Difference between revisions of "Cyberdisc (EU2012)"
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Note that Cyberdiscs will always work in groups with [[Drone (EU2012)|Drone]] units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk. |
Note that Cyberdiscs will always work in groups with [[Drone (EU2012)|Drone]] units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk. |
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− | == |
+ | ==Info== |
{{Unit Stat Box (EU2012) |
{{Unit Stat Box (EU2012) |
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|picture=[[File:Cyberdisc 1 (EU2012).png|right|150px]] |
|picture=[[File:Cyberdisc 1 (EU2012).png|right|150px]] |
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+ | {| class="wikitable" width="70%" |
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+ | |- |
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− | * '''Cyberdisc Cannon''': Plasma Weapon that can cause 8 base [[Damage (EU2012)|damage]]. |
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+ | |+ Cyberdisc Armaments |
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− | * '''Alien Grenade''': Can cause 5 damage. |
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+ | |- |
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− | * '''Death Blossom''': An area of effect attack dealing 6 damage to all units within a few spaces in all directions. |
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+ | ! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance |
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+ | |- style="vertical-align:top;" |
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+ | |- align="center" |
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+ | | Cyberdisc Cannon || 7-9 || 12 or 13 || 10 |
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+ | |- align="center" |
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+ | | Death Blossom || 7-9 || NA || 0 |
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+ | |- align="center" |
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+ | | [[Alien Grenade (EU2012)|Alien Grenade]]|| 5 || NA || NA |
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+ | |- |
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+ | |} |
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* '''Close''': When a Cyberdisc is in its closed form it cannot receive [[Critical Hits (EU2012)|critical hits]]. |
* '''Close''': When a Cyberdisc is in its closed form it cannot receive [[Critical Hits (EU2012)|critical hits]]. |
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* '''Hardened''': Hardened units receive extra protection against critical hits (-60% crit chance) |
* '''Hardened''': Hardened units receive extra protection against critical hits (-60% crit chance) |
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* '''Robotic''': Immune to stun, poison and most psionic attacks. |
* '''Robotic''': Immune to stun, poison and most psionic attacks. |
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* '''Flight''': Has 35 fuel. |
* '''Flight''': Has 35 fuel. |
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+ | * '''Evasion''': Enemies targeting this unit when it is airborne suffer a -10% Aim penalty. |
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'''Notes''' |
'''Notes''' |
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*If killed during a successful mission a [[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] will be recovered. |
*If killed during a successful mission a [[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] will be recovered. |
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− | * After finishing [[Cyberdisc Autopsy (EU2012)|Cyberdisc Autopsy]] research, their corpses can be used to create [[UFO Tracking (Boost) (EU2012)|UFO Tracking]] modules to be used by interceptor craft. On the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], completely its |
+ | ** After finishing [[Cyberdisc Autopsy (EU2012)|Cyberdisc Autopsy]] research, their corpses can be used to create [[UFO Tracking (Boost) (EU2012)|UFO Tracking]] modules to be used by interceptor craft. On the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], completely its research will also unlock the [[Gene Mods (EU2012)#Secondary Heart|Secondary Heart]] gene mod. |
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Revision as of 18:35, 20 March 2014
- For the original UFO: Enemy Unknown (1994) version, see Cyberdisc
The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with alien grenades. They are one of the fastest ground units and can fly, using both abilities to overflank your soldiers.
The Cyberdisc will explode on death, damaging everything in a small radius.
Note that Cyberdiscs will always work in groups with Drone units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk.
Info
1st Appearance | {{{appears}}} |
HP | 16/16/20/20 |
Aim | 70/70/80/80 |
Defense | 10 |
Will | Robotic |
Movement | 18 |
Easy/Normal/Classic/Impossible |
Weapon | Base Damage | Critical Damage | Critical Chance |
---|---|---|---|
Cyberdisc Cannon | 7-9 | 12 or 13 | 10 |
Death Blossom | 7-9 | NA | 0 |
Alien Grenade | 5 | NA | NA |
Abilities
- Close: When a Cyberdisc is in its closed form it cannot receive critical hits.
- Hardened: Hardened units receive extra protection against critical hits (-60% crit chance)
- Robotic: Immune to stun, poison and most psionic attacks.
- Flight: Has 35 fuel.
- Evasion: Enemies targeting this unit when it is airborne suffer a -10% Aim penalty.
Notes
- If killed during a successful mission a Cyberdisc Wreck will be recovered.
- After finishing Cyberdisc Autopsy research, their corpses can be used to create UFO Tracking modules to be used by interceptor craft. On the Enemy Within DLC, completely its research will also unlock the Secondary Heart gene mod.
XCOM: Enemy Unknown (2012): Aliens | |
Aliens: | Sectoid • Floater • Thin Man • Outsider • Muton • Chryssalid • Zombie • Sectoid Commander • Cyberdisc • Heavy Floater • Berserker • Sectopod • Drone • Muton Elite • Ethereal • Uber Ethereal (*Spoilers*) • Mechtoid (EW DLC) • Seeker (EW DLC) |
Alien Corpses: | Sectoid Corpse • Floater Corpse • Thin Man Corpse • Muton Corpse • Chryssalid Corpse • Drone Wreck • Cyberdisc Wreck • Sectoid Commander Corpse • Heavy Floater Corpse • Berserker Corpse • Muton Elite Corpse • Sectopod Wreck • Ethereal Corpse • Seeker Wreck (EW DLC) • Mechtoid Core (EW DLC) |
Data: | Overview of Aliens • Alien Stats • Alien Objectives • Alien Deployment |