Difference between revisions of "Fusion Ball Defences"
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− | == General Information [[Image:Base-fusion.gif]] | + | == General Information == |
− | + | [[Image:Base-fusion.gif|right|100px]] | |
− | The fusion ball defence module is a [[Base Defense Measures (UFO Defense)|defense measure]] that launches fusion balls against an incoming | + | The fusion ball defence module is a [[Base Defense Measures (UFO Defense)|defense measure]] that launches fusion balls against an incoming retaliation ship (an alien [[Battleship]]). |
It is the end result of fusion based research, and the single most powerful offensive system available to protect your base. | It is the end result of fusion based research, and the single most powerful offensive system available to protect your base. | ||
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Five or six of these plus a [[Grav Shield]] will turn waves of incoming battleships into so much confetti. You can't recover anything of value. | Five or six of these plus a [[Grav Shield]] will turn waves of incoming battleships into so much confetti. You can't recover anything of value. | ||
− | + | [[Image:XBASE_11MAP-L1.JPG|Fusion Ball Defenses: Level 0|250 px]] [[Image:XBASE_11MAP-L2.JPG|Fusion Ball Defenses: Level 1|250 px]] | |
== Statistics == | == Statistics == |
Revision as of 06:24, 18 December 2008
General Information
The fusion ball defence module is a defense measure that launches fusion balls against an incoming retaliation ship (an alien Battleship).
It is the end result of fusion based research, and the single most powerful offensive system available to protect your base.
While the increase in power over the plasma defenses is proportional to the increase in initial cost, maintenance is only marginally more expensive.
Five or six of these plus a Grav Shield will turn waves of incoming battleships into so much confetti. You can't recover anything of value.
Statistics
Construction Time: 34 days
Construction Cost: $800,000
Maintenance: $14,000/month
Defense Value: 1,200
Hit Ratio: 80%