Difference between revisions of "File:UFOLoader.zip"

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(uploaded a new version of "Image:UFOLoader.zip": Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling)
(uploaded a new version of "Image:UFOLoader.zip": 1.20: Fix animations speed + change general stores capacity)
(No difference)

Revision as of 13:37, 21 February 2010

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current09:17, 19 February 2016 (149 bytes)Morgan525 (talk | contribs)a null file
23:47, 13 June 2015 (89 KB)Morgan525 (talk | contribs)Fix for the dual memory address error
09:42, 3 January 2015 (237 KB)Morgan525 (talk | contribs)Version 1.33 full
10:10, 29 November 2014 (227 KB)Morgan525 (talk | contribs)1.32.8a full version
10:09, 29 November 2014 (91 KB)Morgan525 (talk | contribs)1.32.8a patch
13:05, 30 July 2014 (78 KB)Morgan525 (talk | contribs)1.32.7 patch
13:04, 30 July 2014 (225 KB)Morgan525 (talk | contribs)version 1.32.4 full
06:23, 1 March 2014 (76 KB)Morgan525 (talk | contribs)patch 1.31.9
10:09, 6 December 2013 (220 KB)Morgan525 (talk | contribs)Version 1.31.5 with hotfix
10:08, 6 December 2013 (229 KB)Morgan525 (talk | contribs)Reverted to version as of 10:52, 7 May 2013
04:29, 6 December 2013 (220 KB)Slider2k (talk | contribs)v.1.31.5
10:52, 7 May 2013 (229 KB)Morgan525 (talk | contribs)version 1.30
06:35, 28 December 2012 (155 KB)Morgan525 (talk | contribs)1.29 - Slow Geoscape Clock, Battlescape Speed, Fix for random battlescape crash
12:51, 27 September 2012 (57 KB)Morgan525 (talk | contribs)patch 1.28.3 - Fixes lighting issues caused by 1.28.2
10:13, 26 September 2012 (57 KB)Morgan525 (talk | contribs)version 1.28.2 patch file to fix problems with Improved Clip Cursor routine
08:33, 23 September 2012 (116 KB)Morgan525 (talk | contribs)1.28 fixed ClipCursor function to work with newer version of Windows. 2 modes: tactical only, constant.
05:09, 6 August 2012 (152 KB)Morgan525 (talk | contribs)1.27 Some D3D issues fixed, fixed problem with save equipment and 2nd stage of Cydonia mission.
00:34, 1 July 2012 (152 KB)Morgan525 (talk | contribs)1.26 I put the distance back to 8km for Xcraft in aggressive mode.
02:59, 19 April 2012 (113 KB)Morgan525 (talk | contribs)1.25 Fixed error with UFO weapon damage. Added UEsetup file.
13:39, 15 April 2012 (113 KB)Morgan525 (talk | contribs)1.24: Enhanced Tactical AI by Kyrub. *Option to have UFOs respond during interceptions. Independent difficulty setting for interceptions. UFO weapon's damage output fixed to be similar to X-craft weapons. *True Cautious mode. *Manual Interception option
02:47, 6 April 2012 (110 KB)Morgan525 (talk | contribs)version 1.23 but includes an updated ENGLISH.DAT file
02:44, 6 April 2012 (90 KB)Morgan525 (talk | contribs)Reverted to version as of 09:48, 3 April 2010
03:42, 5 April 2012 (92 KB)Morgan525 (talk | contribs)Fixes incorrect sounds played during various events in TACTICAL. Fixes data for in-game UFOpaedia Craft Weapons and UFO data. Options to give sounds to zombification and chryssalid hatching. Option to replace all initial cannons and ammo with avalanches.
09:48, 3 April 2010 (90 KB)Seb76 (talk | contribs)1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.
21:07, 22 March 2010 (90 KB)Seb76 (talk | contribs)1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.
13:37, 21 February 2010 (89 KB)Seb76 (talk | contribs)1.20: Fix animations speed + change general stores capacity
22:51, 24 January 2010 (88 KB)Seb76 (talk | contribs)Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling
13:05, 3 January 2010 (88 KB)Seb76 (talk | contribs)Lock cursor when windowed, disable Screen Ratio when windowed, force CPU affinity and process priority, improved soldiers reordering.
16:28, 28 December 2009 (88 KB)Seb76 (talk | contribs)-Always on top option (when windowed) -Save equipment uses initial stats instead of names -Fix "Craft Ready Message" with several bases
13:38, 7 November 2009 (88 KB)Seb76 (talk | contribs)Windowed mode
20:50, 1 November 2009 (87 KB)Seb76 (talk | contribs)-Fixed stun mode and rotation shortcuts -Added a "craft ready" dialog -Remove focus on panicking alien when using "No Alien Freak Out Messages"
20:51, 15 October 2009 (86 KB)Seb76 (talk | contribs)FPS limiter
20:26, 9 October 2009 (86 KB)Seb76 (talk | contribs)alt-tab support, fix garbage on screen when letterboxing, remove alien panic messages
19:51, 30 August 2009 (86 KB)Seb76 (talk | contribs)Letterbox/pillarbox with D3D, hostile civilians, wounded aliens, no wake up, fps. Misc changes to autoequip.
12:57, 9 August 2009 (85 KB)Seb76 (talk | contribs)Increase D3D compatibility
