Difference between revisions of "Equipment (EU2012)"

From UFOpaedia
Jump to navigation Jump to search
m
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
List of XCOM equipment on ''[[EU (2012)|Enemy Unknown 2012]]''
+
In addition to [[Weapons (EU2012)|Weapons]] and [[Armor (EU2012)|Armor]], each soldier may equip an additional item, with the exception of the [[Support (EU2012)|Support]] soldier class, which may carry 2 items after it gets the '''Deep Pockets''' ability at Major rank. These items are slot-specific and may vary in function; some have related upgrades in the [[Foundry (EU2012)|Foundry]].
  
==== Weapons ====
+
On the [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]] purchasing the Foundry's [[Foundry (EU2012)#Tactical Rigging|Tactical Rigging]] upgrade automatically allows all soldiers, regardless of their [[Classes (EU2012)|class]], to carry 2 items.
*[[Pistol (EU2012)|Pistol]]
 
*[[Assault Rifle (EU2012)|Assault Rifle]]
 
*[[Sniper Rifle (EU2012)|Sniper Rifle]]
 
*[[Shotgun (EU2012)|Shotgun]]
 
*[[LMG (EU2012)|Light Machinegun]]
 
*[[Rocket Launcher (EU2012)|Rocket Launcher]] - Heavy's ability
 
  
*[[Laser Pistol (EU2012)|Laser Pistol]]
+
<gallery widths=100px heights=100px perrow=8  caption="Items">
*[[Laser Rifle (EU2012)|Laser Rifle]]
+
File:FRAG GRENADE (EU2012).png|[[Frag Grenade (EU2012)|Frag Grenade]]
*[[Laser Sniper Rifle (EU2012)|Laser Sniper Rifle]]
+
File:ALIEN GRENADE (EU2012).png|[[Alien Grenade (EU2012)|Alien Grenade]]
*[[Laser Scatter (EU2012)|Laser Scatter]]
+
File:Arc Thrower (EU2012).png|[[Arc Thrower (EU2012)|Arc Thrower]]
*[[Heavy Laser (EU2012)|Heavy Laser]]
+
File:COMBAT STIMS (EU2012).png|[[Combat Stims (EU2012)|Combat Stims]]
*[[Plasma Pistol (EU2012)|Plasma Pistol]]
+
File:MEDIKIT (EU2012).png|[[Medikit (EU2012)|Medikit]]
*[[Plasma Rifle (EU2012)|Plasma Rifle]]
+
File:MIND SHIELD (EU2012).png|[[Mind Shield (EU2012)|Mind Shield]]
*[[Plasma Sniper Rifle (EU2012)|Plasma Sniper Rifle]]
+
File:NANOFIBER VEST (EU2012).png|[[Nano-Fiber Vest (EU2012)|Nano-Fiber Vest]]
*[[Heavy Plasma (EU2012)|Heavy Plasma]]
+
File:CHITIN PLATING (EU2012).png|[[Chitin Plating (EU2012)|Chitin Plating]]
*[[Alloy Cannon (EU2012)|Alloy Cannon]]
+
File:S.C.O.P.E. (EU2012).png|[[S.C.O.P.E. (EU2012)|S.C.O.P.E.]]
*[[Plasma Light Rifle (EU2012)|Plasma Light Rifle]]
+
File:Flashbang Grenade (EU2012).png|[[Flashbang Grenade (EU2012)|Flashbang Grenade]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
*[[Blaster Launcher (EU2012)|Blaster Launcher]]
+
File:Gas Grenade (EU2012).png|[[Gas Grenade (EU2012)|Gas Grenade]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
File:Ghost Grenade (EU2012).png|[[Ghost Grenade (EU2012)|Ghost Grenade]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
File:Mimic Beacon (EU2012).png|[[Mimic Beacon (EU2012)|Mimic Beacon]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
File:Needle Grenade (EU2012).png|[[Needle Grenade (EU2012)|Needle Grenade]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
File:Reaper Rounds (EU2012).png|[[Reaper Rounds (EU2012)|Reaper Rounds]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
File:Respirator Implant (EU2012).png|[[Respirator Implant (EU2012)|Respirator Implant]] [[File:Meld Insignia (EU2012).png|12px|EW DLC]]
 +
</gallery>
 +
[[File:Meld Insignia (EU2012).png|15px|EW DLC]] = Enemy Within DLC new items.
 +
== Notes ==
 +
* A [[Heavy (EU2012)|Heavy]] class soldier with the Captain-level '''Grenadier''' [[Abilities (EU2012)|perk]] will carry two grenades instead of one in their item slot.
 +
* On the EW DLC the '''Deep Pockets''' ability has been changed, allowing for limited use items to have 1 extra use, such as grenades, Medikits and the Arc Thrower.
  
