File:UFOLoader.zip

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Revision as of 13:37, 21 February 2010 by Seb76 (talk | contribs) (uploaded a new version of "Image:UFOLoader.zip": 1.20: Fix animations speed + change general stores capacity)
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UFOLoader.zip(file size: 149 bytes, MIME type: application/zip)

Warning: This file type may contain malicious code. By executing it, your system may be compromised.

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

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Date/TimeDimensionsUserComment
11:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
19:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
13:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
19:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
21:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
19:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
14:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
15:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
20:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
22:10, 11 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
20:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
22:47, 9 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
20:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
19:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
22:31, 5 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
19:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
22:05, 25 November 2008 (36 KB)Seb76 (talk | contribs)Faster base defense sequence
20:38, 24 November 2008 (35 KB)Seb76 (talk | contribs)Try to correct the base disjoint fix
12:55, 23 November 2008 (35 KB)Seb76 (talk | contribs)add stun command for most weapons
11:18, 23 November 2008 (35 KB)Seb76 (talk | contribs)Heavy Laser Mod
21:22, 19 November 2008 (33 KB)Seb76 (talk | contribs)-Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations
21:57, 26 September 2008 (30 KB)Seb76 (talk | contribs)-Show grenade state in inventory screen -First shot at a range based accuracy mod
21:01, 18 September 2008 (29 KB)Seb76 (talk | contribs)increase smoke limit to 2048
08:10, 18 September 2008 (17 KB)Seb76 (talk | contribs)Fix for displayed base maintenance cost wrongly calculated
07:44, 15 September 2008 (17 KB)Seb76 (talk | contribs)allow base building stacking
15:44, 13 September 2008 (16 KB)Seb76 (talk | contribs)-Roswell mod -keep navigation modules after base assaults
21:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
22:24, 11 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
09:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
19:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
19:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
22:43, 6 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
23:38, 29 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
22:16, 27 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
20:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
21:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
22:36, 22 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
14:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
23:35, 18 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
14:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
21:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
20:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
22:41, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
20:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
19:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
20:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen
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