Development History (OpenXcom)

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Planned features for each stable version of OpenXcom.

Version 0.1

Released on October 17th, 2010

  • Engine
  • Geoscape
  • Basescape

Version 0.2

Released on January 28th, 2011

  • Language strings
  • Saved games


  • Terrain generation
  • Basic units
  • Basic pathfinding, fog of war, lighting

Version 0.3

Released on September 1st, 2011

  • Items
  • Purchasing
  • Selling
  • Transferring
  • Ufopaedia
  • Options
  • Platform-specific Folders


  • Item equipping, firing, throwing
  • Environment: fire, smoke, explosions, damage, kills
  • Unit stats
  • AI Phase 1 (patrol, aggro)

Version 0.4

Released on August 14th, 2012

  • Research
  • Manufacture
  • Rulesets


  • Terror sites
  • Debriefing, scores, experience and skill ups
  • Large units and other alien units
  • Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)

Version 0.5

  • Geoscape AI (missions, UFO spawning, bases, scoring, funding, interceptions, etc.)
  • Graphs
  • Victory/Defeat


  • More alien units
  • Alien base and X-Com base missions
  • AI Phase 2 (grenades, blaster launcher, taking cover)

Version 1.0

  • Resource Packs
  • Intro/Outro
  • Anything else missing

Feature List

List of every X-Com feature and whether it's supported in the latest stable OpenXcom version.

Game timer Yes
   Ocean rendering Yes
   Land rendering Yes
   Rotation and zoom Yes
   Lighting Yes
   Object markers Yes
   Country names and details Yes
   Cities Yes
   Base placement Yes
   Object selection Yes
   Craft list Yes
   Target selection Yes
   Weapon firing Yes
   Dogfight modes Yes
   X-Com craft behavior Yes
   UFO behavior Yes
   Damage indicator Yes
   UFO view Yes
   Multiple dogfights No
   Minimizing No
Graphs No
Options Yes
Load/Save Yes
Funding Yes
View base layout Yes
View base details Yes
View multiple bases Yes
Build new bases Yes
Base information Yes
Soldier management Yes
Craft management
   Craft weapons Yes
   Craft soldiers Yes
   Craft equipment Yes
   Craft armor Yes
Facility construction / removal Yes
Research Yes
Manufacture Yes
Purchase items Yes
Sell items Yes
Transfer items between bases Yes
test Yes
test No