File:UFOLoader.zip

From UFOpaedia
Revision as of 14:37, 21 February 2010 by Seb76 (talk | contribs) (uploaded a new version of "Image:UFOLoader.zip": 1.20: Fix animations speed + change general stores capacity)
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UFOLoader.zip(file size: 149 bytes, MIME type: application/zip)

Warning: This file type may contain malicious code. By executing it, your system may be compromised.

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current10:17, 19 February 2016 (149 bytes)Morgan525 (talk | contribs)a null file
00:47, 14 June 2015 (89 KB)Morgan525 (talk | contribs)Fix for the dual memory address error
10:42, 3 January 2015 (237 KB)Morgan525 (talk | contribs)Version 1.33 full
11:10, 29 November 2014 (227 KB)Morgan525 (talk | contribs)1.32.8a full version
11:09, 29 November 2014 (91 KB)Morgan525 (talk | contribs)1.32.8a patch
14:05, 30 July 2014 (78 KB)Morgan525 (talk | contribs)1.32.7 patch
14:04, 30 July 2014 (225 KB)Morgan525 (talk | contribs)version 1.32.4 full
07:23, 1 March 2014 (76 KB)Morgan525 (talk | contribs)patch 1.31.9
11:09, 6 December 2013 (220 KB)Morgan525 (talk | contribs)Version 1.31.5 with hotfix
11:08, 6 December 2013 (229 KB)Morgan525 (talk | contribs)Reverted to version as of 10:52, 7 May 2013
05:29, 6 December 2013 (220 KB)Slider2k (talk | contribs)v.1.31.5
11:52, 7 May 2013 (229 KB)Morgan525 (talk | contribs)version 1.30
07:35, 28 December 2012 (155 KB)Morgan525 (talk | contribs)1.29 - Slow Geoscape Clock, Battlescape Speed, Fix for random battlescape crash
13:51, 27 September 2012 (57 KB)Morgan525 (talk | contribs)patch 1.28.3 - Fixes lighting issues caused by 1.28.2
11:13, 26 September 2012 (57 KB)Morgan525 (talk | contribs)version 1.28.2 patch file to fix problems with Improved Clip Cursor routine
09:33, 23 September 2012 (116 KB)Morgan525 (talk | contribs)1.28 fixed ClipCursor function to work with newer version of Windows. 2 modes: tactical only, constant.
06:09, 6 August 2012 (152 KB)Morgan525 (talk | contribs)1.27 Some D3D issues fixed, fixed problem with save equipment and 2nd stage of Cydonia mission.
01:34, 1 July 2012 (152 KB)Morgan525 (talk | contribs)1.26 I put the distance back to 8km for Xcraft in aggressive mode.
03:59, 19 April 2012 (113 KB)Morgan525 (talk | contribs)1.25 Fixed error with UFO weapon damage. Added UEsetup file.
14:39, 15 April 2012 (113 KB)Morgan525 (talk | contribs)1.24: Enhanced Tactical AI by Kyrub. *Option to have UFOs respond during interceptions. Independent difficulty setting for interceptions. UFO weapon's damage output fixed to be similar to X-craft weapons. *True Cautious mode. *Manual Interception option
03:47, 6 April 2012 (110 KB)Morgan525 (talk | contribs)version 1.23 but includes an updated ENGLISH.DAT file
03:44, 6 April 2012 (90 KB)Morgan525 (talk | contribs)Reverted to version as of 09:48, 3 April 2010
04:42, 5 April 2012 (92 KB)Morgan525 (talk | contribs)Fixes incorrect sounds played during various events in TACTICAL. Fixes data for in-game UFOpaedia Craft Weapons and UFO data. Options to give sounds to zombification and chryssalid hatching. Option to replace all initial cannons and ammo with avalanches.
10:48, 3 April 2010 (90 KB)Seb76 (talk | contribs)1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.
22:07, 22 March 2010 (90 KB)Seb76 (talk | contribs)1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.
14:37, 21 February 2010 (89 KB)Seb76 (talk | contribs)1.20: Fix animations speed + change general stores capacity
23:51, 24 January 2010 (88 KB)Seb76 (talk | contribs)Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling
14:05, 3 January 2010 (88 KB)Seb76 (talk | contribs)Lock cursor when windowed, disable Screen Ratio when windowed, force CPU affinity and process priority, improved soldiers reordering.
17:28, 28 December 2009 (88 KB)Seb76 (talk | contribs)-Always on top option (when windowed) -Save equipment uses initial stats instead of names -Fix "Craft Ready Message" with several bases
14:38, 7 November 2009 (88 KB)Seb76 (talk | contribs)Windowed mode
21:50, 1 November 2009 (87 KB)Seb76 (talk | contribs)-Fixed stun mode and rotation shortcuts -Added a "craft ready" dialog -Remove focus on panicking alien when using "No Alien Freak Out Messages"
21:51, 15 October 2009 (86 KB)Seb76 (talk | contribs)FPS limiter
21:26, 9 October 2009 (86 KB)Seb76 (talk | contribs)alt-tab support, fix garbage on screen when letterboxing, remove alien panic messages
20:51, 30 August 2009 (86 KB)Seb76 (talk | contribs)Letterbox/pillarbox with D3D, hostile civilians, wounded aliens, no wake up, fps. Misc changes to autoequip.
13:57, 9 August 2009 (85 KB)Seb76 (talk | contribs)Increase D3D compatibility
