Difference between revisions of "Cyberdisc (EU2012)"
m (→Info: ds) |
|||
(29 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{OriginalVersion (EU2012)}} | ||
+ | |||
+ | [[Image: Cyberdisc 2 (EU2012).png|right|300px|Cyberdisc]] | ||
+ | The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with [[Alien Grenade (EU2012)|alien grenades]]. They are one of the fastest ground units and can fly, using both abilities to overflank your soldiers. | ||
+ | |||
+ | The Cyberdisc will explode on death, damaging everything in a small radius. | ||
+ | |||
+ | Note that Cyberdiscs will always work in groups with [[Drone (EU2012)|Drone]] units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk. | ||
+ | <br clear="all"> | ||
+ | ==Info== | ||
{{Unit Stat Box (EU2012) | {{Unit Stat Box (EU2012) | ||
− | |picture=[[File:Cyberdisc | + | |picture=[[File:Cyberdisc 1 (EU2012).png|150px]] |
+ | |appears=June<br>August (Marathon) | ||
|hp=16/16/20/20 | |hp=16/16/20/20 | ||
− | |aim=70 | + | |aim=70/70/80/80 |
|defense=10 | |defense=10 | ||
− | |will= | + | |will=0 |
|move=18 | |move=18 | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {| class="wikitable" width="70%" | |
+ | |- | ||
+ | |+ Cyberdisc Armaments | ||
+ | |- | ||
+ | ! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance | ||
+ | |- style="vertical-align:top;" | ||
+ | |- align="center" | ||
+ | | Cyberdisc Cannon || 7-9 || 12 or 13 || 10 | ||
+ | |- align="center" | ||
+ | | [[Alien Grenade (EU2012)|Alien Grenade]]|| 5 || NA || NA | ||
+ | |- | ||
+ | |} | ||
− | + | {| class="wikitable" width="70%" | |
+ | |- | ||
+ | |+ Cyberdisc Abilities | ||
+ | |- | ||
+ | ! width=""50px" align="center" | Ability !! Description | ||
+ | |- style="vertical-align:top;" | ||
+ | |- align="center" | ||
+ | | [[File:ABILITY_HARDENED.png|24px]]<br> '''Hardened''' || ''Confers extra protection against critical hits. Enemies suffer a -60% chance to inflict critical hits.'' | ||
+ | |- align="center" | ||
+ | | [[File:ALIEN_BOMBARD.png|24px]]<br>'''Bombard'''|| ''Throw or launch grenades over exceptionally long distances.'' | ||
+ | |- align="center" | ||
+ | | [[File:ABILITY_FLIGHT.png|24px]]<br>'''Flight''' || ''Flying units can bypass ground obstacles. They can remain in flight if they have sufficient fuel.''<br>Has 35 fuel. | ||
+ | |- align="center" | ||
+ | | [[File:ABILITY_EVASION.png|24px]]<br>'''Evasion'''|| ''Enemies targeting this unit when it is airborne suffer a -20% Aim penalty.'' | ||
+ | |- align="center" | ||
+ | | [[File:ALIEN_DEATHBLOSSOM.png|24px]]<br>'''Death Blossom'''|| ''Project an intense energy field from Closed position, damaging all nearby enemies.''<br> Damage from the attack can vary between 7 and 9. | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes''' | ||
+ | * Cyberdiscs can be either in '''Open''' or '''Close''' position. They can only use their cannon and grenades while opened and they Death Blossom ability when closed. When a Cyberdisc is in its closed form it cannot receive [[Critical Hits (EU2012)|critical hits]]. | ||
+ | * They have the '''Robotic''' passive ability, making them immune to stun, poison and most psionic attacks. They are NOT immune to the [[Sniper]] Disabling Shot. | ||
+ | *If killed during a successful mission a [[Cyberdisc Wreck (EU2012)|Cyberdisc Wreck]] will be recovered. | ||
+ | ** After finishing [[Cyberdisc Autopsy (EU2012)|Cyberdisc Autopsy]] research, their corpses can be used to create [[UFO Tracking (Boost) (EU2012)|UFO Tracking]] modules to be used by interceptor craft. On the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], completing its research will also unlock the [[Gene Mods (EU2012)#Secondary Heart|Secondary Heart]] gene mod. | ||
− | + | <br clear="all"> | |
− | + | {{Aliens (EU2012)}} | |
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Aliens (EU2012)]] | [[Category: Aliens (EU2012)]] |
Latest revision as of 00:33, 15 November 2015
- For the original UFO: Enemy Unknown (1994) version, see Cyberdisc
The Cyberdisc is a flying heavy weapons platform equipped with a devastating plasma cannon and covered in tough armour plating. When first encountered the Cyberdisc will be in a closed disc like form not unlike a miniature UFO. When the Cyberdisc is ready to attack it opens up to reveal a terrifying mass of tentacles bustling with heavy weaponry. It will take a lot of firepower to take down and it also comes equipped with alien grenades. They are one of the fastest ground units and can fly, using both abilities to overflank your soldiers.
The Cyberdisc will explode on death, damaging everything in a small radius.
Note that Cyberdiscs will always work in groups with Drone units. The Drones can repair the Cyberdisc. You might want to kill the Drones so the Cyberdisc cannot be healed. Just make sure the reward in doing so is greater than the risk.
Info
1st Appearance | June August (Marathon) |
HP | 16/16/20/20 |
Aim | 70/70/80/80 |
Defense | 10 |
Will | 0 |
Movement | 18 |
Easy/Normal/Classic/Impossible |
Weapon | Base Damage | Critical Damage | Critical Chance |
---|---|---|---|
Cyberdisc Cannon | 7-9 | 12 or 13 | 10 |
Alien Grenade | 5 | NA | NA |
Notes
- Cyberdiscs can be either in Open or Close position. They can only use their cannon and grenades while opened and they Death Blossom ability when closed. When a Cyberdisc is in its closed form it cannot receive critical hits.
- They have the Robotic passive ability, making them immune to stun, poison and most psionic attacks. They are NOT immune to the Sniper Disabling Shot.
- If killed during a successful mission a Cyberdisc Wreck will be recovered.
- After finishing Cyberdisc Autopsy research, their corpses can be used to create UFO Tracking modules to be used by interceptor craft. On the Enemy Within DLC, completing its research will also unlock the Secondary Heart gene mod.
XCOM: Enemy Unknown (2012): Aliens | |
Aliens: | Sectoid • Floater • Thin Man • Outsider • Muton • Chryssalid • Zombie • Sectoid Commander • Cyberdisc • Heavy Floater • Berserker • Sectopod • Drone • Muton Elite • Ethereal • Uber Ethereal (*Spoilers*) • Mechtoid (EW DLC) • Seeker (EW DLC) |
Alien Corpses: | Sectoid Corpse • Floater Corpse • Thin Man Corpse • Muton Corpse • Chryssalid Corpse • Drone Wreck • Cyberdisc Wreck • Sectoid Commander Corpse • Heavy Floater Corpse • Berserker Corpse • Muton Elite Corpse • Sectopod Wreck • Ethereal Corpse • Seeker Wreck (EW DLC) • Mechtoid Core (EW DLC) |
Data: | Overview of Aliens • Alien Stats • Alien Objectives • Alien Deployment |