Difference between revisions of "Dark Events (LW2)"

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(added units affected)
Line 14: Line 14:
 
|-
 
|-
 
|Sapper  
 
|Sapper  
|
+
|Mutons
 +
M3 Advanced Captains
 
|25%
 
|25%
 
|
 
|
 
|-
 
|-
 
|Will To Survive  
 
|Will To Survive  
|
+
|Sectoids, Vipers, Najas, and Sidewinders
 
|15%
 
|15%
 
|
 
|
 
|-
 
|-
 
|Center Mass  
 
|Center Mass  
|
+
|All
 
|16%
 
|16%
 
|
 
|
 
|-
 
|-
 
|Lethal  
 
|Lethal  
|
+
|Aliens
 
|8%
 
|8%
 
|
 
|
 
|-
 
|-
 
|Infighter  
 
|Infighter  
|
+
|Stun Lancers
 +
M3 Psi Witches
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Formidable  
 
|Formidable  
|
+
|Captains and Grenadiers
 +
M2 and M3 Shieldberers, Mutons, and Rocketeers<br />
 +
M3 Psi Witches
 
|15%
 
|15%
 
|
 
|
 
|-
 
|-
 
|Shredder  
 
|Shredder  
|
+
|Gunners
 +
M3 Mutons and Psi Witches
 
|15%
 
|15%
 
|
 
|
 
|-
 
|-
 
|Deadshot  
 
|Deadshot  
|
+
|Najas, Sidewinders and Vipers
 +
M3 Psi Witches
 
|50%
 
|50%
 
|
 
|
 
|-
 
|-
 
|Lightning Reflexes  
 
|Lightning Reflexes  
|
+
|Stun Lancers
 +
M3 Psi Witches
 
|20%
 
|20%
 
|
 
|
 
|-
 
|-
 
|Close Combat Specialist  
 
|Close Combat Specialist  
|
+
|Archons
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Grazing Fire  
 
|Grazing Fire  
|
+
|Gunners 
 +
M3 Captains, Sentries, Troopers, Mutons and Psi Witches
 
|33%
 
|33%
 
|
 
|
 
|-
 
|-
 
|Cutthroat  
 
|Cutthroat  
|
+
|Stun Lancers and Faceless
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Combat Awareness  
 
|Combat Awareness  
|
+
|Sentries
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Iron Skin  
 
|Iron Skin  
|
+
|Robots
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Tac Sense  
 
|Tac Sense  
|
+
|Captains
 +
M3 Psi Witches
 
|50%
 
|50%
 
|
 
|
 
|-
 
|-
 
|Aggression  
 
|Aggression  
|
+
|Mutons and Archons
 +
M3 Stun Lancers
 
|20%
 
|20%
 
|
 
|
 
|-
 
|-
 
|Resilience  
 
|Resilience  
|
+
|Cyberus
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|Shadowstep  
 
|Shadowstep  
|
+
|Cyberus
 
|100%
 
|100%
 
|
 
|
 
|-
 
|-
 
|DamageControl  
 
|DamageControl  
|
+
|Cyberus, Turrets, Gatekeepers, Sectopods, and MECs
 
|20%
 
|20%
 
|
 
|
 
|-
 
|-
 
|Hard Target  
 
|Hard Target  
|
+
|Cyberus, Sidewinders, Vipers, and Archons
 
|33%
 
|33%
 
|
 
|
 
|-
 
|-
 
|Greater Faceless  
 
|Greater Faceless  
|
+
|Faceless
 
|75%
 
|75%
 
|
 
|
 
|}
 
|}

Revision as of 17:51, 2 February 2017

Dark Events in Long War 2 are tied to two particular activities COINResearch and COINOps. The COINResearch activity handles tactical Dark Events, while COINOps handles strategy Dark Events. Long War 2 redefines many Dark Events to be of permanent duration, so once achieved they persist for the rest of the campaign. These are typically in the form of an “upgrade” to one or more ADVENT/alien units. Other Dark Events are of limited duration. Because of this, is it possible for more than 3 Dark Events to be active at once (indeed, 10+ not uncommon).


Different Dark Events affect specific classes at the following rates.

Dark Event Unit Affected Percent Affected Affect
Viper Rounds 25%
Sapper Mutons

M3 Advanced Captains

25%
Will To Survive Sectoids, Vipers, Najas, and Sidewinders 15%
Center Mass All 16%
Lethal Aliens 8%
Infighter Stun Lancers

M3 Psi Witches

100%
Formidable Captains and Grenadiers

M2 and M3 Shieldberers, Mutons, and Rocketeers
M3 Psi Witches

15%
Shredder Gunners

M3 Mutons and Psi Witches

15%
Deadshot Najas, Sidewinders and Vipers

M3 Psi Witches

50%
Lightning Reflexes Stun Lancers

M3 Psi Witches

20%
Close Combat Specialist Archons 100%
Grazing Fire Gunners

M3 Captains, Sentries, Troopers, Mutons and Psi Witches

33%
Cutthroat Stun Lancers and Faceless 100%
Combat Awareness Sentries 100%
Iron Skin Robots 100%
Tac Sense Captains

M3 Psi Witches

50%
Aggression Mutons and Archons

M3 Stun Lancers

20%
Resilience Cyberus 100%
Shadowstep Cyberus 100%
DamageControl Cyberus, Turrets, Gatekeepers, Sectopods, and MECs 20%
Hard Target Cyberus, Sidewinders, Vipers, and Archons 33%
Greater Faceless Faceless 75%