Difference between revisions of "Difficulty (LW2)"

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(Created page with "{| class="wikitable" ! !!Rookie!!Veteran!!Commander!!Legend |- |Base Evac Delay|| 1 || 3 || 3 || 4 |} Category: XCOM2")
 
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! !!Rookie!!Veteran!!Commander!!Legend
 
! !!Rookie!!Veteran!!Commander!!Legend
 
|-
 
|-
|Base Evac Delay|| 1 || 3 || 3 || 4
+
|Base Evac Delay || 1 || 3 || 3 || 4
 +
|-
 +
|Max Engaged Enemies || 12 || unlimited || unlimited || unlimited
 +
|-
 +
|Region Intel Cost || 60 || 80 || 80 || 80
 +
|-
 +
|Communication Tower cost || 100 || 150 || 150 || 150
 +
|-
 +
|Rebels Awarded by Missions || 2-4 || 2-3 || 2-3 || 2-3
 +
|-
 +
|Global Aim Modifier || 120% || 100% || 100% || 100%
 +
|-
 +
|Max Rank Soldier Exp Cost || 276/100% || 304/110% || 332/120% || 332/120%
 +
|-
 +
|Starting Supplies || 325 || 175 || 150 || 150
 +
|-
 +
|Starting Intel || 150 || 125 || 100 || 100
 +
|-
 +
|GTS Train Rookie Days || 3 || 7 || 10 || 10
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|-
 +
|AWS Retain Soldier Days per Rank || 2 || 4 || 4 || 5
 +
|-
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|Research Time Scalar || 100% || 100% || 110% || 120%
 +
|-
 +
|Clear Avenger Room Scalar || 100% || 150% || 150% || 150%
 +
|-
 +
|Build Avenger Facility Scalar || 80% || 100% || 100% || 100%
 +
|-
 +
|Avatar Project Starts on Day || 28 || 21 || 14 || 14
 +
|-
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|Avatar Project Days Per Advance || 45 || 45 || 40 || 40
 +
|-
 +
|Blacksite, Forge, Psi Gate Avatar Setback || 4 || 3 || 3 || 3
 +
|-
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|Starting Number of Available Recruits || 5 || 5 || 3 || 2
 +
|-
 +
|Intel Mission Rewards || 38-42 || 24-36 || 24-36 || 20-30
 +
|-
 +
|Alloys Mission Rewards || 12-18 || 9-15 || 9-1 5|| 8-12
 +
|-
 +
|Elerium Mission Rewards || 12-18 || 9-15 || 9-1 5|| 8-12
 +
|-
 +
|Engineering/Basic Research Scalar || 50% || 75% || 75% || 75%
 +
|-
 +
|Reduced Contact Cost Reward Scalar || 50% || 66% || 66% || 66%
 +
|-
 +
|Mission Timer Extra Turns || 4 || 1 || 0 || 0
 
|}
 
|}
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 +
== Aim Assist ==
 +
Rookie difficulty only includes the XCom aim assist system which gives you hidden bonuses to aim each time an attack misses and after soldiers die.
  
 
[[Category: XCOM2]]
 
[[Category: XCOM2]]

Revision as of 20:35, 22 January 2017

Rookie Veteran Commander Legend
Base Evac Delay 1 3 3 4
Max Engaged Enemies 12 unlimited unlimited unlimited
Region Intel Cost 60 80 80 80
Communication Tower cost 100 150 150 150
Rebels Awarded by Missions 2-4 2-3 2-3 2-3
Global Aim Modifier 120% 100% 100% 100%
Max Rank Soldier Exp Cost 276/100% 304/110% 332/120% 332/120%
Starting Supplies 325 175 150 150
Starting Intel 150 125 100 100
GTS Train Rookie Days 3 7 10 10
AWS Retain Soldier Days per Rank 2 4 4 5
Research Time Scalar 100% 100% 110% 120%
Clear Avenger Room Scalar 100% 150% 150% 150%
Build Avenger Facility Scalar 80% 100% 100% 100%
Avatar Project Starts on Day 28 21 14 14
Avatar Project Days Per Advance 45 45 40 40
Blacksite, Forge, Psi Gate Avatar Setback 4 3 3 3
Starting Number of Available Recruits 5 5 3 2
Intel Mission Rewards 38-42 24-36 24-36 20-30
Alloys Mission Rewards 12-18 9-15 9-1 5 8-12
Elerium Mission Rewards 12-18 9-15 9-1 5 8-12
Engineering/Basic Research Scalar 50% 75% 75% 75%
Reduced Contact Cost Reward Scalar 50% 66% 66% 66%
Mission Timer Extra Turns 4 1 0 0

Aim Assist

Rookie difficulty only includes the XCom aim assist system which gives you hidden bonuses to aim each time an attack misses and after soldiers die.