Difference between revisions of "Ethereal"
Coito sucio (talk | contribs) (→Notas) |
(Restore english version with link to spanish.) |
||
Line 2: | Line 2: | ||
{{BureauVersion}} |
{{BureauVersion}} |
||
− | '''In other languages: [[에테리얼|한국어]].''' |
+ | '''In other languages: [[에테리얼|한국어]], [[Etéreo|Español]].''' |
[[Image:ethereal.png|right|Ethereal]] |
[[Image:ethereal.png|right|Ethereal]] |
||
+ | The '''Ethereal''' race is arguably the most dangerous species that X-COM forces faced during the First Alien War. |
||
− | La raza de los Etéreos es posiblemente la especie más peligrosa a la que las fuerzas del X-COM tuvieron que hacer frente durante la primera guerra alienígena. |
||
− | Los Etéreos son raramente vistos en la Tierra, pues prefieren enviar otras razas (especialmente Mutones) para realizar las misiones en su nombre. |
||
+ | Ethereals are rarely seen on Earth as they prefer to send other races (especially [[Muton]]s) to carry out missions on their behalf. |
||
− | ==Estadísticas== |
||
+ | |||
+ | ==Statistics== |
||
'''TUs:''' 68-79 |
'''TUs:''' 68-79 |
||
'''Health:''' 55 |
'''Health:''' 55 |
||
Line 20: | Line 21: | ||
'''Psi Strength:''' 50-58, 60-70, 65-75 |
'''Psi Strength:''' 50-58, 60-70, 65-75 |
||
+ | ==Special abilities== |
||
− | ==Habilidades especiales== |
||
+ | Every member of the Ethereal race possesses very powerful [[Psionics|psionic abilities]] that can be used to make X-COM forces panic. It is even possible for Ethereals to take control of X-COM units and use them against us. |
||
− | Cada miembro de la raza de los Etéreos posee poderosas habilidades psíquicas que pueden causar el pánico a nuestros soldados X-COM. Incluso es posible que puedan tomar el control de nuestras unidades y las usen contra nosotros. |
||
+ | Terror attacks by Ethereals are the most dangerous for both [[Civilian]]s and X-COM units - apart from having to deal with their psionic abilities, we also have to fight against [[Sectopod]]s. |
||
− | Los ataques a ciudades por los Etéreos son especialmente peligrosas para los Ciudadanos y nuestras unidades X-COM pues además de tener que luchar contra sus habilidades psíquicas tendremos que lidiar con los Sectópodos que los acompañan. |
||
+ | Be aware of the fact that ethereals can fly, giving them access to just about anywhere on the map. They often use this to set up midair sniping positions, especially on the harder difficulties but not as much for across-the-map movement. [[Night Missions]] ARE A PAIN, especially since their nightvision is far superior to humans. Plus, flares and incendiaries aren't useful for illuminating empty air. |
||
− | Pero esto no es todo, el Etéreo tiene la capacidad de volar lo que le dá acceso a casi cualquier lugar del mapa, soliendo ocupar posiciones de francotirador, especialmente en dificultades más altas. |
||
− | Por otro lado las misiones nocturnas contra los Eteréos son un verdadero sufrimiento habida cuenta de que su radio de visión en la oscuridad es superior al de nuestras unidades y que las bengalas de luz no resultan útiles para alumbrar el aire. |
||
− | No hay que olvidar por otro lado que los Etéros van armados con cañones de plasma y tienen una excelente precisión. |
||
+ | If an ethereal is "spotting" for his pals from around level 9 of the map and you can't find him, and his friends are all bombarding you with psi, you will probably have to abort... if you still can. |
||
− | La estrategia principal para enfrentarse a los Eteréos, es neutralizarlos cuanto antes y en todo caso reza para que sean pocos, porque sino la batalla se te hará un verdadero dolor de muelas. |
||
− | A lo mejor incluso abortar la misión es la opción más acertada. |
||
+ | Despite having powerful psionic abilities, Ethereals are armed and most Ethereals wield [[Heavy Plasma]]. |
||
− | == Especimen Vivo == |
||
− | La raza de los Etéreo posee impresionantes poderes mentales que le permite la comunicación telepática y poderosas habilidades telequinéticas. |
||
+ | == Live specimen == |
||
− | Las capacidades físicas aparentemente débiles de esta criatura son sostenidas por sus poderes mentales. No entendemos cómo funcionan estos poderes telecinéticos, ya que parecen desafiar las leyes de la física tal como las conocemos. |
||
+ | This being has awesome mental powers which allow for telepathic communication and telekinetic abilities. |
||
+ | The apparently weak physical abilities of this creature are sustained by its mental powers. We do not understand how these telekinetic powers work, since they seem to defy the laws of physics as we know them. |
||
− | Son extremadamente peligrosos en cualquier situación de combate, donde confían en sus poderes mentales para el combate. Rara vez aparecen en la Tierra, ya que parecen depender de otras razas para perseguir sus objetivos. |
||
+ | They are extremely dangerous in any combat situation, where they rely on their mental powers for combat. They rarely appear on Earth since they seem to rely on other races to pursue their objectives. |
