Difference between revisions of "Exploits"
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+ | '''WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames. Make a copy of your entire XCOM directory beforehand to be safe. |
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− | '''Throw it through the ceiling.''' |
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+ | ==X-COM Exploits== |
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− | Most explosives can be chucked up through ceilings. This is useful if you don't know where enemies are exactly, but you know where they are roughly. Use a big enough boomstick and you'll probably kill any in the vicinity of the blast. |
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+ | This page lists the exploits currently found within X-COM:Enemy Unknown and X-COM:Terror From The Deep. |
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+ | The following categories primarily concern the first game in the series, [[X-COM|Enemy Unknown]], but can also be used with [[TFTD|Terror From The Deep]], unless noted. |
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− | ---- |
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+ | [[ExploitsA|Exploit: For Free]] |
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− | '''Tentaculat/Chrysallid Bug''' |
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+ | * Underhandedly get out of paying wages, how to raid for items, and how to abuse the rules of combat. |
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+ | [[Exploiting Mind Control|Exploit: Mind Control]] |
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− | You need mc to do this. |
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+ | * Methods on how to psychologically break your enemy for your own devious gains. |
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− | once you encounter a zombie(civilian or your ex-aquanaut/soldier) |
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− | mc him and shoot him... the chrysallid/tentaculat will be hostile but wait a turn and its yours for the rest of the mission, if it was one of your aquanauts/soldier he will be back once you won the mission so dont forget to bring the tentaculat/chrysallid with you;). |
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+ | [[Exploiting Collision Detection|Exploit: Collision Detection]] |
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+ | * The mystical art of moving through solid objects. |
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+ | [[Other Geoscape Exploits|Exploit: Geoscape Only]] |
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+ | * Break some rules of global proportions. |
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+ | [[Tactical Exploits|Exploit: Tactical Only]] |
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+ | * Break some rules of the battlefield. |
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+ | [[Game File Exploits|Exploit: Modifying Game Files]] |
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+ | * Arguably not "Exploits" but "Lite Modding" |
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+ | == See Also == |
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+ | |||
+ | [[Known_Bugs_(TFTD)#TFTD-Specific_Exploits|TFTD Exploits]] |
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+ | |||
+ | [[Category: Oddities and bugs]] |
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+ | [[Category:Enemy Unknown/UFO Defense]] |
Latest revision as of 03:49, 23 July 2013
WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames. Make a copy of your entire XCOM directory beforehand to be safe.
X-COM Exploits
This page lists the exploits currently found within X-COM:Enemy Unknown and X-COM:Terror From The Deep.
The following categories primarily concern the first game in the series, Enemy Unknown, but can also be used with Terror From The Deep, unless noted.
- Underhandedly get out of paying wages, how to raid for items, and how to abuse the rules of combat.
- Methods on how to psychologically break your enemy for your own devious gains.
- The mystical art of moving through solid objects.
- Break some rules of global proportions.
- Break some rules of the battlefield.
- Arguably not "Exploits" but "Lite Modding"