Difference between revisions of "Finances (EU2012)"
Jump to navigation
Jump to search
m (→Starting Funds) |
m (→Starting Funds) |
||
Line 2: | Line 2: | ||
*'''Base Funding''' values vary upon [[Difficulty (EU2012)|difficulty]] levels and are §175 (Easy & Normal), §75 (Classic) and §50 (Impossible). |
*'''Base Funding''' values vary upon [[Difficulty (EU2012)|difficulty]] levels and are §175 (Easy & Normal), §75 (Classic) and §50 (Impossible). |
||
**These credits are only given upon game start. |
**These credits are only given upon game start. |
||
− | ** The Africa bonus increases this value by 30% |
+ | ** The Africa continental bonus further increases this value by 30% |
− | *'''Country Funding''' values are §180 (North America), §100 (Europe & Asia), §130 (Africa, |
+ | *'''Country Funding''' values are §180 (North America), §100 (Europe & Asia), §130 (Africa, including 30% continental bonus) and §80 (South America) |
− | **On Easy difficulty the values are increased by 50% to §270 (North America), §150 (Europe & Asia), §195 |
+ | **On Easy difficulty the values are increased by 50% to §270 (North America), §150 (Europe & Asia), §195 Africa, including 30% continental bonus) and §120 (South America) |
− | **[[Second Wave (EU2012)|Second Wave's]] options '''New Economy''' will affect this value. |
+ | **[[Second Wave (EU2012)|Second Wave's]] options '''New Economy''' will affect this starting value. |
*'''HQ Starting Money''' has a fixed value of §100 for all difficulty levels and is given once upon game start. |
*'''HQ Starting Money''' has a fixed value of §100 for all difficulty levels and is given once upon game start. |
||
* '''Maintenance''' costs include both: |
* '''Maintenance''' costs include both: |
||
**[[Base Facilities (EU2012)|Facility Maintenance]]: 1 [[Access Lift (EU2012)|Access Lift]] (§10), 1 [[Satellite Uplink (EU2012)|Satellite Uplink]] (§15), and on Easy/Normal difficulties, 1 [[Officer Training School (EU2012)|Officer Training School]] (§25). |
**[[Base Facilities (EU2012)|Facility Maintenance]]: 1 [[Access Lift (EU2012)|Access Lift]] (§10), 1 [[Satellite Uplink (EU2012)|Satellite Uplink]] (§15), and on Easy/Normal difficulties, 1 [[Officer Training School (EU2012)|Officer Training School]] (§25). |
||
− | **[[Hangar (EU2012)#Crafts|Craft Maintenance]]: 2 [[Interceptor (EU2012)|Interceptors]] and 1 [[Skyranger (EU2012)|Skyranger]] (§20 each, total §60 - the North America bonus reduces it to §30) |
+ | **[[Hangar (EU2012)#Crafts|Craft Maintenance]]: 2 [[Interceptor (EU2012)|Interceptors]] and 1 [[Skyranger (EU2012)|Skyranger]] (§20 each, total §60 - the North America continental bonus reduces it to §30) |
===North America=== |
===North America=== |
Revision as of 18:34, 25 October 2013
Starting Funds
- Base Funding values vary upon difficulty levels and are §175 (Easy & Normal), §75 (Classic) and §50 (Impossible).
- These credits are only given upon game start.
- The Africa continental bonus further increases this value by 30%
- Country Funding values are §180 (North America), §100 (Europe & Asia), §130 (Africa, including 30% continental bonus) and §80 (South America)
- On Easy difficulty the values are increased by 50% to §270 (North America), §150 (Europe & Asia), §195 Africa, including 30% continental bonus) and §120 (South America)
- Second Wave's options New Economy will affect this starting value.
- HQ Starting Money has a fixed value of §100 for all difficulty levels and is given once upon game start.
- Maintenance costs include both:
- Facility Maintenance: 1 Access Lift (§10), 1 Satellite Uplink (§15), and on Easy/Normal difficulties, 1 Officer Training School (§25).
- Craft Maintenance: 2 Interceptors and 1 Skyranger (§20 each, total §60 - the North America continental bonus reduces it to §30)
North America
Difficulty | Base Funding | Country Funding | HQ Starting Money | Maintenance | Total |
---|---|---|---|---|---|
Easy | §175 | §270 | §100 | (-§80) | §465 |
Normal | §175 | §180 | §100 | (-§80) | §375 |
Classic | §100 | §180 | §100 | (-§55) | §300 |
Impossible | §50 | §180 | §100 | (-§55) | §275 |
South America
Difficulty | Base Funding | Country Funding | HQ Starting Money | Maintenance | Total |
---|---|---|---|---|---|
Easy | §175 | §120 | §100 | (-§110) | §285 |
Normal | §175 | §80 | §100 | (-§110) | §245 |
Classic | §100 | §80 | §100 | (-§85) | §170 |
Impossible | §50 | §80 | §100 | (-§85) | §145 |
Europe/Asia
Difficulty | Base Funding | Country Funding | HQ Starting Money | Maintenance | Total |
---|---|---|---|---|---|
Easy | §175 | §150 | §100 | (-§110) | §315 |
Normal | §175 | §100 | §100 | (-§110) | §265 |
Classic | §100 | §100 | §100 | (-§85) | §190 |
Impossible | §50 | §100 | §100 | (-§85) | §165 |
Africa
Difficulty | Base Funding | Country Funding | HQ Starting Money | Maintenance | Total |
---|---|---|---|---|---|
Easy | §227 | §195 | §100 | (-§110) | §412 |
Normal | §227 | §130 | §100 | (-§110) | §347 |
Classic | §97 | §130 | §100 | (-§85) | §242 |
Impossible | §65 | §130 | §100 | (-§85) | §210 |