Difference between revisions of "DIRECT.DAT"

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(Clarifications)
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A single 9 byte/null terminated string, that is the path to the save slot the battlescape game was loaded from.
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A single 9 byte/null terminated string, that is the path to the save slot a battlescape game is to be loaded from.
  
This file is only used if indicated by the [[SAVEINFO.DAT]] file in the missdat folder. Otherwise, the battle is a new one, and a new tactical map is generated from the seeder files also in the missdat folder.
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This file is only used if indicated by the [[SAVEINFO.DAT]] file in the MissDat folder. Otherwise, the battle is a new one, and a new tactical map will be generated from the seeder files also in the MissDat folder.
 
 
<i>(Note to self - since the map isn't saved to the harddrive unless a savegame is made, how is terrain stock collection stored at the end of battle? Alloys, Alien Navigation, etc...)</i>
 
  
 
==See Also==
 
==See Also==
* [[Saved Game Files]]
 
 
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
 
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]

Revision as of 21:50, 26 February 2008

A single 9 byte/null terminated string, that is the path to the save slot a battlescape game is to be loaded from.

This file is only used if indicated by the SAVEINFO.DAT file in the MissDat folder. Otherwise, the battle is a new one, and a new tactical map will be generated from the seeder files also in the MissDat folder.

See Also