20:29, 7 August 2009 (85 KB)Seb76 (talk | contribs)Fix "Show Grenade State" showing incorrect status
19:05, 6 August 2009 (85 KB)Seb76 (talk | contribs)-Fix "no funkers" crash when using split binaries
20:12, 29 July 2009 (85 KB)Seb76 (talk | contribs)Fix mp3 music not looping through tracks
09:51, 26 July 2009 (85 KB)Seb76 (talk | contribs)-Fix possible crash when using "More Reaction Fire" -Force "Transfered Crafts Refueled" when using "Crafts Always Ready" to prevent transfered crafts from being stuck
23:15, 20 July 2009 (85 KB)Seb76 (talk | contribs)-Better report D3D errors -Fix weight issues with reequipment
15:30, 18 July 2009 (85 KB)Seb76 (talk | contribs)Save equipment, auto flares, mp3 music, Direct3D support, mouse scaling
10:56, 23 May 2009 (81 KB)Seb76 (talk | contribs)Fix cursor problem when an unconscious unit is blown up by a proxmine
10:22, 23 May 2009 (81 KB)Seb76 (talk | contribs)Add more OBDATA.DAT settings to patch
10:19, 21 May 2009 (81 KB)Seb76 (talk | contribs)Fix proxmines not detonating
14:00, 20 May 2009 (81 KB)Seb76 (talk | contribs)-HQ4x, OBDATA.DAT modding, improved loader compatibility with xcomutil
18:47, 2 May 2009 (56 KB)Seb76 (talk | contribs)Add shortcuts in geoscape
13:24, 2 May 2009 (55 KB)Seb76 (talk | contribs)Add shortcut support for mousewheel and 3rd mouse button
10:31, 1 May 2009 (39 KB)Seb76 (talk | contribs)-Assign all personnel -Fix shortcuts when no unit selected
13:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
13:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
11:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
19:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
13:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
19:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
21:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
19:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
14:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
15:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
20:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
22:10, 11 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
20:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
22:47, 9 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
20:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
19:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
22:31, 5 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
19:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
22:05, 25 November 2008 (36 KB)Seb76 (talk | contribs)Faster base defense sequence
20:38, 24 November 2008 (35 KB)Seb76 (talk | contribs)Try to correct the base disjoint fix
12:55, 23 November 2008 (35 KB)Seb76 (talk | contribs)add stun command for most weapons
11:18, 23 November 2008 (35 KB)Seb76 (talk | contribs)Heavy Laser Mod
21:22, 19 November 2008 (33 KB)Seb76 (talk | contribs)-Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations
21:57, 26 September 2008 (30 KB)Seb76 (talk | contribs)-Show grenade state in inventory screen -First shot at a range based accuracy mod
21:01, 18 September 2008 (29 KB)Seb76 (talk | contribs)increase smoke limit to 2048
08:10, 18 September 2008 (17 KB)Seb76 (talk | contribs)Fix for displayed base maintenance cost wrongly calculated
07:44, 15 September 2008 (17 KB)Seb76 (talk | contribs)allow base building stacking
15:44, 13 September 2008 (16 KB)Seb76 (talk | contribs)-Roswell mod -keep navigation modules after base assaults
21:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
22:24, 11 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
09:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
19:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
19:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
22:43, 6 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
23:38, 29 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
22:16, 27 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
20:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
21:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
22:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
14:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
23:35, 18 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
14:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
21:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
20:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
22:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
20:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
19:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
20:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen

The following 3 pages use this file: