Difference between revisions of "Engineer (Long War)"

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|Specialist1=[[File:HEAVY GRENADIER.png|32px|center]]'''Grenadier''' <br/> ''Allows two uses of damaging grenade items, and increases grenade throw range by 20%.''
 
|Specialist1=[[File:HEAVY GRENADIER.png|32px|center]]'''Grenadier''' <br/> ''Allows two uses of damaging grenade items, and increases grenade throw range by 20%.''
 
|SpecialistE1='''-1 Mobility.'''{{Verify}}
 
|SpecialistE1='''-1 Mobility.'''{{Verify}}
|LCorporal1=[[File:.png|32px|center]]''''''<br/>''''
+
|LCorporal1=[[File:ALIEN CLUSTERBOMB.png|32px|center]]'''Sapper'''<br/>''''
|LCorporal2=[[File:.png|32px|center]]''''''<br/>''''
+
|LCorporal2=[[File:SUPPORT SMOKEGRENADE.png|32px|center]]'''Smoke Grenade'''<br/>''''
|LCorporal3=[[File:.png|32px|center]]''''''<br/>''''
+
|LCorporal3=[[File:HEAVY RAPIDREACTION.png|32px|center]]'''Rapid Reaction'''<br/>''''
 
|LCorporalE1=''''
 
|LCorporalE1=''''
 
|LCorporalE2=''''
 
|LCorporalE2=''''
 
|LCorporalE3=''''
 
|LCorporalE3=''''
|Corporal1=[[File:.png|32px|center]]''''''<br/>''''
+
|Corporal1=[[File:HEAVY HOLO.png|32px|center]]'''Holo-Targeting'''<br/>''''
|Corporal2=[[File:.png|32px|center]]''''''<br/>''''
+
|Corporal2=[[File:SUPPORT DENSESMOKE.png|32px|center]]'''Dense Smoke'''<br/>''''
|Corporal3=[[File:.png|32px|center]]''''''<br/>''''
+
|Corporal3=[[File:Urban Combat Badge 2 (EU2012).png|32px|center]]'''Sharpshooter'''<br/>''''
 
|CorporalE1=''''
 
|CorporalE1=''''
 
|CorporalE2=''''
 
|CorporalE2=''''
 
|CorporalE3=''''
 
|CorporalE3=''''
|Sergeant1=[[File:.png|32px|center]]''''''<br/>''''
+
|Sergeant1=[[File:ALIEN REPAIR.png|32px|center]]'''Repair'''<br/>''''
|Sergeant2=[[File:.png|32px|center]]''''''<br/>''''
+
|Sergeant2=[[File:SUPPORT SMOKEMIRRORS.png|32px|center]]'''Smoke and Mirrors'''<br/>''''
|Sergeant3=[[File:.png|32px|center]]''''''<br/>''''
+
|Sergeant3=[[File:ASSAULT TACTICALSENSE.png|32px|center]]'''Tactical Sense'''<br/>''''
 
|SergeantE1=''''
 
|SergeantE1=''''
 
|SergeantE2=''''
 
|SergeantE2=''''
 
|SergeantE3=''''
 
|SergeantE3=''''
|TechSgt1=[[File:.png|32px|center]]''''''<br/>''''
+
|TechSgt1=[[File:HEAVY HEAT AMMO.png|32px|center]]'''HEAT Warheads'''<br/>''''
|TechSgt2=[[File:.png|32px|center]]''''''<br/>''''
+
|TechSgt2=[[File:HEAVY SUPPRESSION.png|32px|center]]'''Suppression'''<br/>''''
|TechSgt3=[[File:.png|32px|center]]''''''<br/>''''
+
|TechSgt3=[[File:SNIPER BATTLESCANNER.png|32px|center]]'''Battle Scanner'''<br/>''''
 
|TechSgtE1=''''
 
|TechSgtE1=''''
 
|TechSgtE2=''''
 
|TechSgtE2=''''
 
|TechSgtE3=''''
 