*[[Frag Grenade (EU2012)|Frag Grenade]]
+
== See Also ==
*[[Smoke Grenade (EU2012)|Smoke Grenade]] - Support's ability
+
{{Equipment (EU2012)}}
*[[Alien Grenade (EU2012)|Alien Grenade]]
 
*[[Neutron Grenade (EU2012)|Neutron Grenade]] - Listed, appears to be disabled on the game.
 
 
 
==== Armor ====
 
==Armor Types==
 
 
 
{|class="wikitable" width="60%"
 
|-
 
|+ Bonuses and Abilities
 
! width="25%" align="center" | Type
 
! width="5%" align="center" | Health
 
! width="5%" align="center" | Defense
 
! width="5%" align="center" | Move
 
! width="60%" align="center" | Extra Abilities
 
|- style="vertical-align:top;"
 
|-
 
|[[Kevlar Armor (EU2012)|Body Armor]]||align="center" |+1||||||
 
|-
 
|[[Carapace Armor (EU2012)|Carapace Armor]] ||align="center" |+4||||||
 
|-
 
|[[Skeleton Suit (EU2012)|Skeleton Suit]] ||align="center" |+3||align="center" |+10||align="center" |+3||Grapple
 
|-
 
|[[Titan Armor (EU2012)|Titan Armor]]||align="center" |+10||||||Fire and poison immunity
 
|-
 
|[[Archangel Armor (EU2012)|Archangel Armor]] ||align="center" |+8||||||Flight (6 moves, 12 after foundry upgrade)
 
|-
 
|[[Ghost Armor (EU2012)|Ghost Armor]] ||align="center" |+6||align="center" |+20||align="center" |+3||Grapple, Stealth
 
|-
 
|[[Psi Armor (EU2012)|Psi Armor]] ||align="center" |+6||align="center" |+10||align="center" |+2||+20 Will
 
|}
 
 
 
==== Portable Equipment ====
 
*[[Nano-Fiber Vest (EU2012)|Nano-Fiber Vest]] - Equipped in the Item slot, not armor slot.
 
*[[Chitin Plating (EU2012)|Chitin Plating]] - Equipped in the Item slot, not armor slot.
 
*[[Mind Shield (EU2012)|Mind Shield]]
 
*[[Arc Thrower (EU2012)|Arc Thrower]]
 
*[[S.C.O.P.E. (EU2012)|S.C.O.P.E.]] - a.k.a. Targeting Module
 
*[[Medikit (EU2012)|Medikit]]
 
*[[Battle Scanner (EU2012)|Battle Scanner]] - Sniper's ability
 
*[[Combat Stims (EU2012)|Combat Stims]]
 
*[[Grapple (EU2012)|Grapple]]
 
*[[PsiAmp (EU2012)|Psi Amp]]
 
  
 +
{{StyleEU2012}}
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 +
[[Category: Equipment (EU2012)]]
 +
[[Category: Soldiers (EU2012)]]

Latest revision as of 18:35, 7 December 2013

In addition to Weapons and Armor, each soldier may equip an additional item, with the exception of the Support soldier class, which may carry 2 items after it gets the Deep Pockets ability at Major rank. These items are slot-specific and may vary in function; some have related upgrades in the Foundry.

On the Enemy Within DLC purchasing the Foundry's Tactical Rigging upgrade automatically allows all soldiers, regardless of their class, to carry 2 items.

EW DLC = Enemy Within DLC new items.

Notes

  • A Heavy class soldier with the Captain-level Grenadier perk will carry two grenades instead of one in their item slot.
  • On the EW DLC the Deep Pockets ability has been changed, allowing for limited use items to have 1 extra use, such as grenades, Medikits and the Arc Thrower.

See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant