Difference between revisions of "DIRECT.DAT"
Jump to navigation
Jump to search
m (→See Also: Category) |
m |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | A single 9 byte/null terminated string, that is the path to the save slot a battlescape game is to be loaded from. | |
− | + | ||
− | This file | + | This file is only used if indicated by the [[SAVEINFO.DAT]] file in the MissDat folder. Otherwise, the battle is a new one, and a new tactical map will be generated from the seeder files also in the MissDat folder. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==See Also== | ==See Also== | ||
− | |||
* [[Saved_Game_Files#Missdat_Files|Missdat Files]] | * [[Saved_Game_Files#Missdat_Files|Missdat Files]] | ||
+ | [[Category:Game Files]] | ||
+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 04:42, 23 July 2013
A single 9 byte/null terminated string, that is the path to the save slot a battlescape game is to be loaded from.
This file is only used if indicated by the SAVEINFO.DAT file in the MissDat folder. Otherwise, the battle is a new one, and a new tactical map will be generated from the seeder files also in the MissDat folder.