Difference between revisions of "Exploits"

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'''WARNING: Use of the exploits listed within the following links can corrupt your game installation, or your savegames, or your operating system. If you are not prepared to possibly lose data then DO NOT USE the exploits.'''
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'''WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames.  Make a copy of your entire XCOM directory beforehand to be safe.
  
If you choose to continue, then somethings can make problems less severe:
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==X-COM Exploits==
  
* archive any files deemed important within your operating system (eg: family photos, work documents, music etc.).
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This page lists the exploits currently found within X-COM:Enemy Unknown and X-COM:Terror From The Deep.
* have available the installation files or disks that contain the game(s) in case you need to re-install the game.
 
* make copies of any files which may be changed (eg: savegame folders)
 
* understand and know the outcome of the exploit which you trying use.
 
  
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The following categories primarily concern the first game in the series, [[X-COM|Enemy Unknown]], but can also be used with [[TFTD|Terror From The Deep]], unless noted.
  
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[[ExploitsA|Exploit: For Free]]
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* Underhandedly get out of paying wages, how to raid for items, and how to abuse the rules of combat.
  
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[[Exploiting Mind Control|Exploit: Mind Control]]
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* Methods on how to psychologically break your enemy for your own devious gains.
  
=Xcom Exploits=
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[[Exploiting Collision Detection|Exploit: Collision Detection]]
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* The mystical art of moving through solid objects.
  
This page lists the exploits currently found within Xcom:Enemy Unknown and Xcom:Terror From The Deep.
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[[Other Geoscape Exploits|Exploit: Geoscape Only]]
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* Break some rules of global proportions.
  
The following categories primarily concern the first game in the series, Enemy Unknown, but can also be used with Terror From The Deep, unless noted.
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[[Tactical Exploits|Exploit: Tactical Only]]
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* Break some rules of the battlefield.
  
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[[Game File Exploits|Exploit: Modifying Game Files]]
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* Arguably not "Exploits" but "Lite Modding"
  
[[ExploitsA|Expoilt: Free Items]]
 
  
[[ExploitsB|Exploit: Mind Control]]
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== See Also ==
  
[[ExploitsC|Exploit: Collision Detection]]
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[[Known_Bugs_(TFTD)#TFTD-Specific_Exploits|TFTD Exploits]]
 
 
[[ExploitsD|Exploit: Geoscape Only]]
 
 
 
[[ExploitsE|Exploit: Tactical Only]]
 
 
 
[[ExploitsF|needing filler]]
 
 
 
 
 
== To Do List ==
 
For writing up
 
 
 
* Destroying unique alien type/rank combos by way of transfering to a throw-away base with a containment + lab (nothing else necessary), starting research on the uniques, dismantling base completely. Repeat ad infinitum. Not exactly a very exciting exploit, but a useful one to know.
 
  
 
[[Category: Oddities and bugs]]
 
[[Category: Oddities and bugs]]
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[[Category:Enemy Unknown/UFO Defense]]

Latest revision as of 02:49, 23 July 2013

WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames. Make a copy of your entire XCOM directory beforehand to be safe.

X-COM Exploits

This page lists the exploits currently found within X-COM:Enemy Unknown and X-COM:Terror From The Deep.

The following categories primarily concern the first game in the series, Enemy Unknown, but can also be used with Terror From The Deep, unless noted.

Exploit: For Free

  • Underhandedly get out of paying wages, how to raid for items, and how to abuse the rules of combat.

Exploit: Mind Control

  • Methods on how to psychologically break your enemy for your own devious gains.

Exploit: Collision Detection

  • The mystical art of moving through solid objects.

Exploit: Geoscape Only

  • Break some rules of global proportions.

Exploit: Tactical Only

  • Break some rules of the battlefield.

Exploit: Modifying Game Files

  • Arguably not "Exploits" but "Lite Modding"


See Also

TFTD Exploits