Difference between revisions of "Craft Gas Cannon"

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== Vital Statistics ==
 
== Vital Statistics ==
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[[Image:CraftGasCannon.gif|right]]
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<tr><td>Damage:</td><td>15</td></tr>
 
<tr><td>Damage:</td><td>15</td></tr>

Revision as of 17:07, 7 June 2007

The Craft Gas Cannon follows its aerial cousin, the Cannon, as being considered the last resort for craft armament. However, the Craft Gas Cannon is slightly different from it's earlier cousin.

While maintaining the massive 200 round magazine and the near-continuous fire rate, the range of the Craft Gas Cannon is even lower than that of the Cannon, making attacking with it even more dangerous. However, the damage done by the bolts is significantly higher than that of the cannon. The range may be lower, but each shot packs more punch. The accuracy of the weapon remains the same, although the reloading system has been slowed somewhat.

Again, the biggest problem with the Craft Gas Cannon is getting a USO to enter firing range. The best way of closing on a USO quickly is to use an aggressive stance and to pray that the USO does not flee. After that, surviving return fire is again the #2 issue.

Due to these limitations, Craft Gas Cannons are very quickly outclassed by the craft Gauss Cannons and Sonic Oscillators. Craft Gas Cannons continue to remain useful to a small extent by the simple fact that they have a much greater chance of shooting down smaller UFOs without completely destroying them.

They reload in 50-round lots.

Vital Statistics

CraftGasCannon.gif
Damage:15
Range:8 km
Accuracy:25%
Reload Time:3 seconds
Shots:200
Ammunition Used:Craft Gas Cannon Rounds(x50); $1,240 per 50 shells

The Craft Gas Cannon costs $30,000, delivery time from purchase is 48 game hours.