Difference between revisions of "Extropians"
Jump to navigation
Jump to search
m (→Notes) |
|||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | [[Image:Apoc_extropians_pedia.png|Extropians UFOPedia picture|right|100 px]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == Buildings Owned == | + | == General Information == |
+ | [[Image:Apoc_extropians_icon.png|left|50 px|]] | ||
+ | '''''Official Entry:''''' "The Extropians are one of the city's major political organisations that dominate the [[Senate (Apocalypse)|Senate]]. The Extropian philosophy is basically a faith in a bright technological future - a brave new world free of disease, pollution, old age and dull aesthetics. They pioneered the city regulations governing the future-retro styling of the architecture and vehicles. They have strong support from [[Solmine]], [[Marsec]] and the larger corporations." | ||
+ | |||
+ | == [[Cityscape (Apocalypse)|Cityscape]] Information == | ||
+ | * The Extropians do not provide any services to X-COM. However, hostile X-COM actions may draw the ire of their affiliated companies, [[Marsec]] and [[Transtellar]] ([[Solmine]] does not care about the Extropians despite their support). | ||
+ | * The Extropians are vulnerable to [[Alien_Infiltration_(Apocalypse)|Alien Infiltration]]; it will progress 50% faster than normal. | ||
+ | |||
+ | === Buildings Owned === | ||
*[[Corporate HQ (Apocalypse)|Corporate HQ]] | *[[Corporate HQ (Apocalypse)|Corporate HQ]] | ||
− | == Initial Attitude == | + | === Initial Attitude === |
− | === Friendly/Allied To=== | + | ==== Friendly/Allied To==== |
− | * [[Image:Apoc_marsec. | + | * [[Image:Apoc_marsec.png]] [[Marsec]] |
− | * [[Image:Apoc_solmine. | + | * [[Image:Apoc_solmine.png]] [[Solmine]] |
− | === Unfriendly/Hostile To=== | + | ==== Unfriendly/Hostile To==== |
− | * [[Image:Apoc_technocr. | + | * [[Image:Apoc_technocr.png]] [[Technocrats]] |
− | == | + | == [[Battlescape Overview (Apocalypse)|Battlescape]] Information == |
− | + | * Extropian buildings have few guards: 5-8 Building Security. These are usually poorly armed (starting [[Tech Levels (Apocalypse)|Tech Level]] 1). | |
+ | * If the Extropians become hostile to X-COM, they may sometimes send the same number of Corporate Hoods to raid an X-COM base. Due to their low numbers and poor equipment, they rarely pose a serious threat. | ||
+ | * Extropian buildings are not a particularly lucrative target for raids. X-COM agents may find the following basic loot on the floor: | ||
+ | ** [[Megapol Lawpistol]] | ||
+ | ** [[Marsec M4000 Machine Gun]] | ||
+ | ** [[Megapol Auto Cannon]] | ||
+ | ** [[Megapol AP Grenade]] | ||
+ | ** [[Megapol Stun Grenade]] | ||
+ | ** [[Marsec Proximity Mine]] | ||
+ | ** [[Marsec High Explosive]] | ||
+ | ** [[Elerium_(Apocalypse)|Elerium]] | ||
+ | For more information, see [[Raid Loot Tables (Apocalypse)|Raid Loot Tables]]. | ||
==See Also== | ==See Also== | ||
− | [[Organizations]] | + | *[[Organizations]] |
+ | *[[Relations (Apocalypse)|Relations]] | ||
− | + | <br clear="all"> | |
− | + | {{Organizations Navbar}} | |
− | + | [[Category: Organizations]] | |
− |
Revision as of 15:24, 5 August 2022
General Information
Official Entry: "The Extropians are one of the city's major political organisations that dominate the Senate. The Extropian philosophy is basically a faith in a bright technological future - a brave new world free of disease, pollution, old age and dull aesthetics. They pioneered the city regulations governing the future-retro styling of the architecture and vehicles. They have strong support from Solmine, Marsec and the larger corporations."
Cityscape Information
- The Extropians do not provide any services to X-COM. However, hostile X-COM actions may draw the ire of their affiliated companies, Marsec and Transtellar (Solmine does not care about the Extropians despite their support).
- The Extropians are vulnerable to Alien Infiltration; it will progress 50% faster than normal.
Buildings Owned
Initial Attitude
Friendly/Allied To
Unfriendly/Hostile To
Battlescape Information
- Extropian buildings have few guards: 5-8 Building Security. These are usually poorly armed (starting Tech Level 1).
- If the Extropians become hostile to X-COM, they may sometimes send the same number of Corporate Hoods to raid an X-COM base. Due to their low numbers and poor equipment, they rarely pose a serious threat.
- Extropian buildings are not a particularly lucrative target for raids. X-COM agents may find the following basic loot on the floor:
For more information, see Raid Loot Tables.
See Also