Difference between revisions of "File:UFOLoader.zip"
Jump to navigation
Jump to search
(newest | oldest) View (newer 100 | older 100) (10 | 20 | 50 | 100 | 250 | 500)
(uploaded a new version of "Image:UFOLoader.zip": 1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.) |
(uploaded a new version of "Image:UFOLoader.zip": 1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.) |
(No difference)
|
Revision as of 10:48, 3 April 2010
Loader that tries to enhance the game. The my user page for details... Seb76
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 100 | older 100) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
---|---|---|---|---|
14:32, 26 April 2009 | (39 KB) | Seb76 (talk | contribs) | Fix Funky Fire bug | |
14:18, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix heavy laser problems when range based accuracy is enabled | |
12:56, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix initial alien bases | |
20:07, 6 April 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix problem when both prox mine fix and TFTD doors are enabled | |
14:36, 29 March 2009 | (38 KB) | Seb76 (talk | contribs) | Open doors as in TFTD | |
20:31, 27 February 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military | |
22:14, 26 February 2009 | (38 KB) | Seb76 (talk | contribs) | De equip crafts | |
20:32, 16 February 2009 | (38 KB) | Seb76 (talk | contribs) | Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome... | |
15:01, 28 December 2008 | (37 KB) | Seb76 (talk | contribs) | -Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers | |
16:11, 21 December 2008 | (39 KB) | Seb76 (talk | contribs) | Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the | |
21:27, 13 December 2008 | (39 KB) | Seb76 (talk | contribs) | -fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases | |
21:27, 13 December 2008 | (39 KB) | Seb76 (talk | contribs) | Reverted to version as of 22:10, 11 December 2008 | |
21:26, 13 December 2008 | (83 KB) | Seb76 (talk | contribs) | -fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases | |
23:10, 11 December 2008 | (39 KB) | Seb76 (talk | contribs) | -promotions only for fighting guys -promotions based on killing | |
21:41, 10 December 2008 | (39 KB) | Seb76 (talk | contribs) | Keyboard shortcuts during tactical missions | |
23:47, 9 December 2008 | (38 KB) | Seb76 (talk | contribs) | modify experience caps | |
21:22, 9 December 2008 | (38 KB) | Seb76 (talk | contribs) | Safer starting base layout | |
20:32, 6 December 2008 | (37 KB) | Seb76 (talk | contribs) | Enforce line of fire restriction for psiamp and mind probe | |
23:31, 5 December 2008 | (36 KB) | Seb76 (talk | contribs) | Restore intro sounds | |
20:54, 27 November 2008 | (36 KB) | Seb76 (talk | contribs) | Reorder soldiers in crafts | |
23:05, 25 November 2008 | (36 KB) | Seb76 (talk | contribs) | Faster base defense sequence | |
21:38, 24 November 2008 | (35 KB) | Seb76 (talk | contribs) | Try to correct the base disjoint fix | |
13:55, 23 November 2008 | (35 KB) | Seb76 (talk | contribs) | add stun command for most weapons | |
12:18, 23 November 2008 | (35 KB) | Seb76 (talk | contribs) | Heavy Laser Mod | |
22:22, 19 November 2008 | (33 KB) | Seb76 (talk | contribs) | -Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations | |
22:57, 26 September 2008 | (30 KB) | Seb76 (talk | contribs) | -Show grenade state in inventory screen -First shot at a range based accuracy mod | |
22:01, 18 September 2008 | (29 KB) | Seb76 (talk | contribs) | increase smoke limit to 2048 | |
09:10, 18 September 2008 | (17 KB) | Seb76 (talk | contribs) | Fix for displayed base maintenance cost wrongly calculated | |
08:44, 15 September 2008 | (17 KB) | Seb76 (talk | contribs) | allow base building stacking | |
16:44, 13 September 2008 | (16 KB) | Seb76 (talk | contribs) | -Roswell mod -keep navigation modules after base assaults | |
22:01, 13 August 2008 | (14 KB) | Seb76 (talk | contribs) | trigger a kill when a stunned unit is destroyed | |
23:24, 11 August 2008 | (14 KB) | Seb76 (talk | contribs) | Fix elerium fueled ships returning to base when fuel level is 50% | |
10:49, 9 August 2008 | (14 KB) | Seb76 (talk | contribs) | Refuel transfered crafts | |
20:58, 8 August 2008 | (14 KB) | Seb76 (talk | contribs) | Crafts are available even when not 100% refueled | |
20:12, 7 August 2008 | (14 KB) | Seb76 (talk | contribs) | Fix experience gained from proximity grenades | |
23:43, 6 August 2008 | (14 KB) | Seb76 (talk | contribs) | -fix issues with proximity grenades states | |
00:38, 30 July 2008 | (13 KB) | Seb76 (talk | contribs) | Manual interception fire mode | |
23:16, 27 July 2008 | (13 KB) | Seb76 (talk | contribs) | -fix garbled video due to bad pitch -recover even clips that were used | |
21:14, 24 July 2008 | (13 KB) | Seb76 (talk | contribs) | Make separate options for vertical waypoint bug and blaster bomb drifting issues | |
22:39, 23 July 2008 | (12 KB) | Seb76 (talk | contribs) | Fix vertical waypoint issue with Blaster Launcher | |
23:36, 22 July 2008 | (13 KB) | Seb76 (talk | contribs) | Fix for the "Base Facility Dismantle-Construction Crash" | |
15:05, 19 July 2008 | (11 KB) | Seb76 (talk | contribs) | Fix for base disjoint bug | |
00:35, 19 July 2008 | (9 KB) | Seb76 (talk | contribs) | -skippable intro -rank icon in inventory | |
15:42, 13 July 2008 | (10 KB) | Seb76 (talk | contribs) | Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis | |
22:41, 10 July 2008 | (9 KB) | Seb76 (talk | contribs) | More Hacks. See ini file for details. | |
21:53, 10 July 2008 | (9 KB) | Seb76 (talk | contribs) | Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible. | |
23:41, 9 July 2008 | (9 KB) | Seb76 (talk | contribs) | Fix tactical scrolling too fast | |
21:59, 9 July 2008 | (9 KB) | Seb76 (talk | contribs) | Fix interception/win music | |
20:22, 9 July 2008 | (9 KB) | Seb76 (talk | contribs) | Changelog: -Support for PSX CD music -Added configuration file | |
21:39, 7 July 2008 | (7 KB) | Seb76 (talk | contribs) | Loader that enhances the equipment screen |
You cannot overwrite this file.
File usage
The following 3 pages use this file: