Craft (Hardmode)

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X-COM forces have access to an array of craft to combat the Alien threat. Craft can be generally split into two roles, 'Interception' craft which are intended to engage and destroy alien UFOs, with 'Transport' craft intended to carry soldiers to combat zones. Certain later game craft combine these aspects into 'Multi-role' craft.

Interception Craft

Interception craft are intended to intercept, engage and down alien UFOs as they are traveling across the Earth.

  • Interceptor - X-COMs initial interception craft, the best Humanity has to offer. It is comparatively slow and fragile, but replacements are easy to acquire.
  • Retailator - Improved Interceptor enhanced with an alien alloy airframe. Provides significantly improved survivability and top speeds.
  • Firestorm - Hybrid Human/Alien interception craft. Excellent improvement to survivability and top speed, but a limited operating range and requirement to expend elerium for fuel.

Troop Transport

  • Skyranger - Slow but reliable troop transport. Can take up to 14 soldiers into combat. Slow top speed.
  • Skystriker - Improved Skyranger enhanced with an alien alloy airframe and additional engines. Can transport up to 16 soldiers into combat at greater speeds than the traditional Skyranger.

Multi-Role Craft

  • Thunder - Multi-Role interception and transport craft. Limited to a single craft weapon slot, but can safely transport up to 20 soldiers into combat while being very well protected from enemy UFO fire and able to achieve a great top speed.
  • Avenger - The ultimate hybrid craft. Capable of transport an overwhelming strike force of 26 soldiers, mounting two craft weapons, impressive armour and excellent top speed, only hampered by a limited operating range and low fuel.