Difference between revisions of "EXALT Weapons (EU2012)"

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|+ EXALT Weapons
 
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! width=""50px" align="center" | Weapon !! Base Damage !! Crit Damage !! Critical Chance !! Range !! EXALT Class  
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! width=""50px" align="center" | Weapon !! Base Damage !! Listed Crit Damage <sup>1</sup>!! Actual Crit Damage <sup>2</sup> !! Critical Chance !! Range !! EXALT Class  
 
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| align="center" |[[EXALT Assault Rifle (EU2012)|EXALT Assault Rifle]] || align="center" | 2-4 || align="center" | 5-7 || align="center" | 10% || align="center" | Short || align="center" | [[EXALT Operative (EU2012)|Operative]], [[EXALT Medic (EU2012)|Medic]]
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| align="center" |[[EXALT Assault Rifle (EU2012)|EXALT Assault Rifle]] || align="center" | 2-4 || align="center" | 5-7 || align="center" |4 or '''6''' || align="center" | 10% || align="center" | Short || align="center" | [[EXALT Operative (EU2012)|Operative]], [[EXALT Medic (EU2012)|Medic]]
 
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| align="center" |[[EXALT Sniper Rifle (EU2012)|EXALT Sniper Rifle]] || align="center" | 3-6 || align="center" | 6-8 || align="center" | 25% || align="center" | Long || align="center" | [[EXALT Elite Sniper (EU2012)|Sniper]]
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| align="center" |[[EXALT Sniper Rifle (EU2012)|EXALT Sniper Rifle]] || align="center" | 3-6 || align="center" | 6-8 || align="center" |'''6''' or 7  || align="center" | 25% || align="center" | Long || align="center" | [[EXALT Elite Sniper (EU2012)|Sniper]]
 
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| align="center" |[[EXALT LMG (EU2012)|EXALT LMG]] || align="center" | 3-5 || align="center" | 6-8 || align="center" | 0% || align="center" | Medium|| align="center" | [[EXALT Heavy (EU2012)|Heavy]]
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| align="center" |[[EXALT LMG (EU2012)|EXALT LMG]] || align="center" | 3-5 || align="center" | 6-8 || align="center" | '''6''' or 7 || align="center" | 0% || align="center" | Medium|| align="center" | [[EXALT Heavy (EU2012)|Heavy]]
 
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| align="center" |[[EXALT Rocket Launcher (EU2012)|EXALT Rocket Launcher]] || align="center" | 6 || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | [[EXALT Heavy (EU2012)|Heavy]], [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
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| align="center" |[[EXALT Rocket Launcher (EU2012)|EXALT Rocket Launcher]] || align="center" | 6 || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | [[EXALT Heavy (EU2012)|Heavy]], [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
 
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| align="center" |[[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 4-6 || align="center" | 6-10 || align="center" | 10% || align="center" | Medium || align="center" |[[EXALT Elite Operative (EU2012)|Elite Operative]], [[EXALT Elite Medic (EU2012)|Elite Medic]]
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| align="center" |[[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 4-6 || align="center" | 8-10 || align="center" |7 or '''9''' || align="center" | 10% || align="center" | Medium || align="center" |[[EXALT Elite Operative (EU2012)|Elite Operative]], [[EXALT Elite Medic (EU2012)|Elite Medic]]
 
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| align="center" |[[EXALT Laser Sniper Rifle (EU2012)|EXALT Laser Sniper Rifle]] || align="center" | 5-7 || align="center" | 9-11 || align="center" | 30% || align="center" | Long || align="center" | [[EXALT Elite Sniper (EU2012)|Elite Sniper]]
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| align="center" |[[EXALT Laser Sniper Rifle (EU2012)|EXALT Laser Sniper Rifle]] || align="center" | 5-7 || align="center" | 9-11 || align="center" | '''9''' or 10 || align="center" | 30% || align="center" | Long || align="center" | [[EXALT Elite Sniper (EU2012)|Elite Sniper]]
 
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| align="center" |[[EXALT Heavy Laser (EU2012)|EXALT Heavy Laser]] || align="center" | 5-7 || align="center" | 9-11 || align="center" | 0% || align="center" | Medium || align="center" | [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
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| align="center" |[[EXALT Heavy Laser (EU2012)|EXALT Heavy Laser]] || align="center" | 5-7 || align="center" | 9-11 || align="center" |'''9''' or 10  || align="center" | 0% || align="center" | Medium || align="center" | [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
 
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| align="center" |[[Frag Grenade (EU2012)|Frag Grenade]] || align="center" | 3 || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | [[EXALT Operative (EU2012)|Operative]], [[EXALT Heavy (EU2012)|Heavy]]
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| align="center" |[[Frag Grenade (EU2012)|Frag Grenade]] || align="center" | 3 || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | NA || align="center" | [[EXALT Operative (EU2012)|Operative]], [[EXALT Heavy (EU2012)|Heavy]]
 
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| align="center" |[[Alien Grenade (EU2012)|Alien Grenade]] || align="center" | 5 || align="center" | NA || align="center" | NA  || align="center" | NA || align="center" | [[EXALT Elite Operative (EU2012)|Elite Operative]], [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
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| align="center" |[[Alien Grenade (EU2012)|Alien Grenade]] || align="center" | 5 || align="center" | NA || align="center" | NA  || align="center" | NA || align="center" | NA || align="center" | [[EXALT Elite Operative (EU2012)|Elite Operative]], [[EXALT Elite Heavy (EU2012)|Elite Heavy]]
 
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| colspan="9" |<sup>1</sup> Listed on the Barracks on the Enemy Within DLC.<br><sup>2</sup> Actual mission results (EU and EW DLC), '''bold''' value more likely to appear. See [[Damage (EU2012)#Random Damage|Random Damage]] for more details.
 
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Latest revision as of 00:19, 25 January 2014

EXALT units use a varied assortment of class-specific weapons. When killed they will drop their unique weapons which can be retrieved after a successful mission and used instead of XCOM's models, with the exception of the grenades. Their versions are functionally identical to XCOM's models, for both conventional and laser weapons (which need the matching Laser research before use).

They can be sold for varying prices on the Grey Market, and occasional Council sales, albeit at vastly lower prices. The Council Requests pay a little bit better (not by much, though) than the Grey Market does. At the same time, it's easy to build up a nice stock of EXALT Laser Weapons, which can be useful in outfitting your scrubs and bench warmers if materials are thin and getting enough Plasma weapons is proving difficult.

EXALT Weapons
Weapon Base Damage Listed Crit Damage 1 Actual Crit Damage 2 Critical Chance Range EXALT Class
EXALT Assault Rifle 2-4 5-7 4 or 6 10% Short Operative, Medic
EXALT Sniper Rifle 3-6 6-8 6 or 7 25% Long Sniper
EXALT LMG 3-5 6-8 6 or 7 0% Medium Heavy
EXALT Rocket Launcher 6 NA NA NA NA Heavy, Elite Heavy
EXALT Laser Rifle 4-6 8-10 7 or 9 10% Medium Elite Operative, Elite Medic
EXALT Laser Sniper Rifle 5-7 9-11 9 or 10 30% Long Elite Sniper
EXALT Heavy Laser 5-7 9-11 9 or 10 0% Medium Elite Heavy
Frag Grenade 3 NA NA NA NA Operative, Heavy
Alien Grenade 5 NA NA NA NA Elite Operative, Elite Heavy
1 Listed on the Barracks on the Enemy Within DLC.
2 Actual mission results (EU and EW DLC), bold value more likely to appear. See Random Damage for more details.


EXALT Insignia (EU2012).png XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology
EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant