Difference between revisions of "Facilities (Apocalypse)"

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There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the [[Access Lift*]], and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintanance fee on top of the initial construction costs.<br>
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There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the [[Access Lift (Apocalypse)|Access Lift]], and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintenance fee on top of the initial construction costs.<br>
 
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All base facilities must be linked, either directly or via other base facilities, to the [[Access Lift*]] - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts, this is never a problem. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.<br>
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All base facilities are linked, either directly or via other base facilities, to the [[Access Lift (Apocalypse)|Access Lift]] - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.<br>
 
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[[Security Station]]s are available from the start. When building up a new base, make a line of these defenses to separate the [[Vehicle Repair Bay]] and lift from the rest of the base. Keep those invaders slamming into those defenses!<br>
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[[Security Station (Apocalypse)|Security Station]]s are available from the start. When building up a new base, make a line of these defenses to separate the [[Vehicle Repair Bay (Apocalypse)|Vehicle Repair Bay]] and lift from the rest of the base. Keep those invaders slamming into those defenses!<br>
 
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'''Initial Base Facilities:'''
 
'''Initial Base Facilities:'''
* [[Grav Lift|Access Lift]]
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[[Image:Apoc_accesslift.png|left]]* [[Access Lift (Apocalypse)|Access Lift]]
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<br>
* [[Living Quarters*]]
 
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[[Image:Apoc_livingquarters.png|left]]* [[Living Quarters (Apocalypse)|Living Quarters]]
* [[Biochemistry Lab]]
 
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<br>
* [[Quantum Physics Lab]]
 
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[[Image:Apoc_biolab.png|left]]* [[Biochemistry Lab (Apocalypse)|Biochemistry Lab]]
* [[Stores]]
 
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<br>
* [[Alien Containment*]]
 
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[[Image:Apoc_physicslab.png|left]]* [[Quantum Physics Lab (Apocalypse)|Quantum Physics Lab]]
* [[Hangar*]]
 
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<br>
* [[Security Station]]
 
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[[Image:Apoc_stores.png|left]]* [[Stores (Apocalypse)|Stores]]
* [[Psi-Gym]]
 
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<br>
* [[Training Area]]
 
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[[Image:Apoc_aliencontainment.png|left]]* [[Alien Containment (Apocalypse)|Alien Containment]]
* [[Medical Bay]]
 
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<br>
* [[Workshop*]]
 
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[[Image:Apoc_securitystation.png|left]]* [[Security Station (Apocalypse)|Security Station]]
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<br>
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[[Image:Apoc_psigym.png|left]]* [[Psi-Gym (Apocalypse)|Psi-Gym]]
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<br>
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[[Image:Apoc_trainingarea.png|left]]* [[Training Area (Apocalypse)|Training Area]]
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<br>
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[[Image:Apoc_medicalbay.png|left]]* [[Medical Bay (Apocalypse)|Medical Bay]]
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<br>
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[[Image:Apoc_workshop.png|left]]* [[Workshop (Apocalypse)|Workshop]]
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<br>
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[[Image:Apoc_vehiclebay.png|left]]* [[Vehicle Repair Bay (Apocalypse)|Vehicle Repair Bay]]
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<br>
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<br>
 
<br>
 
<br>
 
'''Researchable Base Facilities:'''
 
'''Researchable Base Facilities:'''
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[[Image:Apoc_advancedstation.png|left]]* [[Advanced Security Station (Apocalypse)|Advanced Security Station]]
* [[Advanced Biochemistry Lab]]
 
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<br>
* [[Advanced Quantum Physics Lab]]
 
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[[Image:Apoc_advancedbio.png|left]]* [[Advanced Biochemistry Lab (Apocalypse)|Advanced Biochemistry Lab]]
* [[Advanced Workshop]]
 
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<br>
* [[Advanced Security Station]]
 
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<br>
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[[Image:Apoc_advancedphysics.png|left]]* [[Advanced Quantum Physics Lab (Apocalypse)|Advanced Quantum Physics Lab]]
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<br>
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<br>
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[[Image:Apoc_advancedworkshop.png|left]]* [[Advanced Workshop (Apocalypse)|Advanced Workshop]]
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<br>
 
<br>
 
<br>
   
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==See Also==
Note: Some facility names have asterisks because they are the same as in X-Com: UFO Defense but the facility itself is different, being different games.
 
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* [[Bases (Apocalypse)|Bases]]
 
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* [[Apocalypse]]
''[ [[User:NKF|NKF]]: Easy, let's call it the [[Grav Lift]], as Grav-Lifts were only in use exclusively by the aliens in the first war. We can use an alias to call it Access Lift where necessary. Those that don't have different names to describe them may want to have (Apocalypse) appended to their names, then use an alias to shorten them - unless someone can come up with a more elegant solution. Come on you lot, fess up! There's some clever person out there with a solution, I'm sure of it. ]
 
   
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[[Category: Apocalypse]]
''I think that the best solution would be to have (Apocalypse) appended to tbe page names - I've noticed that there are a few pages like this for TFTD and - personally - I think that they are tidier looking - [[User:Phoenix|Phoenix]]''
 
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[[Category: Bases (Apocalypse)]]

Latest revision as of 05:01, 5 November 2009

There are a number of base facilities that you can place in your installations. Some of these are available from the beginning of the game, others are gained through research. With the exception of the Access Lift, and the facilites you start the game with, all require an amount of time to be built and will charge you a monthly maintenance fee on top of the initial construction costs.

All base facilities are linked, either directly or via other base facilities, to the Access Lift - in Apocalypse, because all bases are constructed in pre-exsting corridor layouts. You cannot dismantle a base facility that is in use. Up to now, there are no known methods or confirmed methods of destroying base modules through combat.

Security Stations are available from the start. When building up a new base, make a line of these defenses to separate the Vehicle Repair Bay and lift from the rest of the base. Keep those invaders slamming into those defenses!

Initial Base Facilities:

Apoc accesslift.png

* Access Lift


Apoc livingquarters.png

* Living Quarters


Apoc biolab.png

* Biochemistry Lab


Apoc physicslab.png

* Quantum Physics Lab


Apoc stores.png

* Stores


Apoc aliencontainment.png

* Alien Containment


Apoc securitystation.png

* Security Station


Apoc psigym.png

* Psi-Gym


Apoc trainingarea.png

* Training Area


Apoc medicalbay.png

* Medical Bay


Apoc workshop.png

* Workshop


Apoc vehiclebay.png

* Vehicle Repair Bay




Researchable Base Facilities:

Apoc advancedstation.png

* Advanced Security Station


Apoc advancedbio.png

* Advanced Biochemistry Lab



Apoc advancedphysics.png

* Advanced Quantum Physics Lab



Apoc advancedworkshop.png

* Advanced Workshop



See Also