Difference between revisions of "EXALT Units (EU2012)"
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** They, however, do not gain [[MEC Trooper (EU2012)|MECs]] | ** They, however, do not gain [[MEC Trooper (EU2012)|MECs]] | ||
* EXALT agents can't be captured since they'll suicide with a syringe if hit by an [[Arc Thrower (EU2012)|Arc Thrower]]. However, they can still be [[Psionic (EU2012)|Mind Controlled]]. | * EXALT agents can't be captured since they'll suicide with a syringe if hit by an [[Arc Thrower (EU2012)|Arc Thrower]]. However, they can still be [[Psionic (EU2012)|Mind Controlled]]. | ||
− | + | * Killing EXALT units sometimes makes them drop [[Weapon Fragments (EU2012)|Weapon Fragments]], though not many; usually half a dozen or so for a cleared-out mission. | |
* Unlike XCOM's soldier pool, there appear to be no female EXALT agents. Make of that what you will. | * Unlike XCOM's soldier pool, there appear to be no female EXALT agents. Make of that what you will. | ||
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Revision as of 07:03, 29 November 2013
- EXALT operates with a similar class structure as XCOM, fielding 4 types of soldiers: Sniper, Heavy, Operative (like Assault) and Medic.
- Later there will be Elite versions of all classes, using additional Genetic improvements and Class abilities.
- EXALT weaponry will be conventional at first, but they will also upgrade their weapons to Laser weaponry and use Gene Mods to enhance their units.
- EXALT Elite units use following Gene Mods, 3 of which are unique to them: Depth Perception (Elite Sniper), Adrenaline Surge (Elite Operative), Iron Skin (Elite Heavy), Regen Pheromones (Elite Medic).
- They, however, do not gain MECs
- EXALT agents can't be captured since they'll suicide with a syringe if hit by an Arc Thrower. However, they can still be Mind Controlled.
- Killing EXALT units sometimes makes them drop Weapon Fragments, though not many; usually half a dozen or so for a cleared-out mission.
- Unlike XCOM's soldier pool, there appear to be no female EXALT agents. Make of that what you will.