Difference between revisions of "Customizing LW2"
(added some other useful ini edits) |
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|flares on reinforcements | |flares on reinforcements | ||
− | | | + | |xcomLW_Overhaul.ini |
|set +DISABLE_REINFORCEMENT_FLARES[0] to either true or false as desired. | |set +DISABLE_REINFORCEMENT_FLARES[0] to either true or false as desired. | ||
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|initial mission timer values | |initial mission timer values | ||
− | | | + | |xcom_Overhaul.ini |
|Find +InitialTurnCounts=(MissionFamily="Recover_LW", Turns=8) and set Turns to desired amount for each mission type. | |Find +InitialTurnCounts=(MissionFamily="Recover_LW", Turns=8) and set Turns to desired amount for each mission type. | ||
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Revision as of 21:42, 27 January 2017
What other mods are compatible?
DeaconIvory made a list of popular mods and how compatible they are with long war. You can find that list here
Adding more turns to the mission timers
Per the developer Amineri:
As for the timers, if you look in the config file XComLW_Overhaul, there is a difficulty-specific modifier for timers :
TimerDifficultyMod[0]=4; Rookie TimerDifficultyMod[1]=1; Veteran TimerDifficultyMod[2]=0; Commander TimerDifficultyMod[3]=0; Legendary
Thus, 4 turns are added to timers on Rookie, 1 on Veteran. Modifying these can add turns.
Config Location : Program Files (x86)\Steam\SteamApps\workshop\content\268500\844674609\Config
Some QOL ini edits
FWIW I make my changes in the \Steam\steamapps\common\XCOM 2\XComGame\Config folder, that way when I rebuild the \my documents\xcom2\xcomgame\config folder after mod updates, or for troubleshooting, etc. I don't have to redo the changes each time. However if you verify your local files it will often overwrite the changes in all folders.
You are free to make the changes in the \my documents\xcom2\xcomgame\config folder for the same effect, just replace the word "Default" with "XcomGame"
Many changes can be difficulty specific. If there are four with a number at the end of them as follows, it is for the different difficulties.
inichange[0]=x will set the value to x for Rookie difficulty inichange[1]=y will set the value to y for Veteran difficulty inichange[2]=z will set the value to z for Commander difficulty inichange[3]=q will set the value to q for Legend difficulty
file | label to change | |
Zoom out further on tactical level | DefaultCamera.ini | change ZoomedDistanceFromCursor to 4400 |
DefaultCamera.ini | change MaxTilesCameraCanMoveOutsideLevelVolume to 25 so that the camera isn't blocked by the edges of the AOE and can swing out (this works in LW1 as well) | |
DefaultClassData.ini | NumInForcedDeck = 0 NumInDeck = 0 This edit removes the specific soldier class from initial promotion screens, note that you can still receive this class as a reward or for hire in the Black Market. | |
Activity on Avenger | DefaultUI.ini | set maxvisiblecrew to 30 for your difficulty (or all difficulties) |
increase pool of starting soldiers | DefaultGameCore | NUM_STARTING_SOLDIERS=32 |
increase recruit pool | DefaultGameData | set StartingNumRecruits[0] to desired amount for rookie |
DefaultGameData.ini | set NumClerks_ActOne=5 NumClerks_ActTwo=10 NumClerks_ActThree=15 all at least 30. This works well with the previous edit . | |
flares on reinforcements | xcomLW_Overhaul.ini | set +DISABLE_REINFORCEMENT_FLARES[0] to either true or false as desired. |
initial mission timer values | xcom_Overhaul.ini | Find +InitialTurnCounts=(MissionFamily="Recover_LW", Turns=8) and set Turns to desired amount for each mission type. |
Reduce lag after shooting an enemy | DefaultAnimation.ini | set HitReactDelayTimeToDeath to 0.2 |