Difference between revisions of "Exploits"
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+ | '''WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames. Make a copy of your entire XCOM directory beforehand to be safe. |
==Xcom Exploits== |
==Xcom Exploits== |
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* Methods on how to psychologically break your enemy for your own devious gains. |
* Methods on how to psychologically break your enemy for your own devious gains. |
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+ | [[Exploiting Collision Detection|Exploit: Collision Detection]] |
* The mystical art of moving through solid objects. |
* The mystical art of moving through solid objects. |
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Revision as of 09:13, 7 May 2008
WARNING: Some of the exploits found on the following pages (particularly those that involve editing game files) can corrupt your game installation or savegames. Make a copy of your entire XCOM directory beforehand to be safe.
Xcom Exploits
This page lists the exploits currently found within Xcom:Enemy Unknown and Xcom:Terror From The Deep.
The following categories primarily concern the first game in the series, Enemy Unknown, but can also be used with Terror From The Deep, unless noted.
- Underhandedly get out of paying wages, how to raid for items, and how to abuse the rules of combat.
- Methods on how to psychologically break your enemy for your own devious gains.
- The mystical art of moving through solid objects.
- Break some rules of global proportions.
- Break some rules of the battlefield.
Exploit: Gameplay Alternatives
- Your own game the way you want to play it