Difference between revisions of "Energy"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
== Recovery == | == Recovery == | ||
− | A soldier's ability to recover energy is determined by the soldier's | + | A soldier's ability to recover energy is determined by the soldier's maximum [[TU|Time Units]]. Energy can also be recovered by way of stimulants from a [[Medi-Kit]]. |
− | + | '''Formula:''' | |
− | + | ||
− | + | Energy Recovery* = Base TUs / 3 | |
− | Energy Recovery = Base | + | |
− | + | ''*This value is then rounded down to the nearest integer.'' | |
− | This value is then rounded down to the nearest integer. | + | |
− | |||
− | |||
− | |||
− | |||
{| border ="1" cellpadding = "3" cellspacing = "0" style= "border-collapse: collapse;" | {| border ="1" cellpadding = "3" cellspacing = "0" style= "border-collapse: collapse;" |
Revision as of 14:08, 6 September 2005
Energy, or stamina, refers to your soldier's abiity to endure intense power walking over several turns. Energy is only spent when a soldier walks. No other action uses energy. More energy and time units are spent depending on the difficulty of the terrain traversed.
Usage
Energy points are used up in the following ways:
- 2pts - Walking 1 adjacent tile
- 3pts - Walking 1 diagonal tile
- 4pts - Walking over raised ground (eg. hills)
Recovery
A soldier's ability to recover energy is determined by the soldier's maximum Time Units. Energy can also be recovered by way of stimulants from a Medi-Kit.
Formula: Energy Recovery* = Base TUs / 3 *This value is then rounded down to the nearest integer.
Time Units | Energy Recovery |
---|---|
50 | 16 |
51 → 53 | 17 |
54 → 56 | 18 |
57 → 59 | 19 |
60 | 20 |
See Also: Time Units, Medi-Kit