Difference between revisions of "Difficulty (EU2012)"
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* There are even more aliens per map | * There are even more aliens per map | ||
* Soldiers cost $15 | * Soldiers cost $15 | ||
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+ | [[Category: Enemy Unknown (2012)]] |
Revision as of 17:55, 20 October 2012
Easy
- Base global panic starts at 0
- Most alien activity only raises panic by 1 in left unchecked
- Your soldiers have 1 bonus hitpoint
- Aliens are dumber, and there aren't as many of them
- Soldiers cost $10
Normal
- Base global panic starts at 0
- Most minor alien activity raises panic by 1 in left unchecked with some events doing up to 3
- Your soldiers have no bonus hitpoints
- Aliens have their AI mostly unshackled
- Soldiers cost $10
Classic
- Base global panic starts at 8 (1 per location)
- If unchecked alien activity causes at least 1 panic, but will often cause 2 or 3
- Your soldiers have -1 hitpoint
- All aliens receive bonuses hit hitpoints, accuracy, critical change and / or damage.
- Alien AI is unshackled
- You receive no officer training school
- There are even more aliens per map
- Soldiers cost $15
Impossible
- Base global panic starts at 16 (2 per location)
- If unchecked alien activity causes at least 2 panic, but will often cause even more
- Your soldiers have -2 hitpoints
- All aliens receive bonuses hit hitpoints, accuracy, critical change and / or damage.
- Alien AI is unshackled
- You receive no officer training school
- There are even more aliens per map
- Soldiers cost $15