||
− | == Autopsía == |
||
⚫ | |||
+ | == Autopsy == |
||
− | Este ser es físicamente retrasado y parece incapaz de sostener cualquier función de la vida. |
||
⚫ | |||
+ | This being is physically retarded and seems incapable of sustaining any life functions. |
||
+ | The muscles are severely atrophied and the internal organs appear to be under-developed. The sensory organs, including the eyes, do not appear to function at all. |
||
− | Los músculos están severamente atrofiados y los órganos internos parecen estar subdesarrollados. Los órganos sensoriales, incluyendo los ojos, no parecen funcionar en absoluto. |
||
+ | The brain, however, is well developed and draws on a high proportion of the body's blood supply. It is a mystery as to how this creature can sustain itself without external support. |
||
− | El cerebro, sin embargo, está bien desarrollado y se basa en una alta proporción de suministro de sangre del cuerpo. Es un misterio cómo esta criatura puede sostenerse sin apoyo externo. |
||
− | == |
+ | ==Notes== |
The following are some miscellaneous notes on the Ethereal: |
The following are some miscellaneous notes on the Ethereal: |
||
* The Ethereal takes 0.7x damage from [[Incendiary|fire]], and 0.8x [[stun]] damage. |
* The Ethereal takes 0.7x damage from [[Incendiary|fire]], and 0.8x [[stun]] damage. |
Revision as of 15:05, 11 January 2017
- For the XCOM: Enemy Unknown (2012) version, see Ethereal (EU2012)
- For the version that appears in The Bureau, see Ethereal (Bureau)
In other languages: 한국어, Español.
The Ethereal race is arguably the most dangerous species that X-COM forces faced during the First Alien War.
Ethereals are rarely seen on Earth as they prefer to send other races (especially Mutons) to carry out missions on their behalf.
Statistics
TUs: 68-79 Health: 55 Energy: 96-111 Reactions: 75-93 Strength: 48-52 Bravery: 80 Firing Accuracy: 37-92 Throwing Accuracy: 80 Psi Skill: 40-46, 45-52, 50-58 Psi Strength: 50-58, 60-70, 65-75
Special abilities
Every member of the Ethereal race possesses very powerful psionic abilities that can be used to make X-COM forces panic. It is even possible for Ethereals to take control of X-COM units and use them against us.
Terror attacks by Ethereals are the most dangerous for both Civilians and X-COM units - apart from having to deal with their psionic abilities, we also have to fight against Sectopods.
Be aware of the fact that ethereals can fly, giving them access to just about anywhere on the map. They often use this to set up midair sniping positions, especially on the harder difficulties but not as much for across-the-map movement. Night Missions ARE A PAIN, especially since their nightvision is far superior to humans. Plus, flares and incendiaries aren't useful for illuminating empty air.
If an ethereal is "spotting" for his pals from around level 9 of the map and you can't find him, and his friends are all bombarding you with psi, you will probably have to abort... if you still can.
Despite having powerful psionic abilities, Ethereals are armed and most Ethereals wield Heavy Plasma.
Live specimen
This being has awesome mental powers which allow for telepathic communication and telekinetic abilities.
The apparently weak physical abilities of this creature are sustained by its mental powers. We do not understand how these telekinetic powers work, since they seem to defy the laws of physics as we know them.
They are extremely dangerous in any combat situation, where they rely on their mental powers for combat. They rarely appear on Earth since they seem to rely on other races to pursue their objectives.
Autopsy
This being is physically retarded and seems incapable of sustaining any life functions.
The muscles are severely atrophied and the internal organs appear to be under-developed. The sensory organs, including the eyes, do not appear to function at all.
The brain, however, is well developed and draws on a high proportion of the body's blood supply. It is a mystery as to how this creature can sustain itself without external support.
Notes
The following are some miscellaneous notes on the Ethereal:
- The Ethereal takes 0.7x damage from fire, and 0.8x stun damage.
- Very high Firing and Throwing Accuracy.
- Is very fast (very high TUs).
- High Health.
- Very high Energy.
- Very high Reactions.
- High Strength.
- Very high Psi Strength.
- There are no Ethereal Navigators, Engineers, or Medics. Ethereal Leaders will be used in their place.
See also
X-COM: Enemy Unknown/UFO Defense | |
X-COM | Soldiers • Heavy Weapons Platforms |
Aliens: | Floater • Sectoid • Snakeman • Ethereal • Muton Terror Units: Reaper • Cyberdisc • Chryssalid • Zombie • Sectopod • Celatid • Silacoid |
Stats | Time Units • Energy (Stamina) • Health • Bravery • Reactions • Firing Accuracy • Throwing Accuracy • Strength • Psionic Strength • Psionic Skill • Melee Accuracy • Stun • Morale • Rank • Fatal Wounds |
Data | Alien Stats • Damage Modifiers • Alien Appearance Ratios • Alien Weapon Loadouts |