Difference between revisions of "Energy"

From UFOpaedia
Jump to navigation Jump to search
Line 8: Line 8:
  
 
== Recovery ==
 
== Recovery ==
A soldier's ability to recover energy is determined by the soldier's initial [[TU|Time Units]] at the time of recruitment. Energy can also be recovered by way of stimulants from a [[Medi-Kit]].  
+
A soldier's ability to recover energy is determined by the soldier's maximum [[TU|Time Units]]. Energy can also be recovered by way of stimulants from a [[Medi-Kit]].  
  
== Recovery Formula ==
+
'''Formula:'''
Energy recovery is determined by the following formula:
+
 
+
Energy Recovery* = Base TUs / 3  
Energy Recovery = Base Time Units ÷ 3  
+
 
+
''*This value is then rounded down to the nearest integer.''
This value is then rounded down to the nearest integer.  
+
 
 
; Base Time Units : The time units your soldier started with.
 
 
 
----
 
  
 
{| border ="1" cellpadding = "3" cellspacing = "0" style= "border-collapse: collapse;"
 
{| border ="1" cellpadding = "3" cellspacing = "0" style= "border-collapse: collapse;"

Revision as of 14:08, 6 September 2005

Energy, or stamina, refers to your soldier's abiity to endure intense power walking over several turns. Energy is only spent when a soldier walks. No other action uses energy. More energy and time units are spent depending on the difficulty of the terrain traversed.

Usage

Energy points are used up in the following ways:

  • 2pts - Walking 1 adjacent tile
  • 3pts - Walking 1 diagonal tile
  • 4pts - Walking over raised ground (eg. hills)

Recovery

A soldier's ability to recover energy is determined by the soldier's maximum Time Units. Energy can also be recovered by way of stimulants from a Medi-Kit.

Formula:

Energy Recovery* = Base TUs / 3 

*This value is then rounded down to the nearest integer.

Energy Recovery Chart
Time Units Energy Recovery
50 16
51 → 53 17
54 → 56 18
57 → 59 19
60 20

See Also: Time Units, Medi-Kit