Difference between revisions of "Covert Operative (EU2012)"
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==Notes== |
==Notes== |
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* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes. |
* With only a [[Pistol (EU2012)|Pistol]] as a weapon, Covert Operatives will depend a lot on their specific [[Classes (EU2012)|class]] [[Abilities (EU2012)|abilities]] like Low Profile, Sprinter or Lightning Reflexes. |
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+ | ** Pistol Upgrade II has been repaired. (someone double-check this) |
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− | * Operatives deploy with no armor and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)|Foundry]] upgrade is purchased. |
+ | * Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary [[Foundry (EU2012)|Foundry]] upgrade is purchased. |
+ | ** Nanofiber Vests and Chitin Plating can be equipped, but will not provide their bonuses. |
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* Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time. |
* Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time. |
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Revision as of 22:12, 14 November 2013
Keys to Cover Operative Deployment |
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Source: XCOM: Enemy Unknown (2012)
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Notes
- With only a Pistol as a weapon, Covert Operatives will depend a lot on their specific class abilities like Low Profile, Sprinter or Lightning Reflexes.
- Pistol Upgrade II has been repaired. (someone double-check this)
- Operatives deploy with no armor (so any damage will require recovery time) and only 1 item slot, but they can be upgraded to 2 item slots if the necessary Foundry upgrade is purchased.
- Nanofiber Vests and Chitin Plating can be equipped, but will not provide their bonuses.
- Covert operatives have a powerful in-mission ability. "EXALT Comm Hack". If you can find an EXALT comm array, you covert operative can hack it, disabling all EXALT forces weapons for a short time.
XCOM: Enemy Unknown (2012): XCOM Units | |
Soldiers: | Assault • Heavy • Sniper • Support • Psionic • MEC Trooper (EW DLC) |
S.H.I.Vs: | S.H.I.V.• Alloy S.H.I.V. • Hover S.H.I.V. |
Attributes: | Classes • Class Builds • Abilities • Stats • Nicknames • Gene Mods (EW DLC) • Medals (EW DLC) |
Loadout: | Weapons • Armor • Equipment • MEC Suit (EW DLC) |
Barracks: | Officer Training School • Psi Lab • Memorial • Genetics Lab (EW DLC) • Cybernetics Lab (EW DLC) |
Other: | Volunteer • Heroes • Zhang (Slingshot DLC) • Annette (EW DLC) • Covert Operative (EW DLC) • Training Roulette (EW DLC) |