21:29, 7 August 2009 (85 KB)Seb76 (talk | contribs)Fix "Show Grenade State" showing incorrect status
20:05, 6 August 2009 (85 KB)Seb76 (talk | contribs)-Fix "no funkers" crash when using split binaries
21:12, 29 July 2009 (85 KB)Seb76 (talk | contribs)Fix mp3 music not looping through tracks
10:51, 26 July 2009 (85 KB)Seb76 (talk | contribs)-Fix possible crash when using "More Reaction Fire" -Force "Transfered Crafts Refueled" when using "Crafts Always Ready" to prevent transfered crafts from being stuck
00:15, 21 July 2009 (85 KB)Seb76 (talk | contribs)-Better report D3D errors -Fix weight issues with reequipment
16:30, 18 July 2009 (85 KB)Seb76 (talk | contribs)Save equipment, auto flares, mp3 music, Direct3D support, mouse scaling
11:56, 23 May 2009 (81 KB)Seb76 (talk | contribs)Fix cursor problem when an unconscious unit is blown up by a proxmine
11:22, 23 May 2009 (81 KB)Seb76 (talk | contribs)Add more OBDATA.DAT settings to patch
11:19, 21 May 2009 (81 KB)Seb76 (talk | contribs)Fix proxmines not detonating
15:00, 20 May 2009 (81 KB)Seb76 (talk | contribs)-HQ4x, OBDATA.DAT modding, improved loader compatibility with xcomutil
19:47, 2 May 2009 (56 KB)Seb76 (talk | contribs)Add shortcuts in geoscape
14:24, 2 May 2009 (55 KB)Seb76 (talk | contribs)Add shortcut support for mousewheel and 3rd mouse button
11:31, 1 May 2009 (39 KB)Seb76 (talk | contribs)-Assign all personnel -Fix shortcuts when no unit selected
14:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
14:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
12:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
20:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
14:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
20:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
22:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
20:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
15:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
16:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
21:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
21:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
21:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
23:10, 11 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
21:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
23:47, 9 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
21:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
20:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
23:31, 5 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
20:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
23:05, 25 November 2008 (36 KB)Seb76 (talk | contribs)Faster base defense sequence
21:38, 24 November 2008 (35 KB)Seb76 (talk | contribs)Try to correct the base disjoint fix
13:55, 23 November 2008 (35 KB)Seb76 (talk | contribs)add stun command for most weapons
12:18, 23 November 2008 (35 KB)Seb76 (talk | contribs)Heavy Laser Mod
22:22, 19 November 2008 (33 KB)Seb76 (talk | contribs)-Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations
22:57, 26 September 2008 (30 KB)Seb76 (talk | contribs)-Show grenade state in inventory screen -First shot at a range based accuracy mod
22:01, 18 September 2008 (29 KB)Seb76 (talk | contribs)increase smoke limit to 2048
09:10, 18 September 2008 (17 KB)Seb76 (talk | contribs)Fix for displayed base maintenance cost wrongly calculated
08:44, 15 September 2008 (17 KB)Seb76 (talk | contribs)allow base building stacking
16:44, 13 September 2008 (16 KB)Seb76 (talk | contribs)-Roswell mod -keep navigation modules after base assaults
22:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
23:24, 11 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
10:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
20:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
20:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
23:43, 6 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
00:38, 30 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
23:16, 27 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
21:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
22:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
23:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
15:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
00:35, 19 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
15:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
22:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
21:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
23:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
21:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
20:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
21:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen

The following 3 pages use this file: