Difference between revisions of "File:UFOLoader.zip"

From UFOpaedia
Jump to navigation Jump to search
(uploaded a new version of "Image:UFOLoader.zip": 1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.)
(uploaded a new version of "Image:UFOLoader.zip": 1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.)

Revision as of 10:48, 3 April 2010

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current10:17, 19 February 2016 (149 bytes)Morgan525 (talk | contribs)a null file
00:47, 14 June 2015 (89 KB)Morgan525 (talk | contribs)Fix for the dual memory address error
10:42, 3 January 2015 (237 KB)Morgan525 (talk | contribs)Version 1.33 full
11:10, 29 November 2014 (227 KB)Morgan525 (talk | contribs)1.32.8a full version
11:09, 29 November 2014 (91 KB)Morgan525 (talk | contribs)1.32.8a patch
14:05, 30 July 2014 (78 KB)Morgan525 (talk | contribs)1.32.7 patch
14:04, 30 July 2014 (225 KB)Morgan525 (talk | contribs)version 1.32.4 full
07:23, 1 March 2014 (76 KB)Morgan525 (talk | contribs)patch 1.31.9
11:09, 6 December 2013 (220 KB)Morgan525 (talk | contribs)Version 1.31.5 with hotfix
11:08, 6 December 2013 (229 KB)Morgan525 (talk | contribs)Reverted to version as of 10:52, 7 May 2013
05:29, 6 December 2013 (220 KB)Slider2k (talk | contribs)v.1.31.5
11:52, 7 May 2013 (229 KB)Morgan525 (talk | contribs)version 1.30
07:35, 28 December 2012 (155 KB)Morgan525 (talk | contribs)1.29 - Slow Geoscape Clock, Battlescape Speed, Fix for random battlescape crash
13:51, 27 September 2012 (57 KB)Morgan525 (talk | contribs)patch 1.28.3 - Fixes lighting issues caused by 1.28.2
11:13, 26 September 2012 (57 KB)Morgan525 (talk | contribs)version 1.28.2 patch file to fix problems with Improved Clip Cursor routine
09:33, 23 September 2012 (116 KB)Morgan525 (talk | contribs)1.28 fixed ClipCursor function to work with newer version of Windows. 2 modes: tactical only, constant.
06:09, 6 August 2012 (152 KB)Morgan525 (talk | contribs)1.27 Some D3D issues fixed, fixed problem with save equipment and 2nd stage of Cydonia mission.
01:34, 1 July 2012 (152 KB)Morgan525 (talk | contribs)1.26 I put the distance back to 8km for Xcraft in aggressive mode.
03:59, 19 April 2012 (113 KB)Morgan525 (talk | contribs)1.25 Fixed error with UFO weapon damage. Added UEsetup file.
14:39, 15 April 2012 (113 KB)Morgan525 (talk | contribs)1.24: Enhanced Tactical AI by Kyrub. *Option to have UFOs respond during interceptions. Independent difficulty setting for interceptions. UFO weapon's damage output fixed to be similar to X-craft weapons. *True Cautious mode. *Manual Interception option
03:47, 6 April 2012 (110 KB)Morgan525 (talk | contribs)version 1.23 but includes an updated ENGLISH.DAT file
03:44, 6 April 2012 (90 KB)Morgan525 (talk | contribs)Reverted to version as of 09:48, 3 April 2010
04:42, 5 April 2012 (92 KB)Morgan525 (talk | contribs)Fixes incorrect sounds played during various events in TACTICAL. Fixes data for in-game UFOpaedia Craft Weapons and UFO data. Options to give sounds to zombification and chryssalid hatching. Option to replace all initial cannons and ammo with avalanches.
10:48, 3 April 2010 (90 KB)Seb76 (talk | contribs)1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.
22:07, 22 March 2010 (90 KB)Seb76 (talk | contribs)1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.
14:37, 21 February 2010 (89 KB)Seb76 (talk | contribs)1.20: Fix animations speed + change general stores capacity
23:51, 24 January 2010 (88 KB)Seb76 (talk | contribs)Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling
14:05, 3 January 2010 (88 KB)Seb76 (talk | contribs)Lock cursor when windowed, disable Screen Ratio when windowed, force CPU affinity and process priority, improved soldiers reordering.
17:28, 28 December 2009 (88 KB)Seb76 (talk | contribs)-Always on top option (when windowed) -Save equipment uses initial stats instead of names -Fix "Craft Ready Message" with several bases
14:38, 7 November 2009 (88 KB)Seb76 (talk | contribs)Windowed mode
21:50, 1 November 2009 (87 KB)Seb76 (talk | contribs)-Fixed stun mode and rotation shortcuts -Added a "craft ready" dialog -Remove focus on panicking alien when using "No Alien Freak Out Messages"
21:51, 15 October 2009 (86 KB)Seb76 (talk | contribs)FPS limiter
21:26, 9 October 2009 (86 KB)Seb76 (talk | contribs)alt-tab support, fix garbage on screen when letterboxing, remove alien panic messages
20:51, 30 August 2009 (86 KB)Seb76 (talk | contribs)Letterbox/pillarbox with D3D, hostile civilians, wounded aliens, no wake up, fps. Misc changes to autoequip.
13:57, 9 August 2009 (85 KB)Seb76 (talk | contribs)Increase D3D compatibility
21:29, 7 August 2009 (85 KB)Seb76 (talk | contribs)Fix "Show Grenade State" showing incorrect status
20:05, 6 August 2009 (85 KB)Seb76 (talk | contribs)-Fix "no funkers" crash when using split binaries
21:12, 29 July 2009 (85 KB)Seb76 (talk | contribs)Fix mp3 music not looping through tracks
10:51, 26 July 2009 (85 KB)Seb76 (talk | contribs)-Fix possible crash when using "More Reaction Fire" -Force "Transfered Crafts Refueled" when using "Crafts Always Ready" to prevent transfered crafts from being stuck
00:15, 21 July 2009 (85 KB)Seb76 (talk | contribs)-Better report D3D errors -Fix weight issues with reequipment
16:30, 18 July 2009 (85 KB)Seb76 (talk | contribs)Save equipment, auto flares, mp3 music, Direct3D support, mouse scaling
11:56, 23 May 2009 (81 KB)Seb76 (talk | contribs)Fix cursor problem when an unconscious unit is blown up by a proxmine
11:22, 23 May 2009 (81 KB)Seb76 (talk | contribs)Add more OBDATA.DAT settings to patch
11:19, 21 May 2009 (81 KB)Seb76 (talk | contribs)Fix proxmines not detonating
15:00, 20 May 2009 (81 KB)Seb76 (talk | contribs)-HQ4x, OBDATA.DAT modding, improved loader compatibility with xcomutil
19:47, 2 May 2009 (56 KB)Seb76 (talk | contribs)Add shortcuts in geoscape
14:24, 2 May 2009 (55 KB)Seb76 (talk | contribs)Add shortcut support for mousewheel and 3rd mouse button
11:31, 1 May 2009 (39 KB)Seb76 (talk | contribs)-Assign all personnel -Fix shortcuts when no unit selected
14:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
14:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
12:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
20:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
14:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
20:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
22:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
20:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
15:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
16:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
21:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
21:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
21:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
23:10, 11 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
21:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
23:47, 9 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
21:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
20:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
23:31, 5 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
20:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
23:05, 25 November 2008 (36 KB)Seb76 (talk | contribs)Faster base defense sequence
21:38, 24 November 2008 (35 KB)Seb76 (talk | contribs)Try to correct the base disjoint fix
13:55, 23 November 2008 (35 KB)Seb76 (talk | contribs)add stun command for most weapons
12:18, 23 November 2008 (35 KB)Seb76 (talk | contribs)Heavy Laser Mod
22:22, 19 November 2008 (33 KB)Seb76 (talk | contribs)-Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations
22:57, 26 September 2008 (30 KB)Seb76 (talk | contribs)-Show grenade state in inventory screen -First shot at a range based accuracy mod
22:01, 18 September 2008 (29 KB)Seb76 (talk | contribs)increase smoke limit to 2048
09:10, 18 September 2008 (17 KB)Seb76 (talk | contribs)Fix for displayed base maintenance cost wrongly calculated
08:44, 15 September 2008 (17 KB)Seb76 (talk | contribs)allow base building stacking
16:44, 13 September 2008 (16 KB)Seb76 (talk | contribs)-Roswell mod -keep navigation modules after base assaults
22:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
23:24, 11 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
10:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
20:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
20:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
23:43, 6 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
00:38, 30 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
23:16, 27 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
21:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
22:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
23:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
15:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
00:35, 19 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
15:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
22:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
21:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
23:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
21:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
20:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
21:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen

The following 3 pages use this file: