Difference between revisions of "Development History (OpenXcom)"
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(Created page with "== Roadmap == === Version 0.1 === Released on [http://openxcom.org/index.php/2010/10/version-0-1-is-here/ October 17th, 2010] * Engine * Geoscape * Basescape === Version 0.2 ...") |
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=== Version 0.1 === | === Version 0.1 === | ||
− | Released on [http://openxcom.org/index.php/2010/10/version-0-1-is-here/ October 17th, 2010] | + | ''Released on [http://openxcom.org/index.php/2010/10/version-0-1-is-here/ October 17th, 2010]'' |
* Engine | * Engine | ||
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=== Version 0.2 === | === Version 0.2 === | ||
− | Released on [http://openxcom.org/index.php/2011/01/version-0-2-is-out/ January 28th, 2011] | + | ''Released on [http://openxcom.org/index.php/2011/01/version-0-2-is-out/ January 28th, 2011]'' |
* Language strings | * Language strings | ||
Line 23: | Line 23: | ||
=== Version 0.3 === | === Version 0.3 === | ||
− | Released on [http://openxcom.org/index.php/2011/09/holy-crap-its-version-0-3/ September 1st, 2011] | + | ''Released on [http://openxcom.org/index.php/2011/09/holy-crap-its-version-0-3/ September 1st, 2011]'' |
* Items | * Items | ||
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=== Version 0.4 === | === Version 0.4 === | ||
− | Released on [http://openxcom.org/index.php/2012/08/incoming-version-0-4/ August 14th, 2012] | + | ''Released on [http://openxcom.org/index.php/2012/08/incoming-version-0-4/ August 14th, 2012]'' |
* Research | * Research |
Revision as of 19:49, 7 October 2012
Roadmap
Version 0.1
Released on October 17th, 2010
- Engine
- Geoscape
- Basescape
Version 0.2
Released on January 28th, 2011
- Language strings
- Saved games
Battlescape:
- Terrain generation
- Basic units
- Basic pathfinding, fog of war, lighting
Version 0.3
Released on September 1st, 2011
- Items
- Purchasing
- Selling
- Transferring
- Ufopaedia
- Options
- Platform-specific Folders
Battlescape:
- Item equipping, firing, throwing
- Environment: fire, smoke, explosions, damage, kills
- Unit stats
- AI Phase 1 (patrol, aggro)
Version 0.4
Released on August 14th, 2012
- Research
- Manufacture
- Rulesets
Battlescape:
- Terror sites
- Debriefing, scores, experience and skill ups
- Large units and other alien units
- Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)
Version 0.5
- Geoscape AI (missions, UFO spawning, bases, scoring, funding, interceptions, etc.)
- Graphs
- Victory/Defeat
Battlescape:
- More alien units
- Alien base and X-Com base missions
- AI Phase 2 (grenades, blaster launcher, taking cover)
Version 1.0
- Resource Packs
- Intro/Outro
- Anything else missing