|TechSgtE3=''''
|GunSgt1=[[File:.png|32px|center]]''''''<br/>''''
+
|GunSgt1=[[File:MEC EXPANDED STORAGE.png|32px|center]]'''Packmaster'''<br/>''''
|GunSgt2=[[File:.png|32px|center]]''''''<br/>''''
+
|GunSgt2=[[File:ALIEN CANNONFIRE.png|32px|center]]'''Ranger'''<br/>''''
|GunSgt3=[[File:.png|32px|center]]''''''<br/>''''
+
|GunSgt3=[[File:HEAVY WILLTOSURVIVE.png|32px|center]]'''Will to Survive'''<br/>''''
 
|GunSgtE1=''''
 
|GunSgtE1=''''
 
|GunSgtE2=''''
 
|GunSgtE2=''''
 
|GunSgtE3=''''
 
|GunSgtE3=''''
|MSgt1=[[File:.png|32px|center]]''''''<br/>''''
+
|MSgt1=[[File:ALIEN BOMBARD.png|32px|center]]'''Bombardier'''<br/>''''
|MSgt2=[[File:.png|32px|center]]''''''<br/>''''
+
|MSgt2=[[File:HEAVY FIREROCKET.png|32px|center]]'''Fire Rocket'''<br/>''''
|MSgt3=[[File:.png|32px|center]]''''''<br/>''''
+
|MSgt3=[[File:ASSAULT EXTRACONDITIONING.png|32px|center]]'''Extra Conditioning'''<br/>''''
 
|MSgtE1=''''
 
|MSgtE1=''''
 
|MSgtE2=''''
 
|MSgtE2=''''
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[[Category: Long War]]
 
[[Category: Long War]]
 +
[[Category:Soldiers (Long War)]]

Revision as of 23:18, 9 June 2014

The Engineer is a unique class that has no equivalent in vanilla XCOM, though they borrow some elements from the Grenadier Heavy and Support classes. Engineers are specialized in the use of grenades, with their starting Grenadier ability giving them two uses of each damaging grenade item they carry, and a bonus to grenade throwing range, and have several more perks to improve grenades further. Engineers also have access to perks improving their ability to repair mechanized friendlies with the arc thrower.

Primary Weapons: Assault Rifles, Shotguns
Secondary Weapons: Pistols

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
HEAVY GRENADIER.png
Grenadier
Allows two uses of damaging grenade items, and increases grenade throw range by 20%.
-1 Mobility.[Verify?]
RANK CORPORAL.png
Lance Corporal
ALIEN CLUSTERBOMB.png
Sapper
'
SUPPORT SMOKEGRENADE.png
Smoke Grenade
'
HEAVY RAPIDREACTION.png
Rapid Reaction
'
' ' '
RANK SERGEANT.png
Corporal
HEAVY HOLO.png
Holo-Targeting
'
SUPPORT DENSESMOKE.png
Dense Smoke
'
Urban Combat Badge 2 (EU2012).png
Sharpshooter
'
' ' '
RANK LIEUTENANT.png
Sergeant
ALIEN REPAIR.png
Repair
'
SUPPORT SMOKEMIRRORS.png
Smoke and Mirrors
'
ASSAULT TACTICALSENSE.png
Tactical Sense
'
' ' '
RANK CAPTAIN.png
Tech Sergeant
HEAVY HEAT AMMO.png
HEAT Warheads
'
HEAVY SUPPRESSION.png
Suppression
'
SNIPER BATTLESCANNER.png
Battle Scanner
'
' ' '
RANK MAJOR.png
Gunnery Sergeant
MEC EXPANDED STORAGE.png
Packmaster
'
ALIEN CANNONFIRE.png
Ranger
'
HEAVY WILLTOSURVIVE.png
Will to Survive
'
' ' '
RANK COLONEL.png
Master Sergeant
ALIEN BOMBARD.png
Bombardier
'
HEAVY FIREROCKET.png
Fire Rocket
'
ASSAULT EXTRACONDITIONING.png
Extra Conditioning
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 2 2
Lance Corporal 0 1 2 4
Corporal 1 2 2 6
Sergeant 0 2 2 8
Tech Sergeant 1 3 2 10
Gunnery Sergeant 0 3 2 12
Master Sergeant 1 4 2 14