Damage (EU2012)
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Damage System
- Regarding the different numbers seen in the Armory info and the actual game values, the theory is that the Base Damage range can vary, i.e. a weapon listed with a 9 damage can vary between 8 and 10 and you see the Maximum Damage listed onscreen before firing.
- How the critical damage is applied isn't clear/proven. The model below assumes that there are separate rolls, 1 for normal damage, then it is added the value of another roll for critical damage, which are then added.
- The other model is that the maximum damage applied after a hit is the one listed as maximum critical damage but that doesn't fit with actual combat results, since there are examples of Heavy Plasmas dealing 16 damage to a flanked soldier or a Plasma Sniper Rifle dealing 22 damage to a Sectopod.
- In addition, there are also specific Class perks that can increase Damage (both Base and Crit), such as Gunslinger (Sniper), Mayhem & Shredder Rocket & HEAT Ammo (Heavy), Bring 'Em On & Killer Instinct (Assault).
Weapons Kill Table
- Based on the above model, the tables below indicate how many shots (Base or Critical) are usually required to take down the aliens.
- BASE = alien can be killed with 1 shot dealing average (non-critical) damage
- CRIT = alien requires either 2 base shots or 1 critical hit with close to maximum critical damage.
Normal
Weapon | Base Damage | Crit Damage | Critical Chance | Maximum Damage (Base + Crit)? | Sectoid Thin Man Outsider Drone |
Floater | Muton Chryssalid |
Zombie Sectoid Commander |
Heavy Floater | Muton Elite | Cyberdisk | Bezerker Ethereal |
Sectopod |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 4 | 8 | 10 | 12 | 14 | 16 | 20 | 30 | |||||
Pistol | 1 | 1 | 0 | 2 | |||||||||
Laser Pistol Laser Pistol (I) |
2 | 3 | 10 30 |
5 | CRIT | CRIT | |||||||
Laser Pistol (I & III) | 3 | 3 | 30 | 6 | BASE | CRIT | |||||||
Plasma Pistol Assault Rifle Plasma Pistol (I) |
3 | 4 | 0 10 20 |
7 | BASE | CRIT | |||||||
Plasma Pistol (I & III) | 4 | 4 | 20 | 8 | BASE | BASE | CRIT | ||||||
LMG Sniper Rifle Shotgun |
4 | 6 | 0 25 20 |
10 | BASE | BASE | CRIT | CRIT | |||||
Laser Rifle Plasma Light Rifle |
5 | 7 | 10 | 12 | BASE | BASE | BASE | CRIT | CRIT | ||||
Heavy Laser Laser Sniper Rifle Laser Scatter |
6 | 9 | 10 30 20 |
15 | BASE | BASE | BASE | CRIT | CRIT | CRIT | |||
Plasma Rifle | 7 | 10 | 10 | 17 | BASE | BASE | BASE | CRIT | CRIT | CRIT | CRIT | ||
Heavy Plasma Plasma Sniper Rifle Alloy Cannon |
9 | 13 | 10 35 20 |
22 | BASE | BASE | BASE | BASE | CRIT | CRIT | CRIT | CRIT |
Classic
Weapon | Base Damage | Crit Damage | Critical Chance | Maximum Damage (Base + Crit)? | Sectoid | Thin Man Floater |
Outsider Drone |
Chryssalid | Muton Zombie |
Heavy Floater Muton Elite Sectoid Commander |
Cyberdisk Bezerker Ethereal |
Sectopod |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 4 | 5 | 8 | 10 | 14 | 20 | 30 | |||||
Pistol | 1 | 1 | 0 | 2 | ||||||||
Laser Pistol Laser Pistol (I) |
2 | 3 | 10 30 |
5 | CRIT | CRIT | CRIT | |||||
Laser Pistol (I & III) | 3 | 3 | 30 | 6 | BASE | CRIT | CRIT | |||||
Plasma Pistol Assault Rifle Plasma Pistol (I) |
3 | 4 | 0 10 20 |
7 | BASE | CRIT | CRIT | |||||
Plasma Pistol (I & III) | 4 | 4 | 20 | 8 | BASE | BASE | CRIT | CRIT | ||||
LMG Sniper Rifle Shotgun |
4 | 6 | 0 25 20 |
10 | BASE | BASE | CRIT | CRIT | CRIT | |||
Laser Rifle Plasma Light Rifle |
5 | 7 | 10 | 12 | BASE | BASE | BASE | CRIT | CRIT | |||
Heavy Laser Laser Sniper Rifle Laser Scatter |
6 | 9 | 10 30 20 |
15 | BASE | BASE | BASE | CRIT | CRIT | |||
Plasma Rifle | 7 | 10 | 10 | 17 | BASE | BASE | BASE | CRIT | CRIT | CRIT | ||
Heavy Plasma Plasma Sniper Rifle Alloy Cannon |
9 | 13 | 10 35 20 |
22 | BASE | BASE | BASE | BASE | CRIT | CRIT | CRIT |
Confirmed Game Values
- Pistol: 3 crit (no extra damage perks)
- Plasma Pistol: 9 crit (Sniper, Gunslinger, all Pistol upgrades)
- Sniper Rifle: 10 crit (Headshot)
- Plasma Sniper: Rifle 20 crit (Headshot)
- Rocket Launcher: 16 (HEAT Ammo + Mayhem vs Sectopod/Cyberdisc/Drone) = max Rocket damage
Impossible (incomplete)
Weapon | Base Damage | Crit Damage | Critical Chance | Maximum Damage (Base + Crit)? | Sectoid | Outsider | Thin Man Floater |
Drone | Chryssalid | Muton Zombie |
Sectoid Commander | Heavy Floater | Muton Elite | Cyberdisk | Bezerker Ethereal |
Sectopod |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | 5 | 6 | 7 | 8 | 10 | 14 | 16 | 18 | 20 | 25 | 30 | |||||
Pistol | 1 | 1 | 0 | 2 | ||||||||||||
Laser Pistol Laser Pistol (I) |
2 | 3 | 10 30 |
5 | CRIT | CRIT | CRIT | |||||||||
Laser Pistol (I & III) | 3 | 3 | 30 | 6 | CRIT | CRIT | CRIT | |||||||||
Plasma Pistol Assault Rifle Plasma Pistol (I) |
3 | 4 | 0 10 20 |
7 | CRIT | CRIT | CRIT | CRIT | ||||||||
Plasma Pistol (I & III) | 4 | 4 | 20 | 8 | BASE | CRIT | CRIT | CRIT | CRIT | |||||||
LMG Sniper Rifle Shotgun |
4 | 6 | 0 25 20 |
10 | BASE | BASE | CRIT | CRIT | CRIT | |||||||
Laser Rifle Plasma Light Rifle |
5 | 7 | 10 | 12 | BASE | BASE | BASE | CRIT | CRIT | |||||||
Heavy Laser Laser Sniper Rifle Laser Scatter |
6 | 9 | 10 30 20 |
15 | BASE | BASE | BASE | CRIT | CRIT | |||||||
Plasma Rifle | 7 | 10 | 10 | 17 | BASE | BASE | BASE | CRIT | CRIT | CRIT | ||||||
Heavy Plasma Plasma Sniper Rifle Alloy Cannon |
9 | 13 | 10 35 20 |
22 | BASE | BASE | BASE | BASE | CRIT | CRIT | CRIT |