https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&feed=atom&action=history
Drone (EU2012) - Revision history
2024-03-28T10:13:24Z
Revision history for this page on the wiki
MediaWiki 1.35.4
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=64366&oldid=prev
Xuncu at 07:04, 8 May 2015
2015-05-08T07:04:10Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 07:04, 8 May 2015</td>
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<td colspan="2" class="diff-lineno">Line 1:</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
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<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly <del class="diffchange diffchange-inline">armoured</del> flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible: it's an interesting anthropological (or rather xenological) note that this is the only support unit in the alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly <ins class="diffchange diffchange-inline">armored</ins> flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible: it's an interesting anthropological (or rather<ins class="diffchange diffchange-inline">,</ins> xenological) note that this is the only support unit in the alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In combat, they tend to wander in flight and make pot-shots at your troops, unless the mechanical unit they are grouped with is damaged. In which case, they will often stay close to the unit and make repairs for 3 HP with each use of their Repair ability: that's a prime opportunity to use explosives to damage them all, and if it's a Cyberdisc (or a Sectopod in the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]]), using ''their'' death animation explosion to further this damage will often destroy the drones, as well.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In combat, they tend to wander in flight and make pot-shots at your troops, unless the mechanical unit they are grouped with is damaged. In which case, they will often stay close to the unit and make repairs for 3 HP with each use of their Repair ability: that's a prime opportunity to use explosives to damage them all, and if it's a Cyberdisc (or a Sectopod in the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]]), using ''their'' death animation explosion to further this damage will often destroy the drones, as well.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In Terror missions, they can be great annoyances due to their AI prioritizing shooting civilians even over repairing other mechanical units: this is slightly lessened in Enemy Within, where civilians have more than 1 hit point.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In Terror missions, they can be great annoyances due to their AI prioritizing shooting civilians even over repairing other mechanical units: this is slightly lessened in Enemy Within, where civilians have more than 1 hit point.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]<del class="diffchange diffchange-inline">.</del> <del class="diffchange diffchange-inline">In</del> the Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage <del class="diffchange diffchange-inline">enemy</del> units.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]] <ins class="diffchange diffchange-inline">(in</ins> the Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage <ins class="diffchange diffchange-inline">nearby</ins> units<ins class="diffchange diffchange-inline">/terrain, not unlike a grenade. If they survive to the end of a mission, they will automatically do this: this may also harm anything nearby, so you may want to keep them away from soldiers and alien devices at that point</ins>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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Xuncu
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=61590&oldid=prev
Hobbes at 14:20, 20 November 2014
2014-11-20T14:20:33Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:20, 20 November 2014</td>
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<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
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<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible: it's an interesting anthropological note that this is the only support unit in the alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible: it's an interesting anthropological<ins class="diffchange diffchange-inline"> (or rather xenological)</ins> note that this is the only support unit in the alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In combat, they tend to wander in flight and make pot-shots at your troops, unless the mechanical unit they are grouped with is damaged. In which case, they will often stay close to the unit and make repairs for 3 HP with each use of their Repair ability: that's a prime opportunity to use explosives to damage them all, and if it's a Cyberdisc (or a Sectopod in Enemy Within), using ''their'' death animation explosion to further this damage will often destroy the drones, as well.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In combat, they tend to wander in flight and make pot-shots at your troops, unless the mechanical unit they are grouped with is damaged. In which case, they will often stay close to the unit and make repairs for 3 HP with each use of their Repair ability: that's a prime opportunity to use explosives to damage them all, and if it's a Cyberdisc (or a Sectopod in<ins class="diffchange diffchange-inline"> the [[XCOM:</ins> Enemy Within<ins class="diffchange diffchange-inline"> DLC (EU2012)|Enemy Within DLC]]</ins>), using ''their'' death animation explosion to further this damage will often destroy the drones, as well.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In Terror missions, they can be great annoyances due to their AI prioritizing shooting civilians even over repairing other mechanical units: this is slightly lessened in Enemy Within, where civilians have more than 1 hit point.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In Terror missions, they can be great annoyances due to their AI prioritizing shooting civilians even over repairing other mechanical units: this is slightly lessened in Enemy Within, where civilians have more than 1 hit point.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the <del class="diffchange diffchange-inline">[[XCOM: Enemy Within DLC (EU2012)|</del>Enemy Within DLC<del class="diffchange diffchange-inline">]]</del>, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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</table>
Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=61573&oldid=prev
Xuncu at 01:33, 20 November 2014
2014-11-20T01:33:23Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:33, 20 November 2014</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Drone 2 (EU2012).png|right|300px|Drone]]</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible<ins class="diffchange diffchange-inline">: it's an interesting anthropological note that this is the only support unit in the alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier</ins>. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In combat, they tend to wander in flight and make pot-shots at your troops, unless the mechanical unit they are grouped with is damaged. In which case, they will often stay close to the unit and make repairs for 3 HP with each use of their Repair ability: that's a prime opportunity to use explosives to damage them all, and if it's a Cyberdisc (or a Sectopod in Enemy Within), using ''their'' death animation explosion to further this damage will often destroy the drones, as well.</div></td>
</tr>
<tr>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
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<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In Terror missions, they can be great annoyances due to their AI prioritizing shooting civilians even over repairing other mechanical units: this is slightly lessened in Enemy Within, where civilians have more than 1 hit point.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
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Xuncu
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=56203&oldid=prev
Hobbes at 19:16, 21 March 2014
2014-03-21T19:16:07Z
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|move=12</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td>
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Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=56156&oldid=prev
Hobbes at 01:09, 21 March 2014
2014-03-21T01:09:25Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:09, 21 March 2014</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Foundry (EU2012)#Drone Capture|Drone Capture]] Foundry upgrade for the [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]. In the <ins class="diffchange diffchange-inline">[[XCOM: Enemy Within DLC (EU2012)|</ins>Enemy Within DLC<ins class="diffchange diffchange-inline">]]</ins>, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_9_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_4_0_lhs"></a><del class="diffchange diffchange-inline">'''</del>Abilities<del class="diffchange diffchange-inline">'''</del></div></td>
<td colspan="2" class="diff-empty"> </td>
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<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" width="70%" </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]]. </div></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''Self Destruct:''' The Drone self-detonates, dealing 3 HP damage, similar to a [[Frag Grenade (EU2012)|Frag Grenade]].</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_4_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_9_0_rhs"></a><ins class="diffchange diffchange-inline">|+ Drone </ins>Abilities</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''Repair:''' The Drone can repair 3 HPs of a damaged Sectopod or Cyberdisc, letting it stay in the fight for longer. Hacked Drones can also repair [[S.H.I.V. (EU2012)|S.H.I.V.s]] and [[MEC Trooper (EU2012)|MEC Troopers]]. </div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_19_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_12_0_lhs"></a>* '''Robotic'''<del class="diffchange diffchange-inline">:</del> <del class="diffchange diffchange-inline">Immune</del> to stun, poison and most psionic attacks. </div></td>
<td colspan="2" class="diff-empty"> </td>
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<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! width=""50px" align="center" | Ability !! Description</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Flight''': Has 35 fuel. </div></td>
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<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- style="vertical-align:top;"</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_17_7_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_16_0_lhs"></a><del class="diffchange diffchange-inline">*</del> '''Evasion'''<del class="diffchange diffchange-inline">:</del> Enemies targeting this unit when it is airborne suffer a -<del class="diffchange diffchange-inline">10</del>% Aim penalty.</div></td>
<td colspan="2" class="diff-empty"> </td>
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<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center" </div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| [[File:ALIEN REPAIR.png|24px]]<br>'''Repair''' || ''Repairs robotic units.''</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center" </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| [[File:ALIEN_OVERLOAD.png|24px]]<br>'''Overload''' || ''Overload the unit's own power source, destroying the unit but causing explosive damage similar to a grenade's.''<br>Although the description implies the drone will self-destruct, on Classic or Impossible difficulty it has enough health to survive the 3 damage explosion.</div></td>
</tr>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center" </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| [[File:ABILITY_FLIGHT.png|24px]]<br>'''Flight''' || ''Flying units can bypass ground obstacles. They can remain in flight if they have sufficient fuel.''<br>Has 35 fuel. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center" </div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_16_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_17_7_rhs"></a><ins class="diffchange diffchange-inline">|</ins> <ins class="diffchange diffchange-inline">[[File:ABILITY_EVASION.png|24px]]<br></ins>'''Evasion'''<ins class="diffchange diffchange-inline">||</ins> <ins class="diffchange diffchange-inline">''</ins>Enemies targeting this unit when it is airborne suffer a -<ins class="diffchange diffchange-inline">20</ins>% Aim penalty.<ins class="diffchange diffchange-inline">''</ins></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center"</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| [[File:ABILITY_HARDENED.png|24px]]<br> '''Hardened''' || ''Confers extra protection against critical hits. Enemies suffer a -60% chance to inflict critical hits.''</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Notes'''</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Notes'''</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_12_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_19_0_rhs"></a>*<ins class="diffchange diffchange-inline"> They also have the</ins> '''Robotic''' <ins class="diffchange diffchange-inline">passive ability, making them immune</ins> to stun, poison and most psionic attacks. </div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Finishing [[Drone Autopsy (EU2012)|Drone Autopsy]] research unlocks <del class="diffchange diffchange-inline">several</del> Foundry projects.<del class="diffchange diffchange-inline"> </del></div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Finishing [[Drone Autopsy (EU2012)|Drone Autopsy]] research unlocks <ins class="diffchange diffchange-inline">the [[Foundry (EU2012)#Drone Capture|Drone Capture]] and the [[Foundry (EU2012)#Sentinel Drone|Sentinel Drone]]</ins> Foundry projects.</div></td>
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<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Drone Wrecks are also required for the [[Foundry (EU2012)#Advanced Flight|Advanced Flight]] and [[Foundry (EU2012)#Improved Arc Thrower|Improved Arc Thrower]] projects. </div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.</div></td>
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<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
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</table>
Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=56118&oldid=prev
Hobbes at 17:36, 20 March 2014
2014-03-20T17:36:44Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:36, 20 March 2014</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" width="70%" </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_7_8_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_6_0_lhs"></a>'''Abilities<del class="diffchange diffchange-inline">/Weapons</del>'''</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|+ Drone Armaments</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- style="vertical-align:top;"</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|- align="center" </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| Drone Beam || 1-3 || 3 or 4 || 0 </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_6_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_7_8_rhs"></a>'''Abilities'''</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Self Destruct:''' The Drone self-detonates, dealing 3 HP damage, similar to a [[Frag Grenade (EU2012)|Frag Grenade]].</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Self Destruct:''' The Drone self-detonates, dealing 3 HP damage, similar to a [[Frag Grenade (EU2012)|Frag Grenade]].</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Robotic''': Immune to stun, poison and most psionic attacks. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Robotic''': Immune to stun, poison and most psionic attacks. </div></td>
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<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Flight''': Has 35 fuel. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Flight''': Has 35 fuel. </div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''Evasion''': Enemies targeting this unit when it is airborne suffer a -10% Aim penalty.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
<td colspan="2" class="diff-empty"> </td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">==</del>Notes<del class="diffchange diffchange-inline">==</del></div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">'''</ins>Notes<ins class="diffchange diffchange-inline">'''</ins></div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.<del class="diffchange diffchange-inline"> </del></div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered.</div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty"> </td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Finishing [[Drone Autopsy (EU2012)|Drone Autopsy]] research unlocks several Foundry projects. </div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12 HPs worth of damage each alien turn.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*4 Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
</tr>
</table>
Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=55335&oldid=prev
Hobbes at 00:34, 25 January 2014
2014-01-25T00:34:24Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:34, 25 January 2014</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Drone is a lightly armoured flying robotic engineer with a weak ranged attack. Their main purpose within the Alien armada is to repair allied heavy robotic units in order to keep them gunning down your [[Squads (EU2012)|squad]] for as long as possible. Their threat is minimal after you've upgraded to [[Carapace Armor (EU2012)|Carapace Armor]] but they are almost always found with extremely deadly [[Cyberdisc (EU2012)|Cyberdiscs]] and [[Sectopod (EU2012)|Sectopods]] during combat.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">There is a</del> [[Foundry (EU2012)#Drone Capture|<del class="diffchange diffchange-inline">Foundry</del>]] upgrade <del class="diffchange diffchange-inline">that</del> <del class="diffchange diffchange-inline">lets you upgrade your</del> [[Arc Thrower (EU2012)|Arc Throwers]]<del class="diffchange diffchange-inline">. The upgrade</del> allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]] <del class="diffchange diffchange-inline">('''</del>In Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]<del class="diffchange diffchange-inline">'''</del>). They can also use a self-destruct ability in order to damage enemy units.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The</ins> [[Foundry (EU2012)#Drone Capture|<ins class="diffchange diffchange-inline">Drone Capture</ins>]]<ins class="diffchange diffchange-inline"> Foundry</ins> upgrade <ins class="diffchange diffchange-inline">for</ins> <ins class="diffchange diffchange-inline">the</ins> [[Arc Thrower (EU2012)|Arc Throwers]] allows you to use them to hack Drone units essentially allowing you to add them to your squad for the rest of the mission. You can use them to repair your [[S.H.I.V. (EU2012)|S.H.I.V.s]]<ins class="diffchange diffchange-inline">.</ins> In<ins class="diffchange diffchange-inline"> the</ins> Enemy Within DLC, they can also repair [[MEC Trooper (EU2012)|MECs]]). They can also use a self-destruct ability in order to damage enemy units.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td>
