Difference between revisions of "EU Main Table/Scratchpad"
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− | {| | + | == {{darkBackground|Overview}} == |
− | |||
− | |||
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* [[Info]] (aka General Information - article should probably be renamed) | * [[Info]] (aka General Information - article should probably be renamed) | ||
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* [[Difficulty Levels]] | * [[Difficulty Levels]] | ||
* [[Game Versions (EU)]] | * [[Game Versions (EU)]] | ||
− | + | ||
− | |||
== Geoscape == | == Geoscape == | ||
All matters pertaining to the Geoscape. Should cover various articles regarding managerial tasks. | All matters pertaining to the Geoscape. Should cover various articles regarding managerial tasks. | ||
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**[[UFOs]] | **[[UFOs]] | ||
***[[UFO Components]] | ***[[UFO Components]] | ||
− | + | ||
− | |||
== Research/Manufacture== | == Research/Manufacture== | ||
*[[Manufacturing]] | *[[Manufacturing]] | ||
*[[Research]] | *[[Research]] | ||
− | + | **[[Research Hours]] | |
− | + | ||
== Economics == | == Economics == | ||
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[[Council of Funding Nations|Council of Funding Nations]] | [[Council of Funding Nations|Council of Funding Nations]] | ||
− | + | ||
− | |||
== Battlescape == | == Battlescape == | ||
[[Battlescape]] | [[Battlescape]] | ||
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**[[Base Defense]] | **[[Base Defense]] | ||
− | + | ||
− | |||
== Technical Information == | == Technical Information == | ||
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* Soldiers/Aliens | * Soldiers/Aliens | ||
− | ** | + | ** [[Time Units]] |
− | ** | + | *** [[Inventory TU Table]] |
− | + | *** [[Walking Costs (UFO)]] | |
− | ** [[ | ||
** [[Starting Stats]] | ** [[Starting Stats]] | ||
** [[Alien Stats]] | ** [[Alien Stats]] | ||
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*** Rank and Difficulty Adjustments | *** Rank and Difficulty Adjustments | ||
** [[Damage Modifiers]] | ** [[Damage Modifiers]] | ||
+ | * [[Item Weight]] | ||
+ | * [[Height]] | ||
* Research/Manufacture | * Research/Manufacture | ||
− | |||
** Manufacturing hours? | ** Manufacturing hours? | ||
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[[Open Questions]] | [[Open Questions]] | ||
− | + | ||
− | |||
== Guides? == | == Guides? == | ||
The various guides. Possibly weapon Analysis | The various guides. Possibly weapon Analysis | ||
+ | |||
[[Starting Your Shadowy Paramilitary Organization|A Beginner's Guide]] | [[Starting Your Shadowy Paramilitary Organization|A Beginner's Guide]] | ||
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: [[Grenade Relay]] | : [[Grenade Relay]] | ||
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== Misc == | == Misc == | ||
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[[Game Editors]] | [[Game Editors]] | ||
− | + | ||
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== The X-COM World == | == The X-COM World == | ||
Filler title. Articles and discussions on the X-COM Universe that should probably go into a separate menu. | Filler title. Articles and discussions on the X-COM Universe that should probably go into a separate menu. | ||
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* [[Cultural Influences on X-COM]] | * [[Cultural Influences on X-COM]] | ||
* [[Glossary]] | * [[Glossary]] | ||
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Line 384: | Line 374: | ||
</tr> | </tr> | ||
</table> | </table> | ||
+ | |||
+ | |||
+ | for consistency it may even make sense to chop up the panels and set them up as templates | ||
+ | |||
+ | {| {{stdTable}} width="100%" style="border:none;" cellspacing="5" cellpadding="10" | ||
+ | |- {{stdTable Heading}} | ||
+ | | colspan = "3"| {{UFO Icon}} '''(XCom Title Here)''' (aka '''(XCom Title Here)''') | ||
+ | |- | ||
+ | | colspan="3" style="border:1px solid;margin:5px; text-align:center;" | | ||
+ | ==='''Overview'''=== | ||
+ | |||
+ | |- valign="top" style="border:none;" | ||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | ==='''X-COM'''=== | ||
+ | |||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | ==='''Aliens'''=== | ||
+ | |||
+ | | rowspan="3" style="border:1px solid;margin:5px;" | | ||
+ | === '''Technical Information'''=== | ||
+ | ====Game Mechanics==== | ||
+ | |||
+ | ==== Economics==== | ||
+ | |||
+ | ==== Data Tables==== | ||
+ | |||
+ | |- valign="top" | ||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | ==='''The Geoscape'''=== | ||
+ | |||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | === '''The Battlescape<br>(Tactical Combat)'''=== | ||
+ | |||
+ | |- valign="top" style="border:1px solid;margin:5px;" | ||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | ==='''Game Strategies'''=== | ||
+ | |||
+ | | style="border:1px solid;margin:5px;" | | ||
+ | ==='''Miscellaneous Information'''=== | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Mainnav template | ||
+ | |game=TFTD | ||
+ | |overview= | ||
+ | [[Info (TFTD)|General Information]] | ||
+ | |||
+ | [[Background (TFTD)|Background]] | ||
+ | |xcom= | ||
+ | [[Subs|X-COM Subs]] | ||
+ | :[[Sub Armaments]] | ||
+ | |||
+ | [[Base Facilities (TFTD)|Base Facilities]] | ||
+ | :[[Research (TFTD)|Research]] | ||
+ | :: [[Alien Research (TFTD)|Alien Research]] | ||
+ | :: [[Alien Artefacts (TFTD)|Alien Artefacts]] | ||
+ | |||
+ | [[Aquanauts]] | ||
+ | :[[Equipment (TFTD)|Equipment]] | ||
+ | :: [[Weapons (TFTD)|Weapons]] | ||
+ | [[Submersible Weapons Systems]] | ||
+ | |aliens= | ||
+ | [[USOs|Unidentified Submerged Objects]] | ||
+ | :[[USO Components]] | ||
+ | |||
+ | [[Alien Life Forms (TFTD)|Alien Life Forms]] | ||
+ | : [[Overviews of Aliens (TFTD)|Overviews of Aliens]] | ||
+ | : [[Alien Missions (TFTD)|Alien Missions]] | ||
+ | : [[Terror Units (TFTD)|Terror Units]] | ||
+ | |gamemechanics= | ||
+ | [[Known Bugs (TFTD)|Known Bugs]] | ||
+ | |economics= | ||
+ | |datatables= | ||
+ | |geoscape= | ||
+ | [[Geoscape (TFTD)|Geoscape]] | ||
+ | |battlescape= | ||
+ | [[Battlescape overview]] | ||
+ | |||
+ | [[Mission Types (TFTD)|Mission Types]] | ||
+ | |||
+ | [[Terrain]] | ||
+ | |strats= | ||
+ | [[TFTD Strategy Guide]] | ||
+ | |||
+ | [[Weapon Analysis]] | ||
+ | |||
+ | [[TRTBAG|Bug Avoidance Guide]] | ||
+ | |misc= | ||
+ | [[Sightings in other fandoms]] | ||
+ | |||
+ | [[Enabling cinematics (TFTD)|Enabling the cinematic intro/outro]] | ||
+ | |||
+ | [[Wish List (TFTD)|Wish List]] | ||
+ | }} | ||
+ | |||
+ | |||
+ | {{Mainnav template | ||
+ | |game=Apoc | ||
+ | |overview= | ||
+ | [[Info (Apocalypse)|General Information]] | ||
+ | |||
+ | [[Background (Apocalypse)|Background]] | ||
+ | |xcom= | ||
+ | [[Bases (Apocalypse)|Bases]] | ||
+ | : [[Base Locations (Apocalypse)|Locations]] | ||
+ | : [[Base Layouts (Apocalypse)|Layouts]] | ||
