Difference between revisions of "Dodge (XCOM2)"
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(Created page with "Dodge is a new mechanic introduced in XCOM 2, it gives a chance to recieve a "grazed" shot taking only a portion of the damage. Unlike Aim or Will there is no natural way to i...") |
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Explosives, psionics and other AoE attacks are not affected by Dodge, someitimes a Soul Fire or Combat protocol might be your best choice. | Explosives, psionics and other AoE attacks are not affected by Dodge, someitimes a Soul Fire or Combat protocol might be your best choice. | ||
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Revision as of 02:28, 25 February 2016
Dodge is a new mechanic introduced in XCOM 2, it gives a chance to recieve a "grazed" shot taking only a portion of the damage. Unlike Aim or Will there is no natural way to increase Dodge, you will have to wear a Spider or Wraith suit or equip a Personal Combat Sim.
Considerations about Dodge
Vipers, Codex, Archons and Elite Lancers come with a Dodge chance, you should take that into acount when planing your strategies, specially if you plan to melle said enemies.
Explosives, psionics and other AoE attacks are not affected by Dodge, someitimes a Soul Fire or Combat protocol might be your best choice.