</tr>
<tr>
<td colspan="2" class="diff-lineno">Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Notes==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Notes==</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal <del class="diffchange diffchange-inline">12HP</del> worth of damage each alien turn.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal <ins class="diffchange diffchange-inline">12 HPs</ins> worth of damage each alien turn.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*4 <del class="diffchange diffchange-inline">lDrones</del> will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*4 <ins class="diffchange diffchange-inline">Drones</ins> will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without Cyberdiscs and/or Sectopods.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Aliens (EU2012)}}</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Aliens (EU2012)}}</div></td>
</tr>
</table>
Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=55334&oldid=prev
Hobbes at 00:31, 25 January 2014
2014-01-25T00:31:49Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:31, 25 January 2014</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 26:</td>
<td colspan="2" class="diff-lineno">Line 26:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12HP worth of damage each alien turn.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12HP worth of damage each alien turn.</div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">Drones</del> will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without <del class="diffchange diffchange-inline">cyberdiscs</del> and/or <del class="diffchange diffchange-inline">sectopods</del>.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*<ins class="diffchange diffchange-inline">4 lDrones</ins> will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without <ins class="diffchange diffchange-inline">Cyberdiscs</ins> and/or <ins class="diffchange diffchange-inline">Sectopods</ins>.</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br></div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Aliens (EU2012)}}</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Aliens (EU2012)}}</div></td>
</tr>
</table>
Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=55333&oldid=prev
Hobbes: /* Unit Stats */
2014-01-25T00:31:09Z
<p><span dir="auto"><span class="autocomment">Unit Stats</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:31, 25 January 2014</td>
</tr><tr>
<td colspan="2" class="diff-lineno">Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Abilities/Weapons'''</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Abilities/Weapons'''</div></td>
</tr>
<tr>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]]. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*'''Drone Beam''': Causes 2 base [[Damage (EU2012)|damage]]. </div></td>
</tr>
<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''Self Destruct:''' The Drone self-detonates, dealing damage similar to a [[Frag Grenade (EU2012)|Frag Grenade]].</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''Self Destruct:''' The Drone self-detonates, dealing<ins class="diffchange diffchange-inline"> 3 HP</ins> damage<ins class="diffchange diffchange-inline">,</ins> similar to a [[Frag Grenade (EU2012)|Frag Grenade]].</div></td>
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<tr>
<td class="diff-marker">−</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''Repair:''' The Drone can repair a damaged Sectopod or Cyberdisc, letting it stay in the fight for longer.</div></td>
<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''Repair:''' The Drone can repair<ins class="diffchange diffchange-inline"> 3 HPs of</ins> a damaged Sectopod or Cyberdisc, letting it stay in the fight for longer.<ins class="diffchange diffchange-inline"> Hacked Drones can also repair [[S.H.I.V. (EU2012)|S.H.I.V.s]] and [[MEC Trooper (EU2012)|MEC Troopers]]. </ins></div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Robotic''': Immune to stun, poison and most psionic attacks. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Robotic''': Immune to stun, poison and most psionic attacks. </div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Flight''': Has 35 fuel. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Flight''': Has 35 fuel. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><br clear="all"></div></td>
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<td class="diff-marker">+</td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Notes==</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Notes==</div></td>
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<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
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Hobbes
https://www.ufopaedia.org/index.php?title=Drone_(EU2012)&diff=55080&oldid=prev
KiethSomataw99: /* Notes */
2014-01-08T17:17:32Z
<p><span dir="auto"><span class="autocomment">Notes</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:17, 8 January 2014</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*If killed during a successful mission a [[Drone Wreck (EU2012)|Drone Wreck]] will be recovered. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12HP worth of damage each alien turn.</div></td>
<td class="diff-marker"> </td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*In the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]], Drones accompanying Sectopods are exceptionally dangerous, as with the Sectopod's new 50% damage reduction, that means that two drones can effectively heal 12HP worth of damage each alien turn.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*Drones will always be encountered when you assault the alien base. Attacking the alien base early and you'll find them without cyberdiscs and/or sectopods.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Aliens (EU2012)}}</div></td>
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KiethSomataw99