Difference between revisions of "Defending Mega Primus from Evil Space Aliens, a Beginner's Guide"
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===Things that are new from X-COM 1 and 2=== | ===Things that are new from X-COM 1 and 2=== | ||
===Week 1=== | ===Week 1=== | ||
+ | ====Day 1==== | ||
+ | * Sell all your land vehicles | ||
+ | * Assign researchers | ||
+ | * Construct buildings | ||
+ | * Equip your soldiers | ||
+ | |||
===Week 2=== | ===Week 2=== | ||
Revision as of 21:35, 30 August 2008
Getting Started With X-COM 3
This page is a rough guide based on my first few weeks with X-COM 3.
The names of the following sections are just filler for the time being.
Early Game
Things that are new from X-COM 1 and 2
Week 1
Day 1
- Sell all your land vehicles
- Assign researchers
- Construct buildings
- Equip your soldiers