Difference between revisions of "File:UFOLoader.zip"

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(uploaded a new version of "Image:UFOLoader.zip": 1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.)
(uploaded a new version of "Image:UFOLoader.zip": 1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.)
(No difference)

Revision as of 09:48, 3 April 2010

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

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Date/TimeDimensionsUserComment
13:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
13:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
11:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
19:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
13:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
19:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
21:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
19:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
14:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
15:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
20:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
20:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
22:10, 11 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
20:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
22:47, 9 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
20:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
19:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
22:31, 5 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
19:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
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