Difference between revisions of "File:UFOLoader.zip"

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(uploaded a new version of "Image:UFOLoader.zip": 1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.)
(uploaded a new version of "Image:UFOLoader.zip": 1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.)
(No difference)

Revision as of 11:48, 3 April 2010

Loader that tries to enhance the game. The my user page for details... Seb76

File history

Click on a date/time to view the file as it appeared at that time.

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Date/TimeDimensionsUserComment
06:29, 6 December 2013 (220 KB)Slider2k (talk | contribs)v.1.31.5
12:52, 7 May 2013 (229 KB)Morgan525 (talk | contribs)version 1.30
08:35, 28 December 2012 (155 KB)Morgan525 (talk | contribs)1.29 - Slow Geoscape Clock, Battlescape Speed, Fix for random battlescape crash
14:51, 27 September 2012 (57 KB)Morgan525 (talk | contribs)patch 1.28.3 - Fixes lighting issues caused by 1.28.2
12:13, 26 September 2012 (57 KB)Morgan525 (talk | contribs)version 1.28.2 patch file to fix problems with Improved Clip Cursor routine
10:33, 23 September 2012 (116 KB)Morgan525 (talk | contribs)1.28 fixed ClipCursor function to work with newer version of Windows. 2 modes: tactical only, constant.
07:09, 6 August 2012 (152 KB)Morgan525 (talk | contribs)1.27 Some D3D issues fixed, fixed problem with save equipment and 2nd stage of Cydonia mission.
02:34, 1 July 2012 (152 KB)Morgan525 (talk | contribs)1.26 I put the distance back to 8km for Xcraft in aggressive mode.
04:59, 19 April 2012 (113 KB)Morgan525 (talk | contribs)1.25 Fixed error with UFO weapon damage. Added UEsetup file.
15:39, 15 April 2012 (113 KB)Morgan525 (talk | contribs)1.24: Enhanced Tactical AI by Kyrub. *Option to have UFOs respond during interceptions. Independent difficulty setting for interceptions. UFO weapon's damage output fixed to be similar to X-craft weapons. *True Cautious mode. *Manual Interception option
04:47, 6 April 2012 (110 KB)Morgan525 (talk | contribs)version 1.23 but includes an updated ENGLISH.DAT file
04:44, 6 April 2012 (90 KB)Morgan525 (talk | contribs)Reverted to version as of 09:48, 3 April 2010
05:42, 5 April 2012 (92 KB)Morgan525 (talk | contribs)Fixes incorrect sounds played during various events in TACTICAL. Fixes data for in-game UFOpaedia Craft Weapons and UFO data. Options to give sounds to zombification and chryssalid hatching. Option to replace all initial cannons and ammo with avalanches.
11:48, 3 April 2010 (90 KB)Seb76 (talk | contribs)1.22: Fix "Crash On First Move" and crash with "Save Equipment". "Doubleclick Movement" by Xusilak.
23:07, 22 March 2010 (90 KB)Seb76 (talk | contribs)1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.
15:37, 21 February 2010 (89 KB)Seb76 (talk | contribs)1.20: Fix animations speed + change general stores capacity
00:51, 25 January 2010 (88 KB)Seb76 (talk | contribs)Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling
15:05, 3 January 2010 (88 KB)Seb76 (talk | contribs)Lock cursor when windowed, disable Screen Ratio when windowed, force CPU affinity and process priority, improved soldiers reordering.
18:28, 28 December 2009 (88 KB)Seb76 (talk | contribs)-Always on top option (when windowed) -Save equipment uses initial stats instead of names -Fix "Craft Ready Message" with several bases
15:38, 7 November 2009 (88 KB)Seb76 (talk | contribs)Windowed mode
22:50, 1 November 2009 (87 KB)Seb76 (talk | contribs)-Fixed stun mode and rotation shortcuts -Added a "craft ready" dialog -Remove focus on panicking alien when using "No Alien Freak Out Messages"
22:51, 15 October 2009 (86 KB)Seb76 (talk | contribs)FPS limiter
22:26, 9 October 2009 (86 KB)Seb76 (talk | contribs)alt-tab support, fix garbage on screen when letterboxing, remove alien panic messages
21:51, 30 August 2009 (86 KB)Seb76 (talk | contribs)Letterbox/pillarbox with D3D, hostile civilians, wounded aliens, no wake up, fps. Misc changes to autoequip.
14:57, 9 August 2009 (85 KB)Seb76 (talk | contribs)Increase D3D compatibility
22:29, 7 August 2009 (85 KB)Seb76 (talk | contribs)Fix "Show Grenade State" showing incorrect status
21:05, 6 August 2009 (85 KB)Seb76 (talk | contribs)-Fix "no funkers" crash when using split binaries
22:12, 29 July 2009 (85 KB)Seb76 (talk | contribs)Fix mp3 music not looping through tracks
11:51, 26 July 2009 (85 KB)Seb76 (talk | contribs)-Fix possible crash when using "More Reaction Fire" -Force "Transfered Crafts Refueled" when using "Crafts Always Ready" to prevent transfered crafts from being stuck
01:15, 21 July 2009 (85 KB)Seb76 (talk | contribs)-Better report D3D errors -Fix weight issues with reequipment
17:30, 18 July 2009 (85 KB)Seb76 (talk | contribs)Save equipment, auto flares, mp3 music, Direct3D support, mouse scaling
12:56, 23 May 2009 (81 KB)Seb76 (talk | contribs)Fix cursor problem when an unconscious unit is blown up by a proxmine