+ | : [[Facilities (Apocalypse)|Facilities]] | ||
+ | : [[Research (Apocalypse)|Research]] | ||
+ | :: [[Biochemistry]] | ||
+ | :: [[Quantum Physics (Apocalypse)|Quantum Physics]] | ||
+ | : [[Engineering (Apocalypse)|Engineering]] | ||
+ | |||
+ | [[Agents (Apocalypse)|Agents]] | ||
+ | : [[Agents Stats (Apocalypse)|Agents Stats]] | ||
+ | :: [[Agents Medals (Apocalypse)|Agents Medals]] | ||
+ | : [[Agents Equipment (Apocalypse)|Agents Equipment]] | ||
+ | : [[Agents Armor (Apocalypse)|Agents Armor]] | ||
+ | |||
+ | [[Vehicles (Apocalypse)|Vehicles]] | ||
+ | : [[Vehicle Weapons (Apocalypse)|Vehicle Weapons]] | ||
+ | : [[Vehicle Engines (Apocalypse)|Vehicle Engines]] | ||
+ | : [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]] | ||
+ | |aliens= | ||
+ | [[Alien Life Forms (Apocalypse)|Alien Life Forms]] | ||
+ | : [[Alien Overview (Apocalypse)| Alien Overview]] | ||
+ | : [[Alien Artifacts (Apocalypse)|Alien Artifacts]] | ||
+ | :: [[Alien Tech Levels (Apocalypse)|Alien Tech Levels]] | ||
+ | : [[Alien Ships (Apocalypse)|Alien Ships]] | ||
+ | |gamemechanics= | ||
+ | [[Difficulty Levels (Apocalypse)|Difficulty Levels]] | ||
+ | |economics= | ||
+ | |datatables= | ||
+ | |geoscape= | ||
+ | [[Cityscape (Apocalypse)|Cityscape]] | ||
+ | :[[Mega-Primus]] | ||
+ | :: [[City Maps (Apocalypse)|City Maps]] | ||
+ | :: [[Organizations]] | ||
+ | :: [[Relations (Apocalypse)|Relations]] | ||
+ | :: [[Trade (Apocalypse)|Trade]] | ||
+ | :: [[Buildings (Apocalypse)|Buildings and Areas]] | ||
+ | |||
+ | [[Cityscape Fighting (Apocalypse)|Cityscape Fighting]] | ||
+ | : [[UFO Incursions (Apocalypse)|UFO Incursions]] | ||
+ | : [[Alien Ship Combat (Apocalypse)|Alien Ship Combat]] | ||
+ | |||
+ | [[Alien Dimension (Apocalypse)| Alien Dimension]] | ||
+ | : [[Dimension UFO Combat (Apocalypse)|UFO Combat]] | ||
+ | |battlescape= | ||
+ | [[Battlescape Overview (Apocalypse)|Battlescape]] | ||
+ | : [[Mission Types (Apocalypse)|Mission Types]] | ||
+ | : [[Real-Time Combat (Apocalypse)| Real-Time Combat]] | ||
+ | : [[Turn-Based Combat (Apocalypse)| Turn-Based Combat]] | ||
+ | : [[Real-Time vs Turn-Based (Apocalypse)|Real-Time vs Turn-Based Analysis]] | ||
+ | |strats= | ||
+ | [[Tactics (Apocalypse)|Tactics]] | ||
+ | : [[Starting a Mission (Apocalypse)|Starting a Mission]] | ||
+ | : [[Controls (Apocalypse)|Agent Automatic Reaction Controls]] | ||
+ | : [[Engaging the Enemy (Apocalypse)|Engaging the Enemy]] | ||
+ | : [[Strategies for Troops (Apocalypse)|Strategies for Troops]] | ||
+ | : [[Base Defense (Apocalypse)|Base Defense]] | ||
+ | : [[Capturing Live Aliens (Apocalypse)|Capturing Live Aliens]] | ||
+ | : [[Psionics (Apocalypse)|Psionics]] | ||
+ | |||
+ | [[User Guides (Apocalypse) | User Guides ]] | ||
+ | |||
+ | [[Equipment Analysis (Apocalypse)|Weapon/Equipment Analysis]] | ||
+ | |misc= | ||
+ | [[Input Device Reference (Apocalypse) | Input Device Reference]] | ||
+ | |||
+ | [[Sightings in other fandoms]] | ||
+ | }} | ||
+ | |||
+ | some of the conceptual technical details seem to be common. concepts of Stun, Reaction Fire, Fatal Wounds, and Line of Sight for example are generally applicable across games, but the specific details of implementation may differ. | ||
+ | |||
+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 03:18, 23 July 2013
This is a rough scratchpad to begin creating new main section table for Enemy Unknown. Emphasis on Rough. At this stage it is just bullet-point section groupings.
Also, since it involves lightly touching most of the articles, some extra notes on how they might be better restructured.
If there have been any articles you think have been missing from the main tables that should be mentioned, please do not hesitate to recommend.
Note: This page and its talk page will be erased in due course.
Overview
- Info (aka General Information - article should probably be renamed)
- Background (Enemy Unknown)
- Difficulty Levels
- Game Versions (EU)
Geoscape
All matters pertaining to the Geoscape. Should cover various articles regarding managerial tasks. under the old format research and manufacturing were here as part of bases, but since they have their own sections, seems a little redundant. approaching from more of a directly on geoscape PoV.
- Aliens
- Alien Bases
- Alien Missions
- UFOs
Research/Manufacture
Economics
? links here came from tech info section on table may fit better here as indepth look.
Battlescape
- Alien Life Forms
- Overview of Aliens
- Alien Ranks
- Alien Artefacts {Equipment (perhaps move under research/manufacture?)}
- Terrain. Terrain types, etc?
Technical Information
Game Mechanics
Data Tables
- Soldiers/Aliens
- Time Units
- Starting Stats
- Alien Stats
- Core Alien Stats
- Rank and Difficulty Adjustments
- Damage Modifiers
- Item Weight
- Height
- Research/Manufacture
- Manufacturing hours?
Note: Kill Modelling is a suppliment to the the Experience training article - have to reconsider its location.
Guides?
The various guides. Possibly weapon Analysis
- Field Manual
- Night Missions
- Squad Composition
- Rear Commanders
- Initial Deployment
- Scouting
- Sweeping the Battlescape
- Time Management
- Reaction Training
- Reaction Fire Triggers
- Alien Movement Patterns
- Grenade Relay
Misc
Not sure what heading to file these under, but they cover slightly more fictional ground, informational material, influences, humorous material, conjecture, open questions/etc
below copied from table misc information section, obvious moves transfered to appropriate section. Sightings in other fandoms
The X-COM World
Filler title. Articles and discussions on the X-COM Universe that should probably go into a separate menu.
|
|||||||||||||
|
for consistency it may even make sense to chop up the panels and set them up as templates
X-COM: Terror From the Deep | ||
Overview | ||
X-COM |
Aliens |
Technical InformationGame MechanicsEconomicsData Tables |
The Geoscape |
The Battlescape
| |
Game Strategies |
Miscellaneous Information |
X-COM: Apocalypse | ||
Overview | ||
X-COM |
Aliens |
Technical InformationGame MechanicsEconomicsData Tables |
The Geoscape |
The Battlescape
| |
Game Strategies |
Miscellaneous Information |
some of the conceptual technical details seem to be common. concepts of Stun, Reaction Fire, Fatal Wounds, and Line of Sight for example are generally applicable across games, but the specific details of implementation may differ.