewallThe Barrens) • Temple Ship
Multiplayer BarBoulevardCemetery GrandPolice StationTrainyardObservatory (EW DLC)Rooftops Construction (EW DLC)Ruined Fishing Village (EW DLC)Stop 'N Gulp (EW DLC)Wrecked Pier (EW DLC)XCom HQ (EW DLC)
Slingshot DLC Friends in Low Places (Map)Confounding Light (Map)Gangplank (Map)
Enemy Within DLC Progeny: Portent (Map)Deluge (Map)Furies (Map)Other: Meld TutorialSite Recon (Map)EXALT Base Raid (Map)XCOM Base (Map)
Covert Operations Covert Data Recovery: BoulevardCommercial RestaurantDemolition EWIGas Station EWIHighway ConstructionIndustrial OfficeOffice Paper EWIPolice StationRooftops ConstTruck Stop EWICovert Extraction: Commercial Alley EWIConvenience Store EWIHighway Construction EWILiquor StoreMilitary AmmoPier A TerrorPortentResearch Outpost EWIStreet Overpass EWITrainyard