12:22, 23 May 2009 (81 KB)Seb76 (talk | contribs)Add more OBDATA.DAT settings to patch
12:19, 21 May 2009 (81 KB)Seb76 (talk | contribs)Fix proxmines not detonating
16:00, 20 May 2009 (81 KB)Seb76 (talk | contribs)-HQ4x, OBDATA.DAT modding, improved loader compatibility with xcomutil
20:47, 2 May 2009 (56 KB)Seb76 (talk | contribs)Add shortcuts in geoscape
15:24, 2 May 2009 (55 KB)Seb76 (talk | contribs)Add shortcut support for mousewheel and 3rd mouse button
12:31, 1 May 2009 (39 KB)Seb76 (talk | contribs)-Assign all personnel -Fix shortcuts when no unit selected
15:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
15:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
13:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
21:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
15:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
21:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
23:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
21:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
16:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
17:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
22:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
22:27, 13 December 2008 (39 KB)Seb76 (talk | contribs)Reverted to version as of 22:10, 11 December 2008
22:26, 13 December 2008 (83 KB)Seb76 (talk | contribs)-fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases
00:10, 12 December 2008 (39 KB)Seb76 (talk | contribs)-promotions only for fighting guys -promotions based on killing
22:41, 10 December 2008 (39 KB)Seb76 (talk | contribs)Keyboard shortcuts during tactical missions
00:47, 10 December 2008 (38 KB)Seb76 (talk | contribs)modify experience caps
22:22, 9 December 2008 (38 KB)Seb76 (talk | contribs)Safer starting base layout
21:32, 6 December 2008 (37 KB)Seb76 (talk | contribs)Enforce line of fire restriction for psiamp and mind probe
00:31, 6 December 2008 (36 KB)Seb76 (talk | contribs)Restore intro sounds
21:54, 27 November 2008 (36 KB)Seb76 (talk | contribs)Reorder soldiers in crafts
00:05, 26 November 2008 (36 KB)Seb76 (talk | contribs)Faster base defense sequence
22:38, 24 November 2008 (35 KB)Seb76 (talk | contribs)Try to correct the base disjoint fix
14:55, 23 November 2008 (35 KB)Seb76 (talk | contribs)add stun command for most weapons
13:18, 23 November 2008 (35 KB)Seb76 (talk | contribs)Heavy Laser Mod
23:22, 19 November 2008 (33 KB)Seb76 (talk | contribs)-Automatic language selection -No profit from selling -No defence missions -No base defences -Initial alien bases -Show all locations
23:57, 26 September 2008 (30 KB)Seb76 (talk | contribs)-Show grenade state in inventory screen -First shot at a range based accuracy mod
23:01, 18 September 2008 (29 KB)Seb76 (talk | contribs)increase smoke limit to 2048
10:10, 18 September 2008 (17 KB)Seb76 (talk | contribs)Fix for displayed base maintenance cost wrongly calculated
09:44, 15 September 2008 (17 KB)Seb76 (talk | contribs)allow base building stacking
17:44, 13 September 2008 (16 KB)Seb76 (talk | contribs)-Roswell mod -keep navigation modules after base assaults
23:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
00:24, 12 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
11:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
21:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
21:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
00:43, 7 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
01:38, 30 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
00:16, 28 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
22:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
23:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
00:36, 23 July 2008 (13 KB)Seb76 (talk | contribs)Fix for the "Base Facility Dismantle-Construction Crash"
16:05, 19 July 2008 (11 KB)Seb76 (talk | contribs)Fix for base disjoint bug
01:35, 19 July 2008 (9 KB)Seb76 (talk | contribs)-skippable intro -rank icon in inventory
16:42, 13 July 2008 (10 KB)Seb76 (talk | contribs)Changelog: -TU reserve mode saving between turns -Use alien weapons without reasearch -Alien retaliation after ground assault -Wreck analysis
23:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)More Hacks. See ini file for details.
22:53, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fixes for the phantom radar and pay for dirt bugs. Hack to prevent game over when score is terrible.
00:41, 10 July 2008 (9 KB)Seb76 (talk | contribs)Fix tactical scrolling too fast
22:59, 9 July 2008 (9 KB)Seb76 (talk | contribs)Fix interception/win music
21:22, 9 July 2008 (9 KB)Seb76 (talk | contribs)Changelog: -Support for PSX CD music -Added configuration file
22:39, 7 July 2008 (7 KB)Seb76 (talk | contribs)Loader that enhances the equipment screen
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